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source: code/branches/toonshader/src/core/ObjectList.h @ 6346

Last change on this file since 6346 was 2171, checked in by landauf, 16 years ago

merged revisions 2111-2170 from objecthierarchy branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition and implementation of the ObjectList class.
32
33    The ObjectList is a wrapper of an ObjectListBase of a given class.
34    Use Iterator<class> to iterate through all objects of the class.
35*/
36
37#ifndef _ObjectList_H__
38#define _ObjectList_H__
39
40#include "CorePrereqs.h"
41
42#include "Identifier.h"
43#include "ObjectListIterator.h"
44
45namespace orxonox
46{
47    // ###############################
48    // ###       ObjectList        ###
49    // ###############################
50    //! The ObjectList contains all objects of the given class.
51    /**
52        Wraps the ObjectListBase of the corresponding Identifier.
53        Use ObjectListIterator<class> to iterate through all objects in the list.
54    */
55    template <class T>
56    class ObjectList
57    {
58        public:
59            typedef ObjectListIterator<T> iterator;
60
61            /** @brief Returns an Iterator to the first element in the list. @return The Iterator */
62            inline static ObjectListElement<T>* begin()
63                { return ((ObjectListElement<T>*)ClassIdentifier<T>::getIdentifier()->getObjects()->begin().element_); }
64
65            /** @brief Returns an Iterator to the element after the last element in the list. @return The Iterator */
66            inline static ObjectListElement<T>* end()
67                { return ((ObjectListElement<T>*)ClassIdentifier<T>::getIdentifier()->getObjects()->end().element_); }
68
69            /** @brief Returns an Iterator to the last element in the list. @return The Iterator */
70            inline static ObjectListElement<T>* rbegin()
71                { return ((ObjectListElement<T>*)ClassIdentifier<T>::getIdentifier()->getObjects()->rbegin().element_); }
72
73            /** @brief Returns an Iterator to the element before the first element in the list. @return The Iterator */
74            inline static ObjectListElement<T>* rend()
75                { return ((ObjectListElement<T>*)ClassIdentifier<T>::getIdentifier()->getObjects()->rend().element_); }
76    };
77}
78
79#endif /* _ObjectList_H__ */
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