Last change
on this file since 10408 was
10406,
checked in by fvultier, 10 years ago
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There is now a cube that can be moved on the playground using the arrow keys.
|
-
Property svn:eol-style set to
native
|
File size:
864 bytes
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Rev | Line | |
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[10105] | 1 | #ifndef _TDCoordinate_H__ |
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| 2 | #define _TDCoordinate_H__ |
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| 3 | |
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| 4 | #include "core/CoreIncludes.h" |
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| 5 | #include "TDCoordinate.h" |
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[10106] | 6 | //#include "towerdefense/TowerDefense.h" |
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[10105] | 7 | #include "gametypes/Deathmatch.h" |
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| 8 | #include "towerdefense/TowerDefensePrereqs.h" |
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| 9 | #include "worldentities/pawns/SpaceShip.h" |
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[10246] | 10 | namespace orxonox |
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| 11 | { |
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[10105] | 12 | |
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| 13 | //Class to save the Coordinates in a class instead of struct |
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| 14 | //Convert 2d coordinates to 3d in order to set waypoints |
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[10246] | 15 | class _TowerDefenseExport TDCoordinate : public OrxonoxClass |
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| 16 | { |
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| 17 | public: |
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[10105] | 18 | TDCoordinate(); |
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[10406] | 19 | TDCoordinate(int x, int y); |
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[10105] | 20 | virtual ~TDCoordinate() {}; |
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[10406] | 21 | virtual void Set(int x, int y); |
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| 22 | virtual int GetX(); |
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| 23 | virtual int GetY(); |
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| 24 | virtual Vector3 get3dcoordinate(); |
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[10105] | 25 | |
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[10406] | 26 | private: |
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| 27 | int _x; |
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| 28 | int _y; |
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[10246] | 29 | }; |
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[10105] | 30 | |
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| 31 | } |
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| 32 | |
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| 33 | #endif /* _TDCoordinate_H__ */ |
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