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source: code/branches/tgidronFS16/src/modules/hover/HoverShip.h @ 11183

Last change on this file since 11183 was 11171, checked in by tgidron, 9 years ago

Pickups work; Lives Counter and Total Flag Counter

  • Property svn:eol-style set to native
File size: 2.4 KB
RevLine 
[10657]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[10659]23 *      Cyrill Burgener
[10657]24 *
25 */
26
27/**
[10659]28    @file HoverShip.h
29    @brief Declaration of the HoverShip class.
[10657]30*/
31
[10659]32#ifndef _HoverShip_H__
33#define _HoverShip_H__
[10657]34
[10662]35#include "HoverPrereqs.h"
[11171]36#include "Hover.h"
[10657]37
38#include "worldentities/pawns/SpaceShip.h"
39
40namespace orxonox
41{
[10661]42    class _HoverExport HoverShip : public SpaceShip
[10657]43    {
44        public:
[10661]45            HoverShip(Context* context);
[10657]46
[11071]47            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
[10694]48
[11041]49            /// sets this ships jumpBoost
50            inline void setJumpBoost(float jumpBoost)
51                { this->jumpBoost_ = jumpBoost; }
52            /// returns this ships jumpBoost
53            inline float getJumpBoost() const
54                { return this->jumpBoost_; }
[10784]55
[11071]56            virtual void moveFrontBack(const Vector2& value) override;
[10784]57
[11071]58            virtual void moveRightLeft(const Vector2& value) override;
[10694]59
[11071]60            virtual void moveUpDown(const Vector2& value) override;
[10694]61
[11071]62            virtual void rotateYaw(const Vector2& value) override;
[10694]63
[11071]64            virtual void rotatePitch(const Vector2& value) override;
[10694]65
[11071]66            virtual void rotateRoll(const Vector2& value) override;
[10694]67
[11071]68            virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override;
[10694]69
[11071]70            virtual void boost(bool bBoost) override;
[11025]71
[11171]72        protected:
73            virtual void death() override;
74
[11041]75        private:
[11171]76            Hover* getGame();
77            WeakPtr<Hover> game;
[11041]78            float jumpBoost_;
79            bool isFloor_;
[11025]80    };
[10657]81}
82
[10665]83#endif /* _HoverShip_H__ */
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