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source: code/branches/surfaceRace/data/levels/surfaceRace.oxw @ 9070

Last change on this file since 9070 was 9070, checked in by toliecht, 13 years ago

bla

File size: 1.8 KB
RevLine 
[9035]1<LevelInfo
[9036]2 name = "Surface Race"
[9056]3 description = "Race on a surface of a planet"
4 tags = "Race"
[9035]5 screenshot = "emptylevel.png"
6/>
7
8<?lua
[9056]9  include("HUDTemplates3.oxo")
[9035]10  include("stats.oxo")
[9056]11  include("templates/spaceshipRace.oxt")
[9035]12  include("templates/lodInformation.oxt")
13
[9056]14
[9035]15?>
16
17<Level>
18  <templates>
19    <Template link=lodtemplate_default />
20  </templates>
21  <?lua include("includes/notifications.oxi") ?>
22
23  <Scene
[9037]24    ambientlight = "2.0, 2.0, 2.0"
[9041]25    skybox       = "Orxonox/skyBoxClouds"
[9061]26    gravity      = "0,-70,0"
[9056]27    negativeWorldRange = "-100000, -100000, -100000"
28    positiveWorldRange = " 100000,  100000,  100000"
29    hasPhysics   = true
[9035]30  >
31
[9056]32  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
33
34  <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
[9070]35     <attached>
[9056]36        <Model position="0,0,0" mesh="testcube.mesh" scale3D="5000,5000,5000" />
37      </attached>
[9061]38
39        <!-- ------------------Boden----------------- -->
[9056]40      <collisionShapes>
41        <BoxCollisionShape position="0,50,0" halfExtents="5000,5000,5000" />
[9070]42      </collisionShapes> -->
43
[9061]44       
45        <!-- ------------------obere Begrenzung----------------- -->
46       <collisionShapes>
47        <BoxCollisionShape position="0,70,0" halfExtents="5000,10,5000" />
48      </collisionShapes>
[9056]49  </StaticEntity>
50
[9070]51<!-- -----------------------Zylinder---------------------------- -->
52<StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
53      <attached>
54        <Model position="1000,5100,1000" mesh="cylinder.mesh" scale3D="1000,1000,1000" />
55      </attached>
[9059]56
[9070]57  </StaticEntity>
58
59
[9056]60    <SpawnPoint team=0 position="0,5050,0" lookat="0,5070,5070" spawnclass=SpaceShip pawndesign=spaceshipRace />
[9035]61   
62  </Scene>
63</Level>
64
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