Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/toonshader/src/orxonox/overlays/notifications/Notification.cc @ 2929

Last change on this file since 2929 was 2911, checked in by landauf, 16 years ago

Merged r1-2096 of questsystem5 back to trunk

I hope there weren't more "hidden merge changes" in r2909 than the one in OverlayGroup (removeElement) (and related to this the adjustments in NotificationQueue).

The corresponding media commit seems not yet to be done, but it doesn't break the build.

  • Property svn:eol-style set to native
File size: 3.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Notification.cc
31    @brief Implementation of the Notification class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "Notification.h"
36
37#include "core/CoreIncludes.h"
38#include "util/Exception.h"
39
40#include "NotificationManager.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        Default constructor. Initializes the object.
48    */
49    Notification::Notification(BaseObject* creator) : BaseObject(creator)
50    {
51        this->initialize();
52    }
53   
54    /**
55    @brief
56        Constructor. Creates a Notification with the input message.
57    @param message
58        The message of the Notification.
59    */
60    Notification::Notification(const std::string & message) : BaseObject(this)
61    {
62        this->message_ = message;
63    }
64   
65    /**
66    @brief
67        Destructor.
68    */
69    Notification::~Notification()
70    {
71    }
72   
73    /**
74    @brief
75        Registers the object and sets some default values.
76    */
77    void Notification::initialize(void)
78    {
79        RegisterObject(Notification);
80       
81        this->message_ = "";
82        this->sender_ = NotificationManager::NONE;
83        this->sent_ = false;
84    }
85   
86    /**
87    @brief
88        Sends the Notification to the Notificationmanager, with sender NetificationManager::NONE.
89    @return
90        Returns true if successful.
91    */
92    bool Notification::send(void)
93    {
94        return this->send(NotificationManager::NONE);
95    }
96   
97    /**
98    @brief
99        Sends the Notification to the Notificationmanager, which then in turn distributes it to the different NotificationQueues.
100    @param sender
101        The sender the Notification was sent by. Used by the NotificationManager to distributes the notification to the correct NotificationQueues.
102    @return
103        Returns true if successful.
104    */
105    bool Notification::send(const std::string & sender)
106    {
107        this->sender_ = sender;
108        bool successful = NotificationManager::getInstance().registerNotification(this);
109        if(!successful)
110            return false;
111        this->sent_ = true;
112       
113        COUT(3) << "Notification \"" << this->getMessage() << "\" sent." << std::endl;
114       
115        return true;
116    }
117   
118    /**
119    @brief
120        Sets the message of the notification.
121    @param message
122        The message to be set.
123    @return
124        Returns true if successful.
125    */
126    bool Notification::setMessage(const std::string & message)
127    {
128        if(this->isSent()) //!< The message cannot be changed if the message has already been sent.
129            return false;
130        this->message_ = message;
131        return true;
132    }
133
134}
Note: See TracBrowser for help on using the repository browser.