Last change
on this file since 4070 was
2710,
checked in by rgrieder, 16 years ago
|
Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
|
-
Property svn:eol-style set to
native
|
File size:
1.2 KB
|
Line | |
---|
1 | ************* Build System ************** |
---|
2 | To make platform support as easy as possible we have decided to use CMake as our build system. |
---|
3 | Therefore the first thing you need to do is to get |
---|
4 | CMake v.2.6 or later. |
---|
5 | |
---|
6 | ************** Libraries **************** |
---|
7 | |
---|
8 | In order to compile Orxonox you will need the following libraries: |
---|
9 | (for windows there are already precompiled packages on the website) |
---|
10 | |
---|
11 | OGRE 3D Graphics Engine 1.4 (1.6 not yet supported) |
---|
12 | CEGUI (Crazy Eddie's GUI System) 0.5 |
---|
13 | Boost libraries 1.34 |
---|
14 | ENet (Network library) 1.1 |
---|
15 | Lua (scripting language) 5.0 or 5.1 |
---|
16 | Tcl (shell script language) 8.4 or 8.5 |
---|
17 | OpenAL (audio) (no version requirements specified yet) |
---|
18 | ALUT (audio) (no version requirements specified yet) |
---|
19 | LibOgg (no version requirements specified yet) |
---|
20 | LibVorbis (no version requirements specified yet) |
---|
21 | ZLib (compression) (no version requirements specified yet) |
---|
22 | |
---|
23 | OGRE supports both OpenGL and DirectX9 rendering. You will also need OGRE for the dedicated server! |
---|
24 | |
---|
25 | Further information about installing and running this application can be found on |
---|
26 | http://www.orxonox.net/wiki/Running |
---|
Note: See
TracBrowser
for help on using the repository browser.