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source: code/branches/steering/src/orxonox/controllers/NewHumanController.h @ 6033

Last change on this file since 6033 was 6033, checked in by wirthmi, 15 years ago

Added the ability to raytrace on fire to find the object to user wants to aim at.

File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Michael Wirth
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _NewNewHumanController_H__
30#define _NewNewHumanController_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "HumanController.h"
35#include "overlays/OrxonoxOverlay.h"
36#include "util/OgreForwardRefs.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport NewHumanController : public HumanController
41    {
42        public:
43            NewHumanController(BaseObject* creator);
44            virtual ~NewHumanController();
45
46            virtual void tick(float dt);
47           
48            virtual void yaw(const Vector2& value);
49            virtual void pitch(const Vector2& value);
50
51            virtual void doFire(unsigned int firemode);
52
53        private:
54            float                       currentYaw_;
55            float                       currentPitch_;
56            OrxonoxOverlay              *CrossHairOverlay;
57            float                       overlaySize;
58    };
59}
60
61#endif /* _NewHumanController_H__ */
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