1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Reto Grieder |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | /** |
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31 | @file |
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32 | @brief |
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33 | Implementation of the Core singleton with its global variables (avoids boost include) |
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34 | */ |
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35 | |
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36 | #include "Core.h" |
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37 | |
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38 | #include <cassert> |
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39 | #include <cstdlib> |
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40 | #include <ctime> |
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41 | #include <fstream> |
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42 | #include <vector> |
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43 | |
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44 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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45 | # ifndef WIN32_LEAN_AND_MEAN |
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46 | # define WIN32_LEAN_AND_MEAN |
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47 | # endif |
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48 | # include <windows.h> |
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49 | # undef min |
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50 | # undef max |
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51 | #endif |
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52 | |
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53 | #include "util/Clock.h" |
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54 | #include "util/Output.h" |
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55 | #include "util/Exception.h" |
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56 | #include "util/output/LogWriter.h" |
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57 | #include "util/Scope.h" |
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58 | #include "util/ScopedSingletonManager.h" |
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59 | #include "util/SignalHandler.h" |
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60 | #include "PathConfig.h" |
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61 | #include "CommandLineParser.h" |
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62 | #include "ConfigFileManager.h" |
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63 | #include "ConfigValueIncludes.h" |
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64 | #include "CoreIncludes.h" |
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65 | #include "DynLibManager.h" |
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66 | #include "GameMode.h" |
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67 | #include "GraphicsManager.h" |
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68 | #include "GUIManager.h" |
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69 | #include "Identifier.h" |
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70 | #include "Language.h" |
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71 | #include "LuaState.h" |
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72 | #include "ObjectList.h" |
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73 | #include "command/ConsoleCommand.h" |
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74 | #include "command/IOConsole.h" |
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75 | #include "command/TclBind.h" |
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76 | #include "command/TclThreadManager.h" |
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77 | #include "input/InputManager.h" |
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78 | |
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79 | namespace orxonox |
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80 | { |
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81 | //! Static pointer to the singleton |
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82 | Core* Core::singletonPtr_s = 0; |
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83 | |
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84 | SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file"); |
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85 | #if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN) |
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86 | SetCommandLineSwitch(noIOConsole).information("Use this if you don't want to use the IOConsole (for instance for Lua debugging)"); |
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87 | #endif |
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88 | |
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89 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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90 | SetCommandLineArgument(limitToCPU, 0).information("Limits the program to one CPU/core (1, 2, 3, etc.). Default is off = 0."); |
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91 | #endif |
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92 | |
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93 | Core::Core(const std::string& cmdLine) |
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94 | : pathConfig_(NULL) |
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95 | , dynLibManager_(NULL) |
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96 | , signalHandler_(NULL) |
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97 | , configFileManager_(NULL) |
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98 | , languageInstance_(NULL) |
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99 | , ioConsole_(NULL) |
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100 | , tclBind_(NULL) |
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101 | , tclThreadManager_(NULL) |
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102 | , rootScope_(NULL) |
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103 | , graphicsManager_(NULL) |
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104 | , inputManager_(NULL) |
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105 | , guiManager_(NULL) |
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106 | , graphicsScope_(NULL) |
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107 | , bGraphicsLoaded_(false) |
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108 | , bStartIOConsole_(true) |
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109 | , lastLevelTimestamp_(0) |
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110 | , ogreConfigTimestamp_(0) |
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111 | , bDevMode_(false) |
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112 | , destructionHelper_(this) |
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113 | { |
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114 | orxout(internal_status) << "initializing Core object..." << endl; |
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115 | |
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116 | // Set the hard coded fixed paths |
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117 | this->pathConfig_ = new PathConfig(); |
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118 | |
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119 | // Create a new dynamic library manager |
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120 | this->dynLibManager_ = new DynLibManager(); |
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121 | |
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122 | // Load modules |
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123 | orxout(internal_info) << "Loading modules:" << endl; |
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124 | const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths(); |
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125 | for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it) |
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126 | { |
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127 | try |
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128 | { |
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129 | this->dynLibManager_->load(*it); |
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130 | } |
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131 | catch (...) |
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132 | { |
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133 | orxout(user_error) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << endl; |
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134 | } |
