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source: code/branches/toonshader/src/ceguilua/ceguilua-0.6.2/package/Window.pkg @ 6848

Last change on this file since 6848 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 7.3 KB
Line 
1/****************************************
2        Vertical alignment modes
3*****************************************/
4enum VerticalAlignment
5{
6        VA_TOP,
7        VA_CENTRE,
8        VA_BOTTOM
9};
10
11
12/****************************************
13        Horizontal alignment modes
14*****************************************/
15enum HorizontalAlignment
16{
17        HA_LEFT,
18        HA_CENTRE,
19        HA_RIGHT
20};
21
22
23/****************************************
24        Window
25*****************************************/
26class Window //: public EventSet
27{
28        string getType() const;
29        string getName() const;
30
31        bool isDestroyedByParent() const;
32        bool isAlwaysOnTop() const;
33        bool isDisabled(bool localOnly=false) const;
34        bool isVisible(bool localOnly=false) const;
35        bool isActive() const;
36        bool isClippedByParent() const;
37
38        void setDestroyedByParent(bool setting);
39        void setAlwaysOnTop(bool setting);
40        void setEnabled(bool setting);
41        void enable();
42        void disable();
43        void setVisible(bool setting);
44        void show();
45        void hide();
46        void activate();
47        void deactivate();
48
49        void setClippedByParent(bool setting);
50
51        unsigned int getID() const;
52        void setID(unsigned int ID);
53
54        unsigned int getChildCount() const;
55
56        bool isChild(unsigned int ID) const;
57        bool isChild(string name) const;
58        bool isChild(const Window* window) const;
59        bool isChildRecursive(unsigned int ID) const;
60
61        void addChildWindow(string name);
62        void addChildWindow(Window* window);
63
64        void removeChildWindow(unsigned int ID);
65        void removeChildWindow(string name);
66        void removeChildWindow(Window* window);
67
68        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(unsigned int ID) const;
69        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(string name) const;
70    Window* getChildRecursive(unsigned int ID) const;
71    Window* getChildRecursive(string name) const;
72        Window* getChildAtIdx(unsigned int ID) const;
73        Window* getActiveChild() const;
74        Window* getChildAtPosition(const Vector2& pos) const;
75    Window* getTargetChildAtPosition(const Vector2& pos) const;
76
77        Window* getParent() const;
78
79        bool isAncestor(unsigned int ID) const;
80        bool isAncestor(string name) const;
81        bool isAncestor(const Window* window) const;
82
83        void setFont(string name);
84        void setFont(Font* font);
85        Font* getFont() const;
86
87        void setText(string text);
88    void insertText(string text, unsigned long position);
89    void appendText(string text);
90        string getText() const;
91
92        bool inheritsAlpha() const;
93        float getAlpha() const;
94        float getEffectiveAlpha() const;
95        void setAlpha(float a);
96        void setInheritsAlpha(bool setting);
97
98        void requestRedraw() const;
99
100        bool isZOrderingEnabled() const;
101        void setZOrderingEnabled(bool setting);
102
103        Rect getPixelRect() const;
104        Rect getInnerRect() const;
105        Rect getUnclippedPixelRect() const;
106        Rect getUnclippedInnerRect() const;
107
108    Size getParentPixelSize(void) const;
109    float getParentPixelWidth(void) const;
110    float getParentPixelHeight(void) const;
111
112        static Window* getCaptureWindow();
113        void setRestoreCapture(bool setting);
114        bool restoresOldCapture() const;
115
116        bool distributesCapturedInputs() const;
117        void setDistributesCapturedInputs(bool setting);
118
119        bool captureInput();
120        void releaseInput();
121
122        bool isCapturedByThis() const;
123        bool isCapturedByAncestor() const;
124        bool isCapturedByChild() const;
125
126        bool isHit(const Vector2& pos) const;
127
128        bool isRiseOnClickEnabled() const;
129        void setRiseOnClickEnabled(bool setting);
130
131        const Image* getMouseCursor() const;
132        void setMouseCursor(MouseCursorImage cursor);
133        void setMouseCursor(const Image* image);
134        void setMouseCursor(string imageset, string image);
135
136        void moveToFront();
137        void moveToBack();
138
139        bool wantsMultiClickEvents() const;
