1 | // |
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2 | // TowerDefenseEnemy.cc |
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3 | // Orxonox |
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4 | // |
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5 | // Created by Jonas Erb on 22.10.14. |
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6 | |
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7 | /** |
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8 | @brief |
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9 | See TowerDefenseReadme.txt for Information. |
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10 | |
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11 | @ingroup TowerDefense |
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12 | */ |
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13 | #include "TowerDefenseEnemy.h" |
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14 | #include "core/CoreIncludes.h" |
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15 | //#include "core/XMLPort.h" |
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16 | |
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17 | namespace orxonox |
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18 | { |
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19 | RegisterClass(TowerDefenseEnemy); |
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20 | |
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21 | /** |
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22 | @brief |
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23 | Constructor. Registers and initializes the object. |
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24 | */ |
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25 | TowerDefenseEnemy::TowerDefenseEnemy(Context* context) : SpaceShip(context) |
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26 | { |
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27 | RegisterObject(TowerDefenseEnemy); |
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28 | |
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29 | this->setCollisionType(WorldEntity::Dynamic); |
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30 | //needed to keep track of the PlayerStats coded in TowerDefense.h |
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31 | this->td = orxonox_cast<TowerDefense*>(this->getGametype().get()); |
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32 | |
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33 | } |
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34 | //add credit if enemy is destroyed |
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35 | TowerDefenseEnemy::~TowerDefenseEnemy(){ |
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36 | this->td->addCredit(1); |
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37 | } |
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38 | |
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39 | void TowerDefenseEnemy::addWaypoint(TDCoordinate* coord) |
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40 | { |
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41 | this->Waypointsvector_.push_back(coord); |
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42 | } |
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43 | |
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44 | |
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45 | void TowerDefenseEnemy::tick(float dt) |
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46 | { |
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47 | SUPER(TowerDefenseEnemy, tick, dt); |
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48 | } |
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49 | |
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50 | /* |
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51 | void TowerDefenseEnemy::popWaypoint() |
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52 | { |
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53 | if(Waypointsvector_.size()>0) |
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54 | Waypointsvector_.pop_back(); |
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55 | } |
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56 | |
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57 | TDCoordinate TowerDefenseEnemy::peekWaypoint() |
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58 | { |
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59 | if(Waypointsvector_.size()<=0){ |
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60 | TDCoordinate* coord = TDCoordinate(-1,-1); |
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61 | return coord; |
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62 | }else{ |
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63 | return Waypointsvector_.at(Waypointsvector_.size()-1); |
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64 | |
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65 | } |
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66 | |
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67 | |
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68 | } |
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69 | */ |
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70 | |
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71 | } |
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