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135 | } |
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136 | |
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137 | // Parse command line arguments AFTER the modules have been loaded (static code!) |
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138 | CommandLineParser::parse(cmdLine); |
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139 | |
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140 | // Set configurable paths like log, config and media |
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141 | this->pathConfig_->setConfigurablePaths(); |
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142 | |
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143 | orxout(internal_info) << "Root path: " << PathConfig::getRootPathString() << endl; |
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144 | orxout(internal_info) << "Executable path: " << PathConfig::getExecutablePathString() << endl; |
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145 | orxout(internal_info) << "Data path: " << PathConfig::getDataPathString() << endl; |
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146 | orxout(internal_info) << "Ext. data path: " << PathConfig::getExternalDataPathString() << endl; |
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147 | orxout(internal_info) << "Config path: " << PathConfig::getConfigPathString() << endl; |
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148 | orxout(internal_info) << "Log path: " << PathConfig::getLogPathString() << endl; |
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149 | orxout(internal_info) << "Modules path: " << PathConfig::getModulePathString() << endl; |
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150 | |
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151 | // create a signal handler (only active for Linux) |
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152 | // This call is placed as soon as possible, but after the directories are set |
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153 | this->signalHandler_ = new SignalHandler(); |
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154 | this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log"); |
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155 | |
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156 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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157 | // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump |
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158 | // do this after ogre has initialised. Somehow Ogre changes the settings again (not through |
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159 | // the timer though). |
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160 | int limitToCPU = CommandLineParser::getValue("limitToCPU"); |
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161 | if (limitToCPU > 0) |
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162 | setThreadAffinity(static_cast<unsigned int>(limitToCPU)); |
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163 | #endif |
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164 | |
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165 | // Manage ini files and set the default settings file (usually orxonox.ini) |
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166 | orxout(internal_info) << "Loading config:" << endl; |
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167 | this->configFileManager_ = new ConfigFileManager(); |
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168 | this->configFileManager_->setFilename(ConfigFileType::Settings, |
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169 | CommandLineParser::getValue("settingsFile").get<std::string>()); |
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170 | |
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171 | // Required as well for the config values |
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172 | orxout(internal_info) << "Loading language:" << endl; |
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173 | this->languageInstance_ = new Language(); |
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174 | |
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175 | // Do this soon after the ConfigFileManager has been created to open up the |
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176 | // possibility to configure everything below here |
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177 | RegisterRootObject(Core); |
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178 | orxout(internal_info) << "configuring Core" << endl; |
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179 | this->setConfigValues(); |
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180 | |
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181 | // Set the correct log path and rewrite the log file with the correct log levels |
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182 | LogWriter::getInstance().setLogPath(PathConfig::getLogPathString()); |
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183 | |
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184 | #if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN) |
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185 | // Create persistent IO console |
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186 | if (CommandLineParser::getValue("noIOConsole").get<bool>()) |
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187 | { |
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188 | ModifyConfigValue(bStartIOConsole_, tset, false); |
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189 | } |
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190 | if (this->bStartIOConsole_) |
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191 | { |
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192 | orxout(internal_info) << "creating IO console" << endl; |
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193 | this->ioConsole_ = new IOConsole(); |
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194 | } |
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195 | #endif |
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196 | |
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197 | // creates the class hierarchy for all classes with factories |
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198 | orxout(internal_info) << "creating class hierarchy" << endl; |
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199 | Identifier::createClassHierarchy(); |
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200 | |
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201 | // Load OGRE excluding the renderer and the render window |
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202 | orxout(internal_info) << "creating GraphicsManager:" << endl; |
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203 | this->graphicsManager_ = new GraphicsManager(false); |
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204 | |
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205 | // initialise Tcl |
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206 | this->tclBind_ = new TclBind(PathConfig::getDataPathString()); |
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207 | this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter()); |
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208 | |
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209 | // Create singletons that always exist (in other libraries) |
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210 | orxout(internal_info) << "creating root scope:" << endl; |
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211 | this->rootScope_ = new Scope<ScopeID::Root>(); |
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212 | |
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213 | // Generate documentation instead of normal run? |
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214 | std::string docFilename; |
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215 | CommandLineParser::getValue("generateDoc", &docFilename); |
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216 | if (!docFilename.empty()) |
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217 | { |
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218 | std::ofstream docFile(docFilename.c_str()); |
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219 | if (docFile.is_open()) |
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220 | { |
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221 | CommandLineParser::generateDoc(docFile); |
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222 | docFile.close(); |
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223 | } |
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224 | else |
