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source: code/branches/turretFS14/data/levels/includes/weaponSettingsTurret.oxi @ 10060

Last change on this file since 10060 was 10049, checked in by muemart, 11 years ago

Delete the old turret templates and make new ones. Adjust the weapon positions for the turret. Add a proxy controller for teams and targets. Add comments

  • Property svn:eol-style set to native
File size: 965 bytes
Line 
1    <weaponslots>
2      <WeaponSlot position="0,0,0" />
3    </weaponslots>
4    <weaponsets>
5      <WeaponSet firemode=0 />
6    </weaponsets>
7    <weapons>
8      <WeaponPack>
9        <links>
10          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
11        </links>
12        <Weapon>
13          <!-- <attached>
14            <Model mesh="sphere.mesh" position="1.7,1.7,-24.5" scale=0.6 />
15          </attached> -->
16          <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="1.7, 1.7,-30" />
17          <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="1.7, -1.7,-30" />
18          <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="-1.7, 1.7,-30" />
19          <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="-1.7, -1.7,-30" />
20        </Weapon>
21      </WeaponPack>
22    </weapons>
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