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source: code/branches/toonshader/cmake/FindOgg.cmake @ 7495

Last change on this file since 7495 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 1008 bytes
Line 
1# - Try to find ogg
2# Once done this will define
3#
4#  OGG_FOUND - system has ogg
5#  OGG_INCLUDE_DIR
6#  OGG_LIBRARY
7#
8# $OGGDIR is an environment variable used
9# for finding ogg.
10#
11# Several changes and additions by Fabian 'x3n' Landau
12# Most of all rewritten by Adrian Friedli
13# Debug versions and simplifications by Reto Grieder
14#                 > www.orxonox.net <
15
16INCLUDE(FindPackageHandleStandardArgs)
17INCLUDE(HandleLibraryTypes)
18
19FIND_PATH(OGG_INCLUDE_DIR ogg/ogg.h
20  PATHS $ENV{OGGDIR}
21  PATH_SUFFIXES include
22)
23FIND_LIBRARY(OGG_LIBRARY_OPTIMIZED
24  NAMES ogg
25  PATHS $ENV{OGGDIR}
26  PATH_SUFFIXES lib
27)
28FIND_LIBRARY(OGG_LIBRARY_DEBUG
29  NAMES oggd ogg_d oggD ogg_D
30  PATHS $ENV{OGGDIR}
31  PATH_SUFFIXES lib
32)
33
34# Handle the REQUIRED argument and set OGG_FOUND
35FIND_PACKAGE_HANDLE_STANDARD_ARGS(Ogg DEFAULT_MSG
36  OGG_LIBRARY_OPTIMIZED
37  OGG_INCLUDE_DIR
38)
39
40# Collect optimized and debug libraries
41HANDLE_LIBRARY_TYPES(OGG)
42
43MARK_AS_ADVANCED(
44  OGG_INCLUDE_DIR
45  OGG_LIBRARY_OPTIMIZED
46  OGG_LIBRARY_DEBUG
47)
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