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source: code/branches/toonshader/src/ceguilua/ceguilua-0.6.1/package/Window.pkg @ 8150

Last change on this file since 8150 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 7.2 KB
Line 
1/****************************************
2        Vertical alignment modes
3*****************************************/
4enum VerticalAlignment
5{
6        VA_TOP,
7        VA_CENTRE,
8        VA_BOTTOM
9};
10
11
12/****************************************
13        Horizontal alignment modes
14*****************************************/
15enum HorizontalAlignment
16{
17        HA_LEFT,
18        HA_CENTRE,
19        HA_RIGHT
20};
21
22
23/****************************************
24        Window
25*****************************************/
26class Window //: public EventSet
27{
28        string getType() const;
29        string getName() const;
30
31        bool isDestroyedByParent() const;
32        bool isAlwaysOnTop() const;
33        bool isDisabled(bool localOnly=false) const;
34        bool isVisible(bool localOnly=false) const;
35        bool isActive() const;
36        bool isClippedByParent() const;
37
38        void setDestroyedByParent(bool setting);
39        void setAlwaysOnTop(bool setting);
40        void setEnabled(bool setting);
41        void enable();
42        void disable();
43        void setVisible(bool setting);
44        void show();
45        void hide();
46        void activate();
47        void deactivate();
48
49        void setClippedByParent(bool setting);
50
51        unsigned int getID() const;
52        void setID(unsigned int ID);
53
54        unsigned int getChildCount() const;
55
56        bool isChild(unsigned int ID) const;
57        bool isChild(string name) const;
58        bool isChild(const Window* window) const;
59        bool isChildRecursive(unsigned int ID) const;
60
61        void addChildWindow(string name);
62        void addChildWindow(Window* window);
63
64        void removeChildWindow(unsigned int ID);
65        void removeChildWindow(string name);
66        void removeChildWindow(Window* window);
67
68        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(unsigned int ID) const;
69        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(string name) const;
70        Window* getChildAtIdx(unsigned int ID) const;
71        Window* getActiveChild() const;
72        Window* getChildAtPosition(const Vector2& pos) const;
73    Window* getTargetChildAtPosition(const Vector2& pos) const;
74    Window* getChildRecursive(unsigned int ID) const;
75
76        Window* getParent() const;
77
78        bool isAncestor(unsigned int ID) const;
79        bool isAncestor(string name) const;
80        bool isAncestor(const Window* window) const;
81
82        void setFont(string name);
83        void setFont(Font* font);
84        Font* getFont() const;
85
86        void setText(string text);
87    void insertText(string text, unsigned long position);
88    void appendText(string text);
89        string getText() const;
90
91        bool inheritsAlpha() const;
92        float getAlpha() const;
93        float getEffectiveAlpha() const;
94        void setAlpha(float a);
95        void setInheritsAlpha(bool setting);
96
97        void requestRedraw() const;
98
99        bool isZOrderingEnabled() const;
100        void setZOrderingEnabled(bool setting);
101
102        Rect getPixelRect() const;
103        Rect getInnerRect() const;
104        Rect getUnclippedPixelRect() const;
105        Rect getUnclippedInnerRect() const;
106
107    Size getParentPixelSize(void) const;
108    float getParentPixelWidth(void) const;
109    float getParentPixelHeight(void) const;
110
111        static Window* getCaptureWindow();
112        void setRestoreCapture(bool setting);
113        bool restoresOldCapture() const;
114
115        bool distributesCapturedInputs() const;
116        void setDistributesCapturedInputs(bool setting);
117
118        bool captureInput();
119        void releaseInput();
120
121        bool isCapturedByThis() const;
122        bool isCapturedByAncestor() const;
123        bool isCapturedByChild() const;
124
125        bool isHit(const Vector2& pos) const;
126
127        bool isRiseOnClickEnabled() const;
128        void setRiseOnClickEnabled(bool setting);
129
130        const Image* getMouseCursor() const;
131        void setMouseCursor(MouseCursorImage cursor);
132        void setMouseCursor(const Image* image);
133        void setMouseCursor(string imageset, string image);
134
135        void moveToFront();
136        void moveToBack();
137
138        bool wantsMultiClickEvents() const;
139        bool isMouseAutoRepeatEnabled() const;
