Last change
on this file since 6514 was
2710,
checked in by rgrieder, 16 years ago
|
Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
|
-
Property svn:eol-style set to
native
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File size:
939 bytes
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Line | |
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1 | /*********************************************************************** |
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2 | Renderer |
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3 | ***********************************************************************/ |
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4 | class Renderer : public EventSet |
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5 | { |
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6 | //void doRender(); |
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7 | //void clearRenderList(); |
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8 | |
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9 | //void resetZValue(); |
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10 | //void advanceZValue(); |
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11 | float getCurrentZ() const; |
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12 | float getZLayer(unsigned int layer) const; |
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13 | |
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14 | //void setQueueingEnabled(bool setting); |
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15 | bool isQueueingEnabled() const; |
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16 | |
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17 | Texture* createTexture(); |
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18 | Texture* createTexture(float size); |
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19 | Texture* createTexture(string filename, string resourcegroup); |
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20 | |
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21 | void destroyTexture(Texture* tex); |
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22 | void destroyAllTextures(); |
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23 | |
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24 | float getWidth() const; |
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25 | float getHeight() const; |
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26 | Size getSize() const; |
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27 | Rect getRect() const; |
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28 | |
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29 | unsigned int getMaxTextureSize() const; |
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30 | unsigned int getHorzScreenDPI() const; |
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31 | unsigned int getVertScreenDPI() const; |
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32 | |
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33 | tolua_outside EventIterator ceguiLua_getEventIterator @ getEventIterator() const; |
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34 | }; |
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