[859] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Nicolas Perrenoud <nicolape@ee.ethz.ch> |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | #include "AudioBuffer.h" |
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| 29 | |
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| 30 | namespace audio |
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| 31 | { |
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| 32 | AudioBuffer::AudioBuffer(std::string fileName) |
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| 33 | { |
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| 34 | // Load wav data into buffers. |
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| 35 | alGenBuffers(1, &buffer); |
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| 36 | |
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| 37 | if(alGetError() != AL_NO_ERROR) |
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| 38 | loaded=AL_FALSE; |
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| 39 | |
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| 40 | //FIXME deprecated; seems unneeded |
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| 41 | // alutLoadWAVFile((ALbyte*)fileName.c_str(), &format, &data, &size, &freq, &loop); |
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| 42 | alBufferData(buffer, format, data, size, freq); |
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| 43 | //FIXME deprecated; seems unneeded |
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| 44 | // alutUnloadWAV(format, data, size, freq); |
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| 45 | |
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| 46 | // Do another error check and return. |
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| 47 | if(alGetError() != AL_NO_ERROR) |
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| 48 | loaded=AL_FALSE; |
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| 49 | else |
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| 50 | loaded=AL_TRUE; |
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| 51 | } |
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| 52 | |
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| 53 | AudioBuffer::~AudioBuffer() |
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| 54 | { |
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| 55 | |
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| 56 | } |
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| 57 | } |
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