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source: code/branches/toonshader/src/orxonox/objects/worldentities/Camera.h @ 2929

Last change on this file since 2929 was 2911, checked in by landauf, 16 years ago

Merged r1-2096 of questsystem5 back to trunk

I hope there weren't more "hidden merge changes" in r2909 than the one in OverlayGroup (removeElement) (and related to this the adjustments in NotificationQueue).

The corresponding media commit seems not yet to be done, but it doesn't break the build.

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Benjamin Knecht
26 *
27 */
28
29#ifndef _Camera_H__
30#define _Camera_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include "objects/worldentities/StaticEntity.h"
36#include "objects/Tickable.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport Camera : public StaticEntity, public Tickable
41    {
42        friend class CameraManager;
43
44        public:
45            Camera(BaseObject* creator);
46            virtual ~Camera();
47
48            void setConfigValues();
49            virtual void tick(float dt);
50
51            void requestFocus();
52            void releaseFocus();
53
54            inline bool hasFocus()
55                { return this->bHasFocus_; }
56
57            void setDrag(bool bDrag);
58            inline bool getDrag() const
59                { return this->bDrag_; }
60
61        private:
62            void removeFocus();
63            void setFocus();
64            void configvaluecallback_changedNearClipDistance();
65
66            Ogre::Camera*    camera_;
67            Ogre::SceneNode* cameraNode_;
68            float            nearClipDistance_;
69            bool             bHasFocus_;
70            bool             bDrag_;
71    };
72}
73
74#endif /* _Camera_H__ */
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