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source: code/branches/toonshader/src/orxonox/objects/worldentities/FadingBillboard.h @ 3050

Last change on this file since 3050 was 2662, checked in by rgrieder, 16 years ago

Merged presentation branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _FadingBillboard_H__
30#define _FadingBillboard_H__
31
32#include "OrxonoxPrereqs.h"
33#include "Billboard.h"
34#include "objects/Tickable.h"
35#include "tools/Timer.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport FadingBillboard : public Billboard, public Tickable
40    {
41        public:
42            FadingBillboard(BaseObject* creator);
43            virtual ~FadingBillboard();
44
45            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
46            void registerVariables();
47
48            virtual void tick(float dt);
49            virtual void changedActivity();
50            virtual void changedVisibility();
51
52            inline void setTurnOnTime(float turnontime)
53                { this->turnontime_ = turnontime; }
54            inline float getTurnOnTime() const
55                { return this->turnontime_; }
56
57            inline void setTurnOffTime(float turnofftime)
58                { this->turnofftime_ = turnofftime; }
59            inline float getTurnOffTime() const
60                { return this->turnofftime_; }
61
62            inline const ColourValue& getFadedColour() const
63                { return this->fadedColour_; }
64
65        protected:
66            virtual void startturnonoff();
67            virtual void stopturnonoff();
68            virtual void poststopturnonoff();
69            virtual void changedColour();
70
71            float turnontime_;
72            float turnofftime_;
73            float postprocessingtime_;
74            Timer<FadingBillboard> turnonofftimer_;
75            char changedirection_;
76            ColourValue fadedColour_;
77    };
78}
79
80#endif /* _FadingBillboard_H__ */
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