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225 | orxout(internal_error) << "Could not open file for documentation writing" << endl; |
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226 | } |
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227 | |
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228 | orxout(internal_status) << "finished initializing Core object" << endl; |
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229 | } |
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230 | |
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231 | void Core::destroy() |
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232 | { |
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233 | orxout(internal_status) << "destroying Core object..." << endl; |
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234 | |
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235 | // Remove us from the object lists again to avoid problems when destroying them |
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236 | this->unregisterObject(); |
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237 | |
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238 | safeObjectDelete(&graphicsScope_); |
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239 | safeObjectDelete(&guiManager_); |
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240 | safeObjectDelete(&inputManager_); |
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241 | safeObjectDelete(&graphicsManager_); |
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242 | safeObjectDelete(&rootScope_); |
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243 | safeObjectDelete(&tclThreadManager_); |
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244 | safeObjectDelete(&tclBind_); |
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245 | safeObjectDelete(&ioConsole_); |
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246 | safeObjectDelete(&languageInstance_); |
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247 | safeObjectDelete(&configFileManager_); |
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248 | ConsoleCommand::destroyAll(); |
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249 | Identifier::destroyAllIdentifiers(); |
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250 | safeObjectDelete(&signalHandler_); |
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251 | safeObjectDelete(&dynLibManager_); |
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252 | safeObjectDelete(&pathConfig_); |
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253 | |
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254 | orxout(internal_status) << "finished destroying Core object" << endl; |
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255 | } |
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256 | |
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257 | //! Function to collect the SetConfigValue-macro calls. |
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258 | void Core::setConfigValues() |
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259 | { |
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260 | SetConfigValueExternal(LogWriter::getInstance().configurableMaxLevel_, |
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261 | LogWriter::getInstance().getConfigurableSectionName(), |
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262 | LogWriter::getInstance().getConfigurableMaxLevelName(), |
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263 | LogWriter::getInstance().configurableMaxLevel_) |
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264 | .description("The maximum level of output shown in the log file") |
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265 | .callback(static_cast<BaseWriter*>(&LogWriter::getInstance()), &BaseWriter::changedConfigurableLevel); |
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266 | SetConfigValueExternal(LogWriter::getInstance().configurableAdditionalContextsMaxLevel_, |
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267 | LogWriter::getInstance().getConfigurableSectionName(), |
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268 | LogWriter::getInstance().getConfigurableAdditionalContextsMaxLevelName(), |
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269 | LogWriter::getInstance().configurableAdditionalContextsMaxLevel_) |
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270 | .description("The maximum level of output shown in the log file for additional contexts") |
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271 | .callback(static_cast<BaseWriter*>(&LogWriter::getInstance()), &BaseWriter::changedConfigurableAdditionalContextsLevel); |
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272 | SetConfigValueExternal(LogWriter::getInstance().configurableAdditionalContexts_, |
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273 | LogWriter::getInstance().getConfigurableSectionName(), |
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274 | LogWriter::getInstance().getConfigurableAdditionalContextsName(), |
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275 | LogWriter::getInstance().configurableAdditionalContexts_) |
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276 | .description("Additional output contexts shown in the log file") |
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277 | .callback(static_cast<BaseWriter*>(&LogWriter::getInstance()), &BaseWriter::changedConfigurableAdditionalContexts); |
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278 | |
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279 | SetConfigValue(bDevMode_, PathConfig::buildDirectoryRun()) |
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280 | .description("Developer mode. If not set, hides some things from the user to not confuse him.") |
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281 | .callback(this, &Core::devModeChanged); |
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282 | SetConfigValue(language_, Language::getInstance().defaultLanguage_) |
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283 | .description("The language of the in game text") |
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284 | .callback(this, &Core::languageChanged); |
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285 | SetConfigValue(bInitRandomNumberGenerator_, true) |
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286 | .description("If true, all random actions are different each time you start the game") |
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287 | .callback(this, &Core::initRandomNumberGenerator); |
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288 | SetConfigValue(bStartIOConsole_, true) |
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289 | .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)"); |
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290 | SetConfigValue(lastLevelTimestamp_, 0) |
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291 | .description("Timestamp when the last level was started."); |
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292 | SetConfigValue(ogreConfigTimestamp_, 0) |
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293 | .description("Timestamp when the ogre config file was changed."); |
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294 | } |
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295 | |
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296 | /** Callback function for changes in the dev mode that affect debug levels. |
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297 | The function behaves according to these rules: |
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298 | - 'normal' mode is defined based on where the program was launched: if |
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299 | the launch path was the build directory, development mode \c on is |
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300 | normal, otherwise normal means development mode \c off. |
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301 | - Debug levels should not be hard configured (\c config instead of |
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302 | \c tconfig) in non 'normal' mode to avoid strange behaviour. |
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303 | - Changing the development mode from 'normal' to the other state will |
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304 | immediately change the debug levels to predefined values which can be |
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305 | reconfigured with \c tconfig. |
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306 | @note |
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307 | The debug levels for the IOConsole and the InGameConsole can be found |
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308 | in the Shell class. The same rules apply. |
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309 | */ |
