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source: code/branches/testing/src/libraries/core/Core.cc @ 9547

Last change on this file since 9547 was 9547, checked in by landauf, 12 years ago

return pointers instead of references because they could be null

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton with its global variables (avoids boost include)
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <cstdlib>
40#include <ctime>
41#include <fstream>
42#include <vector>
43
44#ifdef ORXONOX_PLATFORM_WINDOWS
45#  ifndef WIN32_LEAN_AND_MEAN
46#    define WIN32_LEAN_AND_MEAN
47#  endif
48#  include <windows.h>
49#  undef min
50#  undef max
51#endif
52
53#include "util/Clock.h"
54#include "util/Output.h"
55#include "util/Exception.h"
56#include "util/output/LogWriter.h"
57#include "util/output/OutputManager.h"
58#include "util/Scope.h"
59#include "util/ScopedSingletonManager.h"
60#include "util/SignalHandler.h"
61#include "PathConfig.h"
62#include "CommandLineParser.h"
63#include "ConfigFileManager.h"
64#include "ConfigValueIncludes.h"
65#include "CoreIncludes.h"
66#include "DynLibManager.h"
67#include "GameMode.h"
68#include "GraphicsManager.h"
69#include "GUIManager.h"
70#include "Identifier.h"
71#include "Language.h"
72#include "LuaState.h"
73#include "ObjectList.h"
74#include "command/ConsoleCommand.h"
75#include "command/IOConsole.h"
76#include "command/TclBind.h"
77#include "command/TclThreadManager.h"
78#include "input/InputManager.h"
79
80namespace orxonox
81{
82    //! Static pointer to the singleton
83    Core* Core::singletonPtr_s  = 0;
84
85    SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file");
86#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
87    SetCommandLineSwitch(noIOConsole).information("Use this if you don't want to use the IOConsole (for instance for Lua debugging)");
88#endif
89
90#ifdef ORXONOX_PLATFORM_WINDOWS
91    SetCommandLineArgument(limitToCPU, 0).information("Limits the program to one CPU/core (1, 2, 3, etc.). Default is off = 0.");
92#endif
93
94    Core::Core(const std::string& cmdLine)
95        : pathConfig_(NULL)
96        , dynLibManager_(NULL)
97        , signalHandler_(NULL)
98        , configFileManager_(NULL)
99        , languageInstance_(NULL)
100        , ioConsole_(NULL)
101        , tclBind_(NULL)
102        , tclThreadManager_(NULL)
103        , rootScope_(NULL)
104        , graphicsManager_(NULL)
105        , inputManager_(NULL)
106        , guiManager_(NULL)
107        , graphicsScope_(NULL)
108        , bGraphicsLoaded_(false)
109        , bStartIOConsole_(true)
110        , lastLevelTimestamp_(0)
111        , ogreConfigTimestamp_(0)
112        , bDevMode_(false)
113        , destructionHelper_(this)
114    {
115        orxout(internal_status) << "initializing Core object..." << endl;
116
117        // Set the hard coded fixed paths
118        this->pathConfig_ = new PathConfig();
119
120        // Create a new dynamic library manager
121        this->dynLibManager_ = new DynLibManager();
122
123        // Load modules
124        orxout(internal_info) << "Loading modules:" << endl;
125        const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths();
126        for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it)
127        {
128            try
129            {
130                this->dynLibManager_->load(*it);
131            }
132            catch (...)
133            {
134                orxout(user_error) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << endl;
135            }
136        }
137
138        // Parse command line arguments AFTER the modules have been loaded (static code!)
139        CommandLineParser::parse(cmdLine);
140
141        // Set configurable paths like log, config and media
142        this->pathConfig_->setConfigurablePaths();
143
144        orxout(internal_info) << "Root path:       " << PathConfig::getRootPathString() << endl;
145        orxout(internal_info) << "Executable path: " << PathConfig::getExecutablePathString() << endl;
146        orxout(internal_info) << "Data path:       " << PathConfig::getDataPathString() << endl;
147        orxout(internal_info) << "Ext. data path:  " << PathConfig::getExternalDataPathString() << endl;
148        orxout(internal_info) << "Config path:     " << PathConfig::getConfigPathString() << endl;
149        orxout(internal_info) << "Log path:        " << PathConfig::getLogPathString() << endl;
150        orxout(internal_info) << "Modules path:    " << PathConfig::getModulePathString() << endl;
151
152        // create a signal handler (only active for Linux)
153        // This call is placed as soon as possible, but after the directories are set
154        this->signalHandler_ = new SignalHandler();
155        this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log");
156
157#ifdef ORXONOX_PLATFORM_WINDOWS
158        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
159        // do this after ogre has initialised. Somehow Ogre changes the settings again (not through
160        // the timer though).
