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source: code/branches/strongTurret/src/orxonox/controllers/AIController.h @ 10003

Last change on this file since 10003 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _AIController_H__
30#define _AIController_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "tools/Timer.h"
35#include "tools/interfaces/Tickable.h"
36#include "ArtificialController.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport AIController : public ArtificialController, public Tickable
41    {
42        public:
43            AIController(Context* context);
44            virtual ~AIController();
45
46            virtual void tick(float dt); //<! Carrying out the targets set in action().
47
48        protected:
49            virtual void action(); //<! action() is called in regular intervals managing the bot's behaviour ~ setting targets.
50            void defaultBehaviour(float maxrand); //<! Helper function for code reusage. Some concrete commands for a bot.
51
52        private:
53            static const float ACTION_INTERVAL;
54
55            Timer actionTimer_; //<! Regularly calls action().
56    };
57}
58
59#endif /* _AIController_H__ */
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