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310 | void Core::devModeChanged() |
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311 | { |
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312 | // Inform listeners |
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313 | ObjectList<DevModeListener>::iterator it = ObjectList<DevModeListener>::begin(); |
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314 | for (; it != ObjectList<DevModeListener>::end(); ++it) |
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315 | it->devModeChanged(bDevMode_); |
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316 | } |
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317 | |
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318 | //! Callback function if the language has changed. |
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319 | void Core::languageChanged() |
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320 | { |
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321 | // Read the translation file after the language was configured |
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322 | Language::getInstance().readTranslatedLanguageFile(); |
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323 | } |
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324 | |
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325 | void Core::initRandomNumberGenerator() |
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326 | { |
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327 | static bool bInitialized = false; |
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328 | if (!bInitialized && this->bInitRandomNumberGenerator_) |
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329 | { |
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330 | srand(static_cast<unsigned int>(time(0))); |
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331 | rand(); |
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332 | bInitialized = true; |
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333 | } |
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334 | } |
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335 | |
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336 | void Core::loadGraphics() |
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337 | { |
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338 | orxout(internal_info) << "loading graphics in Core" << endl; |
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339 | |
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340 | // Any exception should trigger this, even in upgradeToGraphics (see its remarks) |
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341 | Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics); |
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342 | |
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343 | // Upgrade OGRE to receive a render window |
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344 | try |
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345 | { |
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346 | graphicsManager_->upgradeToGraphics(); |
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347 | } |
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348 | catch (const InitialisationFailedException&) |
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349 | { |
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350 | // Exit the application if the Ogre config dialog was canceled |
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351 | orxout(user_error) << Exception::handleMessage() << endl; |
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352 | exit(EXIT_FAILURE); |
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353 | } |
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354 | catch (...) |
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355 | { |
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356 | // Recovery from this is very difficult. It requires to completely |
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357 | // destroy Ogre related objects and load again (without graphics). |
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358 | // However since Ogre 1.7 there seems to be a problem when Ogre |
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359 | // throws an exception and the graphics engine then gets destroyed |
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360 | // and reloaded between throw and catch (access violation in MSVC). |
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361 | // That's why we abort completely and only display the exception. |
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362 | orxout(user_error) << "An exception occurred during upgrade to graphics. " |
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363 | << "That is unrecoverable. The message was:" << endl |
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364 | << Exception::handleMessage() << endl; |
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365 | abort(); |
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366 | } |
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367 | |
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368 | // Calls the InputManager which sets up the input devices. |
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369 | inputManager_ = new InputManager(); |
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370 | |
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371 | // Load the CEGUI interface |
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372 | guiManager_ = new GUIManager(inputManager_->getMousePosition()); |
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373 | |
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374 | bGraphicsLoaded_ = true; |
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375 | GameMode::bShowsGraphics_s = true; |
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376 | |
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377 | // Load some sort of a debug overlay (only denoted by its name, "debug.oxo") |
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378 | graphicsManager_->loadDebugOverlay(); |
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379 | |
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380 | // Create singletons associated with graphics (in other libraries) |
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381 | orxout(internal_info) << "creating graphics scope:" << endl; |
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382 | graphicsScope_ = new Scope<ScopeID::Graphics>(); |
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383 | |
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384 | unloader.Dismiss(); |
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385 | |
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386 | orxout(internal_info) << "finished loading graphics in Core" << endl; |
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387 | } |
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388 | |
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389 | void Core::unloadGraphics() |
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390 | { |
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391 | orxout(internal_info) << "unloading graphics in Core" << endl; |
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392 | |
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393 | safeObjectDelete(&graphicsScope_); |
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394 | safeObjectDelete(&guiManager_); |
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395 | safeObjectDelete(&inputManager_); |
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396 | safeObjectDelete(&graphicsManager_); |
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397 | |
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398 | // Load Ogre::Root again, but without the render system |
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399 | try |
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400 | { this->graphicsManager_ = new GraphicsManager(false); } |
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401 | catch (...) |
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402 | { |
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403 | orxout(user_error) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << endl |
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404 | << "Another exception might be being handled which may lead to undefined behaviour!" << endl |
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405 | << "Terminating the program." << endl; |
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406 | abort(); |
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407 | } |
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408 | |
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409 | bGraphicsLoaded_ = false; |