161        int limitToCPU = CommandLineParser::getValue("limitToCPU");
162        if (limitToCPU > 0)
163            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
164#endif
165
166        // Manage ini files and set the default settings file (usually orxonox.ini)
167        orxout(internal_info) << "Loading config:" << endl;
168        this->configFileManager_ = new ConfigFileManager();
169        this->configFileManager_->setFilename(ConfigFileType::Settings,
170            CommandLineParser::getValue("settingsFile").get<std::string>());
171
172        // Required as well for the config values
173        orxout(internal_info) << "Loading language:" << endl;
174        this->languageInstance_ = new Language();
175
176        // Do this soon after the ConfigFileManager has been created to open up the
177        // possibility to configure everything below here
178        RegisterRootObject(Core);
179        orxout(internal_info) << "configuring Core" << endl;
180        this->setConfigValues();
181
182        // Set the correct log path and rewrite the log file with the correct log levels
183        OutputManager::getInstance().getLogWriter()->setLogDirectory(PathConfig::getLogPathString());
184
185#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
186        // Create persistent IO console
187        if (CommandLineParser::getValue("noIOConsole").get<bool>())
188        {
189            ModifyConfigValue(bStartIOConsole_, tset, false);
190        }
191        if (this->bStartIOConsole_)
192        {
193            orxout(internal_info) << "creating IO console" << endl;
194            this->ioConsole_ = new IOConsole();
195        }
196#endif
197
198        // creates the class hierarchy for all classes with factories
199        orxout(internal_info) << "creating class hierarchy" << endl;
200        Identifier::createClassHierarchy();
201
202        // Load OGRE excluding the renderer and the render window
203        orxout(internal_info) << "creating GraphicsManager:" << endl;
204        this->graphicsManager_ = new GraphicsManager(false);
205
206        // initialise Tcl
207        this->tclBind_ = new TclBind(PathConfig::getDataPathString());
208        this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter());
209
210        // Create singletons that always exist (in other libraries)
211        orxout(internal_info) << "creating root scope:" << endl;
212        this->rootScope_ = new Scope<ScopeID::Root>();
213
214        // Generate documentation instead of normal run?
215        std::string docFilename;
216        CommandLineParser::getValue("generateDoc", &docFilename);
217        if (!docFilename.empty())
218        {
219            std::ofstream docFile(docFilename.c_str());
220            if (docFile.is_open())
221            {
222                CommandLineParser::generateDoc(docFile);
223                docFile.close();
224            }
225            else
226                orxout(internal_error) << "Could not open file for documentation writing" << endl;
227        }
228
229        orxout(internal_status) << "finished initializing Core object" << endl;
230    }
231
232    void Core::destroy()
233    {
234        orxout(internal_status) << "destroying Core object..." << endl;
235
236        // Remove us from the object lists again to avoid problems when destroying them
237        this->unregisterObject();
238
239        safeObjectDelete(&graphicsScope_);
240        safeObjectDelete(&guiManager_);
241        safeObjectDelete(&inputManager_);
242        safeObjectDelete(&graphicsManager_);
243        safeObjectDelete(&rootScope_);
244        safeObjectDelete(&tclThreadManager_);
245        safeObjectDelete(&tclBind_);
246        safeObjectDelete(&ioConsole_);
247        safeObjectDelete(&languageInstance_);
248        safeObjectDelete(&configFileManager_);
249        ConsoleCommand::destroyAll();
250        Identifier::destroyAllIdentifiers();
251        safeObjectDelete(&signalHandler_);
252        safeObjectDelete(&dynLibManager_);
253        safeObjectDelete(&pathConfig_);
254
255        orxout(internal_status) << "finished destroying Core object" << endl;
256    }
257
258    //! Function to collect the SetConfigValue-macro calls.
