1 | #include "Ogre.h" |
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2 | #include "spaceship_steering.h" |
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3 | using namespace Ogre; |
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4 | |
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5 | SpaceshipSteering::SpaceshipSteering(float maxSpeedForward, float |
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6 | maxSpeedRotateUpDown, float maxSpeedRotateRightLeft, float |
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7 | maxSpeedLoopRightLeft) { |
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8 | moveForward_ = 0; |
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9 | rotateUp_ = 0; |
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10 | rotateDown_ = 0; |
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11 | rotateRight_ = 0; |
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12 | rotateLeft_ = 0; |
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13 | loopRight_ = 0; |
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14 | loopLeft_ = 0; |
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15 | brakeForward_ = 0; |
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16 | brakeRotate_ = 0; |
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17 | brakeLoop_ = 0; |
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18 | speedForward_ = 0; |
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19 | speedRotateUpDown_ = 0; |
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20 | speedRotateRightLeft_ = 0; |
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21 | speedLoopRightLeft_ = 0; |
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22 | maxSpeedForward_ = maxSpeedForward; |
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23 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
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24 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
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25 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
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26 | accelerationForward_ = 0; |
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27 | accelerationRotateUpDown_ = 0; |
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28 | accelerationRotateRightLeft_ = 0; |
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29 | accelerationLoopRightLeft_ = 0; |
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30 | } |
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31 | |
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32 | void SpaceshipSteering::tick(float time) { |
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33 | |
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34 | if(moveForward_ > 0) { |
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35 | accelerationForward_ = moveForward_; |
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36 | if(speedForward_ < maxSpeedForward_) |
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37 | speedForward_ += accelerationForward_*time; |
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38 | if(speedForward_ > maxSpeedForward_) |
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39 | speedForward_ = maxSpeedForward_; |
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40 | } |
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41 | if(moveForward_ <= 0) { |
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42 | accelerationForward_ = brakeForward_; |
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43 | if(speedForward_ > 0) |
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44 | speedForward_ -= accelerationForward_*time; |
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45 | if(speedForward_ < 0) |
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46 | speedForward_ = 0; |
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47 | } |
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48 | |
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49 | if(rotateUp_ > 0) { |
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50 | accelerationRotateUpDown_ = rotateUp_; |
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51 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
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52 | speedRotateUpDown_ += accelerationRotateUpDown_*time; |
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53 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
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54 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
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55 | } |
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56 | if(rotateDown_ > 0) { |
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57 | accelerationRotateUpDown_ = rotateDown_; |
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58 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
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59 | speedRotateUpDown_ -= accelerationRotateUpDown_*time; |
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60 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
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61 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
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62 | } |
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63 | if(rotateUp_ == 0 && rotateDown_ == 0) { |
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64 | accelerationRotateUpDown_ = brakeRotate_; |
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65 | if(speedRotateUpDown_ > 0) |
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66 | speedRotateUpDown_ -= accelerationRotateUpDown_*time; |
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67 | if(speedRotateUpDown_ < 0) |
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68 | speedRotateUpDown_ += accelerationRotateUpDown_*time; |
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69 | if(abs(speedRotateUpDown_)<accelerationRotateUpDown_*time) |
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70 | speedRotateUpDown_ = 0; |
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71 | } |
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72 | |
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73 | if(rotateRight_ > 0) { |
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74 | accelerationRotateRightLeft_ = rotateRight_; |
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75 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
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76 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*time; |
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77 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
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78 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
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79 | } |
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80 | if(rotateLeft_ > 0) { |
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81 | accelerationRotateRightLeft_ = rotateLeft_; |
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82 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
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83 | speedRotateRightLeft_ += accelerationRotateRightLeft_*time; |
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84 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
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85 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
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86 | } |
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87 | if(rotateRight_ == 0 && rotateLeft_ == 0) { |
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88 | accelerationRotateRightLeft_ = brakeRotate_; |
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89 | if(speedRotateRightLeft_ > 0) |
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90 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*time; |
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91 | if(speedRotateRightLeft_ < 0) |
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92 | speedRotateRightLeft_ += accelerationRotateRightLeft_*time; |
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93 | if(abs(speedRotateRightLeft_)<accelerationRotateRightLeft_*time) |
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94 | speedRotateRightLeft_ = 0; |
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95 | } |
