1 | /** |
---|
2 | * Modified by Nicolas Perrenoud |
---|
3 | * nicolape@ee.ethz.ch |
---|
4 | */ |
---|
5 | |
---|
6 | |
---|
7 | #include "ExampleApplication.h" |
---|
8 | #include <iostream> |
---|
9 | using namespace std; |
---|
10 | |
---|
11 | SceneNode *lightNode; |
---|
12 | SceneNode *lightNode2; |
---|
13 | float t=0; |
---|
14 | |
---|
15 | class TutorialFrameListener : public ExampleFrameListener |
---|
16 | { |
---|
17 | public: |
---|
18 | TutorialFrameListener(RenderWindow* win, Camera* cam, SceneManager *sceneMgr) : ExampleFrameListener(win, cam, false, false) |
---|
19 | { |
---|
20 | } |
---|
21 | |
---|
22 | bool frameStarted(const FrameEvent &evt) |
---|
23 | { |
---|
24 | int r1=120; |
---|
25 | int r2=120; |
---|
26 | lightNode->setPosition(Vector3(r1 * cos(t),r1 * sin(t),r1 * sin(t))); |
---|
27 | lightNode2->setPosition(Vector3(-r2 * cos(t),r2 * sin(t),-r2 * sin(t))); |
---|
28 | t+=evt.timeSinceLastFrame*2; |
---|
29 | return ExampleFrameListener::frameStarted(evt); |
---|
30 | } |
---|
31 | private: |
---|
32 | }; |
---|
33 | |
---|
34 | |
---|
35 | class TutorialApplication : public ExampleApplication |
---|
36 | { |
---|
37 | protected: |
---|
38 | public: |
---|
39 | TutorialApplication() |
---|
40 | { |
---|
41 | } |
---|
42 | |
---|
43 | ~TutorialApplication() |
---|
44 | { |
---|
45 | } |
---|
46 | protected: |
---|
47 | void createCamera(void) |
---|
48 | { |
---|
49 | // create camera |
---|
50 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
---|
51 | mCamera->setNearClipDistance(5); |
---|
52 | mCamera->setPosition(Vector3(0,10,500)); |
---|
53 | mCamera->lookAt(Vector3(0,0,0)); |
---|
54 | } |
---|
55 | |
---|
56 | void createScene(void) |
---|
57 | { |
---|
58 | mSceneMgr->setAmbientLight(ColourValue(0.5,0.5,0.5)); |
---|
59 | Entity* head1 = mSceneMgr->createEntity("head1","ogrehead.mesh"); |
---|
60 | Entity* head2 = mSceneMgr->createEntity("head2","ogrehead.mesh"); |
---|
61 | Entity* head3 = mSceneMgr->createEntity("head3","ogrehead.mesh"); |
---|
62 | SceneNode* node1 = mSceneMgr->getRootSceneNode()->createChildSceneNode("OgreHeadNode1",Vector3(0,0,0)); |
---|
63 | SceneNode* node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode("OgreHeadNode2",Vector3(100,0,0)); |
---|
64 | SceneNode* node3 = mSceneMgr->getRootSceneNode()->createChildSceneNode("OgreHeadNode3",Vector3(-100,0,0)); |
---|
65 | node1->attachObject(head1); |
---|
66 | node2->attachObject(head2); |
---|
67 | node3->attachObject(head3); |
---|
68 | mSceneMgr->setSkyBox(true,"Examples/SpaceSkyBox"); |
---|
69 | |
---|
70 | Light* light1 = mSceneMgr->createLight("Light1"); |
---|
71 | light1->setType(Light::LT_POINT); |
---|
72 | light1->setPosition(Vector3(0,0,0)); |
---|
73 | light1->setDiffuseColour(1.0,0.0,0.0); |
---|
74 | light1->setSpecularColour(1.0,0.0,0.0); |
---|
75 | |
---|
76 | Light* light2= mSceneMgr->createLight("Light2"); |
---|
77 | light2->setType(Light::LT_POINT); |
---|
78 | light2->setPosition(Vector3(0,0,0)); |
---|
79 | light2->setDiffuseColour(0.0,0.0,1.0); |
---|
80 | light2->setSpecularColour(0.0,0.0,1.0); |
---|
81 | |
---|
82 | BillboardSet* bbs = mSceneMgr->createBillboardSet("bb",1); |
---|
83 | bbs->createBillboard(Vector3::ZERO, ColourValue(1.0,0.0,0.0)); |
---|
84 | bbs->setMaterialName("Examples/Flare"); |
---|
85 | lightNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode1",Vector3(0,100,0)); |
---|
86 | lightNode->attachObject(bbs); |
---|
87 | lightNode->attachObject(light1); |
---|
88 | |
---|
89 | BillboardSet* bbs2 = mSceneMgr->createBillboardSet("bb2",2); |
---|
90 | bbs2->createBillboard(Vector3::ZERO, ColourValue(0.0,0.0,1.0)); |
---|
91 | bbs2->setMaterialName("Examples/Flare"); |
---|
92 | lightNode2 = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode2",Vector3(0,-100,0)); |
---|
93 | lightNode2->attachObject(bbs2); |
---|
94 | lightNode2->attachObject(light2); |
---|
95 | |
---|
96 | } |
---|
97 | |
---|
98 | void createFrameListener(void) |
---|
99 | { |
---|
100 | // create frame listener |
---|
101 | mFrameListener = new TutorialFrameListener(mWindow, mCamera, mSceneMgr); |
---|
102 | mRoot->addFrameListener(mFrameListener); |
---|
103 | } |
---|
104 | }; |
---|
105 | |
---|
106 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
---|
107 | #define WIN32_LEAN_AND_MEAN |
---|
108 | #include "windows.h" |
---|
109 | |
---|
110 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
---|
111 | #else |
---|
112 | int main(int argc, char **argv) |
---|
113 | #endif |
---|
114 | { |
---|
115 | // Create application object |
---|
116 | TutorialApplication app; |
---|
117 | |
---|
118 | try { |
---|
119 | app.go(); |
---|
120 | } catch( Exception& e ) { |
---|
121 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
---|
122 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL); |
---|
123 | #else |
---|
124 | fprintf(stderr, "An exception has occurred: %s\n", |
---|
125 | e.getFullDescription().c_str()); |
---|
126 | #endif |
---|
127 | } |
---|
128 | |
---|
129 | return 0; |
---|
130 | } |
---|