140        bool isMouseAutoRepeatEnabled() const;
141        float getAutoRepeatDelay() const;
142        float getAutoRepeatRate() const;
143        void setWantsMultiClickEvents(bool setting);
144        void setMouseAutoRepeatEnabled(bool setting);
145        void setAutoRepeatDelay(float delay);
146        void setAutoRepeatRate(float rate);
147
148        //void destroy();
149
150        bool isUsingDefaultTooltip() const;
151        Tooltip* getTooltip() const;
152        string getTooltipType() const;
153        string getTooltipText() const;
154        bool inheritsTooltipText() const;
155
156        void setTooltip(Tooltip* tooltip);
157        void setTooltipType(string tooltipType);
158        void setTooltipText(string tip);
159        void setInheritsTooltipText(bool setting);
160
161        bool testClassName(string class_name) const;
162
163        void notifyDragDropItemEnters(DragContainer* item);
164        void notifyDragDropItemLeaves(DragContainer* item);
165        void notifyDragDropItemDropped(DragContainer* item);
166
167        VerticalAlignment getVerticalAlignment() const;
168        HorizontalAlignment getHorizontalAlignment() const;
169
170    // these actually have a const, but tolua++ chokes on that
171    void setVerticalAlignment(VerticalAlignment alignment);
172    void setHorizontalAlignment(HorizontalAlignment alignment);
173
174        string getLookNFeel() const;
175    tolua_throws|CEGUI::Exception,error| void setLookNFeel(string lnf);
176
177    tolua_throws|CEGUI::Exception,error| void setWindowRenderer(string name);
178    string getWindowRendererName() const;
179
180        //RenderCache& getRenderCache()
181
182        bool getModalState() const;
183        void setModalState(bool state);
184
185    tolua_throws|CEGUI::UnknownObjectException,nil| string getUserString(string name) const;
186    bool isUserStringDefined(string name) const;
187    void setUserString(string name, string value);
188
189    void beginInitialisation();
190    void endInitialisation();
191
192        // unified stuff
193        void setArea(const UDim& xpos, const UDim& ypos, const UDim& width, const UDim& height);
194        void setArea(const UVector2& pos, const UVector2& size);
195        void setArea(const URect& area);
196        void setPosition(const UVector2& pos);
197        void setXPosition(const UDim& x);
198        void setYPosition(const UDim& y);
199        void setSize(const UVector2& size);
200        void setWidth(const UDim& width);
201        void setHeight(const UDim& height);
202        void setMaxSize(const UVector2& size);
203        void setMinSize(const UVector2& size);
204
205        const URect& getArea() const;
206        const UVector2& getPosition() const;
207        const UDim& getXPosition() const;
208        const UDim& getYPosition() const;
209        UVector2 getSize() const;
210        UDim getWidth() const;
211        UDim getHeight() const;
212        const UVector2& getMaxSize() const;
213        const UVector2& getMinSize() const;
214
215    // event pass through
216    bool isMousePassThroughEnabled() const;
217    void setMousePassThroughEnabled(bool setting);
218   
219    tolua_throws|CEGUI::Exception,error| void rename(string new_name);
220
221        //////////////////////////////////////////////
222        // PropertySet
223        void setProperty(string name, string value);
224        string getProperty(string name) const;
225        string getPropertyDefault(string name) const;
226        string getPropertyHelp(string name) const;
227
228        bool isPropertyPresent(string name) const;
229        bool isPropertyDefault(string name) const;
230
231    tolua_outside PropertyIterator ceguiLua_getPropertyIterator @ getPropertyIterator() const;
232
233        //////////////////////////////////////////////
234        // EventSet
235        void addEvent(string name);
236        void removeEvent(string name);
237        void removeAllEvents();
238        bool isEventPresent(string name);
239
240    tolua_throws|CEGUI::UnknownObjectException,error| tolua_outside EventConnection LuaFunctorSubscribeEvent @ subscribeEvent(string name, lua_Object funcIndex, lua_Object selfIndex=LUA_NOREF, lua_Object error_handler = LUA_NOREF, lua_State*);
241
242        tolua_throws|CEGUI::UnknownObjectException,error| EventConnection subscribeScriptedEvent @ subscribeEvent(string name, string callback_name);
243       
244        void fireEvent(string name, EventArgs& args, string eventnamespace="");
245
246        bool isMuted() const;
247        void setMutedState(bool setting);
248
249    tolua_outside EventIterator ceguiLua_getEventIterator @ getEventIterator() const;
250};
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