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410 | GameMode::bShowsGraphics_s = false; |
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411 | } |
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412 | |
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413 | //! Sets the language in the config-file back to the default. |
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414 | void Core::resetLanguage() |
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415 | { |
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416 | ResetConfigValue(language_); |
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417 | } |
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418 | |
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419 | /** |
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420 | @note |
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421 | The code of this function has been copied and adjusted from OGRE, an open source graphics engine. |
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422 | (Object-oriented Graphics Rendering Engine) |
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423 | For the latest info, see http://www.ogre3d.org/ |
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424 | |
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425 | Copyright (c) 2000-2008 Torus Knot Software Ltd |
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426 | |
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427 | OGRE is licensed under the LGPL. For more info, see OGRE license. |
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428 | */ |
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429 | void Core::setThreadAffinity(int limitToCPU) |
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430 | { |
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431 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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432 | |
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433 | if (limitToCPU <= 0) |
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434 | return; |
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435 | |
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436 | unsigned int coreNr = limitToCPU - 1; |
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437 | // Get the current process core mask |
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438 | DWORD procMask; |
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439 | DWORD sysMask; |
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440 | # if _MSC_VER >= 1400 && defined (_M_X64) |
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441 | GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask); |
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442 | # else |
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443 | GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask); |
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444 | # endif |
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445 | |
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446 | // If procMask is 0, consider there is only one core available |
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447 | // (using 0 as procMask will cause an infinite loop below) |
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448 | if (procMask == 0) |
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449 | procMask = 1; |
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450 | |
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451 | // if the core specified with coreNr is not available, take the lowest one |
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452 | if (!(procMask & (1 << coreNr))) |
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453 | coreNr = 0; |
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454 | |
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455 | // Find the lowest core that this process uses and coreNr suggests |
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456 | DWORD threadMask = 1; |
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457 | while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr))) |
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458 | threadMask <<= 1; |
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459 | |
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460 | // Set affinity to the first core |
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461 | SetThreadAffinityMask(GetCurrentThread(), threadMask); |
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462 | #endif |
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463 | } |
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464 | |
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465 | void Core::preUpdate(const Clock& time) |
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466 | { |
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467 | // Update singletons before general ticking |
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468 | ScopedSingletonManager::preUpdate<ScopeID::Root>(time); |
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469 | if (this->bGraphicsLoaded_) |
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470 | { |
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471 | // Process input events |
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472 | this->inputManager_->preUpdate(time); |
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473 | // Update GUI |
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474 | this->guiManager_->preUpdate(time); |
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475 | // Update singletons before general ticking |
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476 | ScopedSingletonManager::preUpdate<ScopeID::Graphics>(time); |
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477 | } |
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478 | // Process console events and status line |
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479 | if (this->ioConsole_ != NULL) |
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480 | this->ioConsole_->preUpdate(time); |
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481 | // Process thread commands |
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482 | this->tclThreadManager_->preUpdate(time); |
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483 | } |
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484 | |
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485 | void Core::postUpdate(const Clock& time) |
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486 | { |
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487 | // Update singletons just before rendering |
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488 | ScopedSingletonManager::postUpdate<ScopeID::Root>(time); |
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489 | if (this->bGraphicsLoaded_) |
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490 | { |
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491 | // Update singletons just before rendering |
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492 | ScopedSingletonManager::postUpdate<ScopeID::Graphics>(time); |
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493 | // Render (doesn't throw) |
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494 | this->graphicsManager_->postUpdate(time); |
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495 | } |
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496 | } |
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497 | |
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498 | void Core::updateLastLevelTimestamp() |
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499 | { |
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500 | ModifyConfigValue(lastLevelTimestamp_, set, static_cast<long long>(time(NULL))); |
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501 | } |
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502 | |
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503 | void Core::updateOgreConfigTimestamp() |
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504 | { |
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505 | ModifyConfigValue(ogreConfigTimestamp_, set, static_cast<long long>(time(NULL))); |
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506 | } |
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507 | |
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508 | |
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509 | DevModeListener::DevModeListener() |
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510 | { |
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511 | RegisterRootObject(DevModeListener); |
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512 | } |
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513 | } |
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