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source: code/branches/toonshader/src/ceguilua/ceguilua-0.5.0/package/falagard/StateImagery.pkg @ 3363

Last change on this file since 3363 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 694 bytes
Line 
1/******************************************************************************
2  StateImagery
3******************************************************************************/
4
5class StateImagery
6{
7  void render(Window& srcWindow, const ColourRect* modcols = 0, const Rect* clipper = 0) const;
8  void render(Window& srcWindow, const Rect& baseRect, const ColourRect* modcols = 0, const Rect* clipper = 0) const;
9
10  void addLayer(const LayerSpecification& layer);
11  void clearLayers();
12  string getName() const;
13  bool isClippedToDisplay() const;
14  void setClippedToDisplay(bool setting);
15  //void writeXMLToStream(OutStream& out_stream) const;
16  StateImagery(string name);
17  StateImagery();
18};
19
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