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source: code/branches/tutorial/data/levels/emptyLevel.oxw @ 9322

Last change on this file since 9322 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 809 bytes
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11?>
12
13<?lua
14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
33   
34  </Scene>
35</Level>
36
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