1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Manuel Meier |
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24 | * Co-authors: |
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25 | * Tomer Gidron |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _HoverOrigin_H__ |
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30 | #define _HoverOrigin_H__ |
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31 | |
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32 | #include "HoverPrereqs.h" |
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33 | |
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34 | #include "worldentities/StaticEntity.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | |
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39 | /** |
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40 | @brief |
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41 | The HoverOrigin implements the playing field @ref orxonox::Hover "Hover" takes place in and allows for many parameters of the minigame to be set. |
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42 | The playing field resides in the x,z-plane, with the x-axis being the horizontal axis and the z-axis being the vertical axis. |
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43 | For an example, have a look at the <code>Hover.oxw</code> level file. |
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44 | |
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45 | */ |
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46 | class _HoverExport HoverOrigin : public StaticEntity |
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47 | { |
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48 | public: |
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49 | HoverOrigin(Context* context); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Hover. |
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50 | virtual ~HoverOrigin() = default; |
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51 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Method to create a HoverOrigin through XML. |
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52 | |
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53 | inline void setNumCells(int numCells) |
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54 | { this->numCells_ = numCells; } |
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55 | inline int getNumCells() const |
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56 | { return this->numCells_; } |
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57 | |
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58 | inline void setCellSize(int cellSize) |
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59 | { this->cellSize_ = cellSize; } |
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60 | inline int getCellSize() const |
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61 | { return this->cellSize_; } |
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62 | |
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63 | inline void setCellHeight(int cellHeight) |
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64 | { this->cellHeight_ = cellHeight; } |
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65 | inline int getCellHeight() const |
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66 | { return this->cellHeight_; } |
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67 | |
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68 | inline void setWallThickness(int wallThickness) |
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69 | { this->wallThickness_ = wallThickness; } |
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70 | inline int getWallThickness() const |
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71 | { return this->wallThickness_; } |
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72 | |
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73 | //pickup template set and get for destroy hover pickup |
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74 | |
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75 | inline void setPickupTemplate(std::string pickupTemplate) |
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76 | { this->pickupTemplate_ = pickupTemplate; } |
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77 | inline std::string getPickupTemplate() const |
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78 | { return this->pickupTemplate_; } |
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79 | |
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80 | inline void setPickupRepresentationTemplate(std::string pickupRepresenationaTemplate) |
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81 | { this->pickupRepresentationTemplate_ = pickupRepresenationaTemplate; } |
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82 | inline std::string getPickupRepresentationTemplate() const |
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83 | { return this->pickupRepresentationTemplate_; } |
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84 | |
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85 | //pickup template get and set for damage hover pickup |
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86 | |
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87 | inline void setPickupTemplateSpeed(std::string pickupTemplateSpeed) |
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88 | { this->pickupTemplateSpeed_ = pickupTemplateSpeed; } |
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89 | inline std::string getPickupTemplateSpeed() const |
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90 | { return this->pickupTemplateSpeed_; } |
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91 | |
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92 | inline void setPickupRepresentationTemplateSpeed(std::string pickupRepresenationaTemplateSpeed) |
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93 | { this->pickupRepresentationTemplateSpeed_ = pickupRepresenationaTemplateSpeed; } |
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94 | inline std::string getPickupRepresentationTemplateSpeed() const |
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95 | { return this->pickupRepresentationTemplateSpeed_; } |
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96 | |
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97 | |
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98 | //pickup template get and set for shrink hover pickup |
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99 | |
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100 | inline void setPickupTemplateShrink(std::string pickupTemplateShrink) |
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101 | { this->pickupTemplateShrink_ = pickupTemplateShrink; } |
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102 | inline std::string getPickupTemplateShrink() const |
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103 | { return this->pickupTemplateShrink_; } |
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104 | |
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105 | inline void setPickupRepresentationTemplateShrink(std::string pickupRepresenationaTemplateShrink) |
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106 | { this->pickupRepresentationTemplateShrink_ = pickupRepresenationaTemplateShrink; } |
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107 | inline std::string getPickupRepresentationTemplateShrink() const |
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108 | { return this->pickupRepresentationTemplateShrink_; } |
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109 | |
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110 | //get and set for obstacle template |
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111 | |
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112 | inline void setObstacleTemplate(std::string obstacleTemplate) |
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113 | { this->obstacleTemplate_ = obstacleTemplate; } |
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114 | inline std::string getObstacleTemplate() const |
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115 | { return this->obstacleTemplate_; } |
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116 | |
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117 | //get and set for ground template |
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118 | |
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119 | inline void setGroundTemplate(std::string groundTemplate) |
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120 | { this->groundTemplate_ = groundTemplate; } |
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121 | inline std::string getGroundTemplate() const |
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122 | { return this->groundTemplate_; } |
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123 | |
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124 | private: |
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125 | void checkGametype(); |
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126 | |
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127 | |
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128 | int numCells_; |
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129 | int cellSize_; |
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130 | int cellHeight_; |
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131 | int wallThickness_; |
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132 | |
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133 | // Tempaltes for the destroy hover pickup |
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134 | std::string pickupTemplate_; |
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135 | std::string pickupRepresentationTemplate_; |
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136 | |
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137 | // Tempaltes for the damage hover pickup |
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138 | std::string pickupTemplateSpeed_; |
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139 | std::string pickupRepresentationTemplateSpeed_; |
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140 | |
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141 | // Tempaltes for the shrink hover pickup |
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142 | std::string pickupTemplateShrink_; |
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143 | std::string pickupRepresentationTemplateShrink_; |
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144 | |
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145 | //Template for crate obstacle |
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146 | std::string obstacleTemplate_; |
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147 | |
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148 | //Template for ground cell |
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149 | std::string groundTemplate_; |
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150 | }; |
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151 | } |
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152 | |
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153 | #endif /* _HoverOrigin_H__ */ |
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