259    void Core::setConfigValues()
260    {
261        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableMaxLevel_,
262                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
263                               OutputManager::getInstance().getLogWriter()->getConfigurableMaxLevelName(),
264                               OutputManager::getInstance().getLogWriter()->configurableMaxLevel_)
265            .description("The maximum level of output shown in the log file")
266            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableLevel);
267        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableAdditionalContextsMaxLevel_,
268                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
269                               OutputManager::getInstance().getLogWriter()->getConfigurableAdditionalContextsMaxLevelName(),
270                               OutputManager::getInstance().getLogWriter()->configurableAdditionalContextsMaxLevel_)
271            .description("The maximum level of output shown in the log file for additional contexts")
272            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableAdditionalContextsLevel);
273        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableAdditionalContexts_,
274                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
275                               OutputManager::getInstance().getLogWriter()->getConfigurableAdditionalContextsName(),
276                               OutputManager::getInstance().getLogWriter()->configurableAdditionalContexts_)
277            .description("Additional output contexts shown in the log file")
278            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableAdditionalContexts);
279
280        SetConfigValue(bDevMode_, PathConfig::buildDirectoryRun())
281            .description("Developer mode. If not set, hides some things from the user to not confuse him.")
282            .callback(this, &Core::devModeChanged);
283        SetConfigValue(language_, Language::getInstance().defaultLanguage_)
284            .description("The language of the in game text")
285            .callback(this, &Core::languageChanged);
286        SetConfigValue(bInitRandomNumberGenerator_, true)
287            .description("If true, all random actions are different each time you start the game")
288            .callback(this, &Core::initRandomNumberGenerator);
289        SetConfigValue(bStartIOConsole_, true)
290            .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)");
291        SetConfigValue(lastLevelTimestamp_, 0)
292            .description("Timestamp when the last level was started.");
293        SetConfigValue(ogreConfigTimestamp_, 0)
294            .description("Timestamp when the ogre config file was changed.");
295    }
296
297    /** Callback function for changes in the dev mode that affect debug levels.
298        The function behaves according to these rules:
299        - 'normal' mode is defined based on where the program was launched: if
300          the launch path was the build directory, development mode \c on is
301          normal, otherwise normal means development mode \c off.
302        - Debug levels should not be hard configured (\c config instead of
303          \c tconfig) in non 'normal' mode to avoid strange behaviour.
304        - Changing the development mode from 'normal' to the other state will
305          immediately change the debug levels to predefined values which can be
306          reconfigured with \c tconfig.
307    @note
308        The debug levels for the IOConsole and the InGameConsole can be found
309        in the Shell class. The same rules apply.
310    */
311    void Core::devModeChanged()
312    {
313        // Inform listeners
314        ObjectList<DevModeListener>::iterator it = ObjectList<DevModeListener>::begin();
315        for (; it != ObjectList<DevModeListener>::end(); ++it)
316            it->devModeChanged(bDevMode_);
317    }
318
319    //! Callback function if the language has changed.
320    void Core::languageChanged()
321    {
322        // Read the translation file after the language was configured
323        Language::getInstance().readTranslatedLanguageFile();
324    }
325
326    void Core::initRandomNumberGenerator()
327    {
328        static bool bInitialized = false;
329        if (!bInitialized && this->bInitRandomNumberGenerator_)
330        {
331            srand(static_cast<unsigned int>(time(0)));
332            rand();
333            bInitialized = true;
334        }
335    }
336
337    void Core::loadGraphics()
338    {
339        orxout(internal_info) << "loading graphics in Core" << endl;
340
341        // Any exception should trigger this, even in upgradeToGraphics (see its remarks)
342        Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics);
343
344        // Upgrade OGRE to receive a render window
345        try
346        {
347            graphicsManager_->upgradeToGraphics();
348        }
349        catch (const InitialisationFailedException&)
350        {
351            // Exit the application if the Ogre config dialog was canceled
352            orxout(user_error) << Exception::handleMessage() << endl;
353            exit(EXIT_FAILURE);
354        }
355        catch (...)
356        {
357            // Recovery from this is very difficult. It requires to completely
358            // destroy Ogre related objects and load again (without graphics).
359            // However since Ogre 1.7 there seems to be a problem when Ogre
360            // throws an exception and the graphics engine then gets destroyed
361            // and reloaded between throw and catch (access violation in MSVC).
362            // That's why we abort completely and only display the exception.
363            orxout(user_error) << "An exception occurred during upgrade to graphics. "
364                               << "That is unrecoverable. The message was:" << endl
365                               << Exception::handleMessage() << endl;
366            abort();
367        }
368
369        // Calls the InputManager which sets up the input devices.