140        float getAutoRepeatDelay() const;
141        float getAutoRepeatRate() const;
142        void setWantsMultiClickEvents(bool setting);
143        void setMouseAutoRepeatEnabled(bool setting);
144        void setAutoRepeatDelay(float delay);
145        void setAutoRepeatRate(float rate);
146
147        //void destroy();
148
149        bool isUsingDefaultTooltip() const;
150        Tooltip* getTooltip() const;
151        string getTooltipType() const;
152        string getTooltipText() const;
153        bool inheritsTooltipText() const;
154
155        void setTooltip(Tooltip* tooltip);
156        void setTooltipType(string tooltipType);
157        void setTooltipText(string tip);
158        void setInheritsTooltipText(bool setting);
159
160        bool testClassName(string class_name) const;
161
162        void notifyDragDropItemEnters(DragContainer* item);
163        void notifyDragDropItemLeaves(DragContainer* item);
164        void notifyDragDropItemDropped(DragContainer* item);
165
166        VerticalAlignment getVerticalAlignment() const;
167        HorizontalAlignment getHorizontalAlignment() const;
168
169    // these actually have a const, but tolua++ chokes on that
170    void setVerticalAlignment(VerticalAlignment alignment);
171    void setHorizontalAlignment(HorizontalAlignment alignment);
172
173        string getLookNFeel() const;
174    tolua_throws|CEGUI::Exception,error| void setLookNFeel(string lnf);
175
176    tolua_throws|CEGUI::Exception,error| void setWindowRenderer(string name);
177    string getWindowRendererName() const;
178
179        //RenderCache& getRenderCache()
180
181        bool getModalState() const;
182        void setModalState(bool state);
183
184    tolua_throws|CEGUI::UnknownObjectException,nil| string getUserString(string name) const;
185    bool isUserStringDefined(string name) const;
186    void setUserString(string name, string value);
187
188    void beginInitialisation();
189    void endInitialisation();
190
191        // unified stuff
192        void setArea(const UDim& xpos, const UDim& ypos, const UDim& width, const UDim& height);
193        void setArea(const UVector2& pos, const UVector2& size);
194        void setArea(const URect& area);
195        void setPosition(const UVector2& pos);
196        void setXPosition(const UDim& x);
197        void setYPosition(const UDim& y);
198        void setSize(const UVector2& size);
199        void setWidth(const UDim& width);
200        void setHeight(const UDim& height);
201        void setMaxSize(const UVector2& size);
202        void setMinSize(const UVector2& size);
203
204        const URect& getArea() const;
205        const UVector2& getPosition() const;
206        const UDim& getXPosition() const;
207        const UDim& getYPosition() const;
208        UVector2 getSize() const;
209        UDim getWidth() const;
210        UDim getHeight() const;
211        const UVector2& getMaxSize() const;
212        const UVector2& getMinSize() const;
213
214    // event pass through
215    bool isMousePassThroughEnabled() const;
216    void setMousePassThroughEnabled(bool setting);
217   
218    tolua_throws|CEGUI::Exception,error| void rename(string new_name);
219
220        //////////////////////////////////////////////
221        // PropertySet
222        void setProperty(string name, string value);
223        string getProperty(string name) const;
224        string getPropertyDefault(string name) const;
225        string getPropertyHelp(string name) const;
226
227        bool isPropertyPresent(string name) const;
228        bool isPropertyDefault(string name) const;
229
230    tolua_outside PropertyIterator ceguiLua_getPropertyIterator @ getPropertyIterator() const;
231
232        //////////////////////////////////////////////
233        // EventSet
234        void addEvent(string name);
235        void removeEvent(string name);
236        void removeAllEvents();
237        bool isEventPresent(string name);
238
239        tolua_throws|CEGUI::UnknownObjectException,error| tolua_outside EventConnection LuaFunctorSubscribeEvent @ subscribeEvent(string name, lua_Object funcIndex, lua_Object selfIndex=LUA_NOREF, lua_State*);
240
241        tolua_throws|CEGUI::UnknownObjectException,error| EventConnection subscribeScriptedEvent @ subscribeEvent(string name, string callback_name);
242       
243        void fireEvent(string name, EventArgs& args, string eventnamespace="");
244
245        bool isMuted() const;
246        void setMutedState(bool setting);
247
248    tolua_outside EventIterator ceguiLua_getEventIterator @ getEventIterator() const;
249};
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