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96 | |
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97 | if(loopRight_ > 0) { |
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98 | accelerationLoopRightLeft_ = loopRight_; |
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99 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
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100 | speedLoopRightLeft_ += accelerationLoopRightLeft_*time; |
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101 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
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102 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
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103 | } |
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104 | if(loopLeft_ > 0) { |
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105 | accelerationLoopRightLeft_ = loopLeft_; |
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106 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
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107 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*time; |
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108 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
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109 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
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110 | } |
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111 | if(loopLeft_ == 0 && loopRight_ == 0) { |
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112 | accelerationLoopRightLeft_ = brakeLoop_; |
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113 | if(speedLoopRightLeft_ > 0) |
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114 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*time; |
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115 | if(speedLoopRightLeft_ < 0) |
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116 | speedLoopRightLeft_ += accelerationLoopRightLeft_*time; |
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117 | if(abs(speedLoopRightLeft_)<accelerationLoopRightLeft_*time) |
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118 | speedLoopRightLeft_ = 0; |
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119 | } |
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120 | |
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121 | Vector3 transVector = Vector3::ZERO; |
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122 | transVector.z = 1; |
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123 | steeringNode_->translate(transVector*speedForward_*time, |
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124 | Node::TS_LOCAL); |
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125 | steeringNode_->pitch(Degree(speedRotateUpDown_*time), |
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126 | Node::TS_LOCAL); |
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127 | steeringNode_->yaw(Degree(speedRotateRightLeft_*time), |
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128 | Node::TS_LOCAL); |
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129 | steeringNode_->roll(Degree(speedLoopRightLeft_*time), |
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130 | Node::TS_LOCAL); |
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131 | |
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132 | } |
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133 | |
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134 | void SpaceshipSteering::moveForward(float moveForward) { |
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135 | moveForward_ = moveForward; |
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136 | } |
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137 | |
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138 | void SpaceshipSteering::rotateUp(float rotateUp) { |
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139 | rotateUp_ = rotateUp; |
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140 | } |
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141 | |
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142 | void SpaceshipSteering::rotateDown(float rotateDown) { |
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143 | rotateDown_ = rotateDown; |
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144 | } |
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145 | |
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146 | void SpaceshipSteering::rotateLeft(float rotateLeft) { |
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147 | rotateLeft_ = rotateLeft; |
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148 | } |
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149 | |
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150 | void SpaceshipSteering::rotateRight(float rotateRight) { |
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151 | rotateRight_ = rotateRight; |
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152 | } |
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153 | |
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154 | void SpaceshipSteering::loopLeft(float loopLeft) { |
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155 | loopLeft_ = loopLeft; |
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156 | } |
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157 | |
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158 | void SpaceshipSteering::loopRight(float loopRight) { |
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159 | loopRight_ = loopRight; |
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160 | } |
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161 | |
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162 | void SpaceshipSteering::brakeForward(float brakeForward) { |
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163 | brakeForward_ = brakeForward; |
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164 | } |
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165 | |
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166 | void SpaceshipSteering::brakeRotate(float brakeRotate) { |
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167 | brakeRotate_ = brakeRotate; |
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168 | } |
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169 | |
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170 | void SpaceshipSteering::brakeLoop(float brakeLoop) { |
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171 | brakeLoop_ = brakeLoop; |
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172 | } |
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173 | |
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174 | void SpaceshipSteering::maxSpeedForward(float maxSpeedForward) { |
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175 | maxSpeedForward_ = maxSpeedForward; |
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176 | } |
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177 | |
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178 | void SpaceshipSteering::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
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179 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
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180 | } |
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181 | |
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182 | void SpaceshipSteering::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
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183 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
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184 | } |
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185 | |
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186 | void SpaceshipSteering::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
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187 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
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188 | } |
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189 | |
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190 | void SpaceshipSteering::addNode(Ogre::SceneNode *steeringNode) { |
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191 | steeringNode_ = steeringNode; |
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192 | } |
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