370        inputManager_ = new InputManager();
371
372        // Load the CEGUI interface
373        guiManager_ = new GUIManager(inputManager_->getMousePosition());
374
375        bGraphicsLoaded_ = true;
376        GameMode::bShowsGraphics_s = true;
377
378        // Load some sort of a debug overlay (only denoted by its name, "debug.oxo")
379        graphicsManager_->loadDebugOverlay();
380
381        // Create singletons associated with graphics (in other libraries)
382        orxout(internal_info) << "creating graphics scope:" << endl;
383        graphicsScope_ = new Scope<ScopeID::Graphics>();
384
385        unloader.Dismiss();
386
387        orxout(internal_info) << "finished loading graphics in Core" << endl;
388    }
389
390    void Core::unloadGraphics()
391    {
392        orxout(internal_info) << "unloading graphics in Core" << endl;
393
394        safeObjectDelete(&graphicsScope_);
395        safeObjectDelete(&guiManager_);
396        safeObjectDelete(&inputManager_);
397        safeObjectDelete(&graphicsManager_);
398
399        // Load Ogre::Root again, but without the render system
400        try
401            { this->graphicsManager_ = new GraphicsManager(false); }
402        catch (...)
403        {
404            orxout(user_error) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << endl
405                               << "Another exception might be being handled which may lead to undefined behaviour!" << endl
406                               << "Terminating the program." << endl;
407            abort();
408        }
409
410        bGraphicsLoaded_ = false;
411        GameMode::bShowsGraphics_s = false;
412    }
413
414    //! Sets the language in the config-file back to the default.
415    void Core::resetLanguage()
416    {
417        ResetConfigValue(language_);
418    }
419
420    /**
421    @note
422        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
423            (Object-oriented Graphics Rendering Engine)
424        For the latest info, see http://www.ogre3d.org/
425
426        Copyright (c) 2000-2008 Torus Knot Software Ltd
427
428        OGRE is licensed under the LGPL. For more info, see OGRE license.
429    */
430    void Core::setThreadAffinity(int limitToCPU)
431    {
432#ifdef ORXONOX_PLATFORM_WINDOWS
433
434        if (limitToCPU <= 0)
435            return;
436
437        unsigned int coreNr = limitToCPU - 1;
438        // Get the current process core mask
439        DWORD procMask;
440        DWORD sysMask;
441#  if _MSC_VER >= 1400 && defined (_M_X64)
442        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
443#  else
444        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
445#  endif
446
447        // If procMask is 0, consider there is only one core available
448        // (using 0 as procMask will cause an infinite loop below)
449        if (procMask == 0)
450            procMask = 1;
451
452        // if the core specified with coreNr is not available, take the lowest one
453        if (!(procMask & (1 << coreNr)))
454            coreNr = 0;
455
456        // Find the lowest core that this process uses and coreNr suggests
457        DWORD threadMask = 1;
458        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
459            threadMask <<= 1;
460
461        // Set affinity to the first core
462        SetThreadAffinityMask(GetCurrentThread(), threadMask);
463#endif
464    }
465
466    void Core::preUpdate(const Clock& time)
467    {
468        // Update singletons before general ticking
469        ScopedSingletonManager::preUpdate<ScopeID::Root>(time);
470        if (this->bGraphicsLoaded_)
471        {
472            // Process input events
473            this->inputManager_->preUpdate(time);
474            // Update GUI
475            this->guiManager_->preUpdate(time);
476            // Update singletons before general ticking
477            ScopedSingletonManager::preUpdate<ScopeID::Graphics>(time);
478        }
479        // Process console events and status line
480        if (this->ioConsole_ != NULL)
481            this->ioConsole_->preUpdate(time);
482        // Process thread commands
483        this->tclThreadManager_->preUpdate(time);
484    }
485
486    void Core::postUpdate(const Clock& time)
487    {
488        // Update singletons just before rendering
489        ScopedSingletonManager::postUpdate<ScopeID::Root>(time);
490        if (this->bGraphicsLoaded_)
491        {
492            // Update singletons just before rendering
493            ScopedSingletonManager::postUpdate<ScopeID::Graphics>(time);
494            // Render (doesn't throw)
495            this->graphicsManager_->postUpdate(time);
496        }
497    }
498
499    void Core::updateLastLevelTimestamp()
500    {
501        ModifyConfigValue(lastLevelTimestamp_, set, static_cast<long long>(time(NULL)));
502    }
503
504    void Core::updateOgreConfigTimestamp()
505    {
506        ModifyConfigValue(ogreConfigTimestamp_, set, static_cast<long long>(time(NULL)));
507    }
508
509
510    DevModeListener::DevModeListener()
511    {
512        RegisterRootObject(DevModeListener);
513    }
514}
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