1 | // Materials for rendering to the fat buffer |
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2 | |
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3 | // Textured Phong shading material |
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4 | material DeferredShading/Material/TexturedPhong |
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5 | { |
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6 | technique hlsl |
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7 | { |
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8 | pass main |
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9 | { |
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10 | vertex_program_ref DeferredShading/material/hlsl/vs |
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11 | { |
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12 | } |
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13 | fragment_program_ref DeferredShading/material/hlsl/ps |
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14 | { |
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15 | } |
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16 | |
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17 | texture_unit |
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18 | { |
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19 | } |
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20 | } |
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21 | } |
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22 | technique glsl |
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23 | { |
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24 | pass main |
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25 | { |
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26 | vertex_program_ref DeferredShading/material/glsl/vs |
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27 | { |
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28 | } |
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29 | fragment_program_ref DeferredShading/material/glsl/ps |
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30 | { |
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31 | } |
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32 | |
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33 | texture_unit |
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34 | { |
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35 | } |
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36 | } |
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37 | } |
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38 | } |
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39 | |
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40 | // Untextured Phong shading material |
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41 | material DeferredShading/Material/UntexturedPhong |
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42 | { |
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43 | technique hlsl |
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44 | { |
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45 | pass main |
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46 | { |
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47 | vertex_program_ref DeferredShading/material/hlsl/vs |
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48 | { |
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49 | } |
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50 | fragment_program_ref DeferredShading/material/hlsl/notex_ps |
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51 | { |
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52 | } |
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53 | } |
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54 | } |
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55 | technique glsl |
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56 | { |
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57 | pass main |
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58 | { |
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59 | vertex_program_ref DeferredShading/material/glsl/vs |
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60 | { |
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61 | } |
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62 | fragment_program_ref DeferredShading/material/glsl/notex_ps |
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63 | { |
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64 | } |
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65 | } |
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66 | } |
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67 | } |
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68 | |
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69 | // Textured normal mapped material |
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70 | material DeferredShading/Material/TexturedNormalMapped |
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71 | { |
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72 | technique hlsl |
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73 | { |
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74 | pass main |
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75 | { |
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76 | vertex_program_ref DeferredShading/material/hlsl/nm_vs |
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77 | { |
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78 | } |
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79 | fragment_program_ref DeferredShading/material/hlsl/nm_ps |
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80 | { |
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81 | } |
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82 | |
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83 | texture_unit |
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84 | { |
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85 | } |
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86 | texture_unit |
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87 | { |
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88 | tex_coord_set 1 |
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89 | } |
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90 | } |
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91 | } |
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92 | technique glsl |
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93 | { |
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94 | pass main |
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95 | { |
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96 | vertex_program_ref DeferredShading/material/glsl/nm_vs |
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97 | { |
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98 | } |
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99 | fragment_program_ref DeferredShading/material/glsl/nm_ps |
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100 | { |
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101 | } |
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102 | |
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103 | texture_unit |
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104 | { |
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105 | } |
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106 | texture_unit |
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107 | { |
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108 | tex_coord_set 1 |
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109 | } |
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110 | } |
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111 | } |
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112 | } |
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113 | |
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114 | // Untextured normal mapped material |
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115 | material DeferredShading/Material/UntexturedNormalMapped |
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116 | { |
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117 | technique hlsl |
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118 | { |
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119 | pass main |
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120 | { |
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121 | vertex_program_ref DeferredShading/material/hlsl/nm_vs |
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122 | { |
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123 | } |
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124 | fragment_program_ref DeferredShading/material/hlsl/nm_notex_ps |
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125 | { |
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126 | } |
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127 | texture_unit |
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128 | { |
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129 | } |
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130 | } |
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131 | } |
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132 | technique glsl |
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133 | { |
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134 | pass main |
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135 | { |
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136 | vertex_program_ref DeferredShading/material/glsl/nm_vs |
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137 | { |
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138 | } |
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139 | fragment_program_ref DeferredShading/material/glsl/nm_notex_ps |
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140 | { |
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141 | } |
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142 | texture_unit |
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143 | { |
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144 | tex_coord_set 0 |
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145 | } |
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146 | texture_unit |
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147 | { |
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148 | tex_coord_set 1 |
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149 | } |
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150 | } |
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151 | } |
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152 | } |
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