/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * * Co-authors: * ... * */ /** @brief This subclass of OverlayText is used to display the stats of the player in the HUD @ingroup TowerDefense */ #ifndef _TowerDefenseHUDController_H__ #define _TowerDefenseHUDController_H__ #include "towerdefense/TowerDefensePrereqs.h" #include "tools/interfaces/Tickable.h" #include "overlays/OverlayText.h" #include "TowerDefense.h" namespace orxonox { class _TowerDefenseExport TowerDefenseHUDController : public OverlayText, public Tickable { public: TowerDefenseHUDController(Context* context); virtual ~TowerDefenseHUDController(); virtual void tick(float dt); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); virtual void changedOwner(); void setShowlives(bool temp) { this->showlives = temp; } unsigned int getShowlives(void) const { return this->showlives; } void setShowcredits(bool temp) { this->showcredits = temp; } unsigned int getShowcredits(void) const { return this->showcredits; } void setShowwaves(bool temp) { this->showwaves = temp; } unsigned int getShowwaves(void) const { return this->showwaves; } private: TowerDefense* td; bool showcredits; bool showlives; bool showwaves; }; } #endif /* _TowerDefenseHUDController_H__ */