Last change
on this file since 10045 was
10044,
checked in by muemart, 11 years ago
|
Move everything back to the Turret class, set the correct team, and (re)arm the turret. Also, hide it from the radar.
|
File size:
792 bytes
|
Line | |
---|
1 | <Template name=spaceshipturrettest> |
---|
2 | <Turret position="0,0,0" collisionType="dynamic" angularDamping=0.999999 mass=100> |
---|
3 | <attached> |
---|
4 | <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/> |
---|
5 | </attached> |
---|
6 | <collisionShapes> |
---|
7 | <SphereCollisionShape radius="10" position = "0,0,0"/> |
---|
8 | </collisionShapes> |
---|
9 | <?lua |
---|
10 | include("../includes/weaponSettingsTurretTest.oxi") |
---|
11 | ?> |
---|
12 | </Turret> |
---|
13 | </Template> |
---|
14 | |
---|
15 | <Template name=spaceshipturretcameras defaults=0> |
---|
16 | <SpaceShip> |
---|
17 | <camerapositions> |
---|
18 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
---|
19 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
---|
20 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
---|
21 | </camerapositions> |
---|
22 | </SpaceShip> |
---|
23 | </Template> |
---|
Note: See
TracBrowser
for help on using the repository browser.