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source: code/branches/toonshader/src/bullet/AUTHORS @ 5855

Last change on this file since 5855 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 997 bytes
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1
2Bullet Physics Library is an open source project with help from the community at the Physics Forum
3See the forum at http://bulletphysics.com
4
5The project was started by Erwin Coumans
6
7Following people contributed to Bullet
8(random order, please let us know on the forum if your name should be in this list)
9
10Gino van den Bergen: LinearMath classes
11Christer Ericson: parts of the voronoi simplex solver
12Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code
13Dirk Gregorius: generic D6 constraint
14Erin Catto: accumulated impulse in sequential impulse
15Nathanael Presson: EPA penetration depth calculation
16Francisco Leon: GIMPACT Concave Concave collision
17Joerg Henrichs: make buildsystem (work in progress)
18Eric Sunshine: jam + msvcgen buildsystem
19Steve Baker: GPU physics and general implementation improvements
20Jay Lee: Double precision support
21KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA
22Erwin Coumans: most other source code
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