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source: code/branches/tutorial/src/libraries/core/GraphicsManager.cc @ 8748

Last change on this file since 8748 was 8051, checked in by dafrick, 14 years ago

Merging latest changes in usability branch into tutorial branch.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <fstream>
33#include <sstream>
34#include <boost/filesystem.hpp>
35#include <boost/shared_array.hpp>
36
37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
42#include <OgreRenderWindow.h>
43#include <OgreRenderSystem.h>
44#include <OgreResourceGroupManager.h>
45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
48
49#include "SpecialConfig.h"
50#include "util/Clock.h"
51#include "util/Convert.h"
52#include "util/Exception.h"
53#include "util/StringUtils.h"
54#include "util/SubString.h"
55#include "ConfigValueIncludes.h"
56#include "CoreIncludes.h"
57#include "Core.h"
58#include "Game.h"
59#include "GameMode.h"
60#include "GUIManager.h"
61#include "Loader.h"
62#include "MemoryArchive.h"
63#include "PathConfig.h"
64#include "ViewportEventListener.h"
65#include "WindowEventListener.h"
66#include "XMLFile.h"
67#include "command/ConsoleCommand.h"
68#include "input/InputManager.h"
69
70namespace orxonox
71{
72    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
73    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
74    static const std::string __CC_setFSAA_name = "setFSAA";
75    static const std::string __CC_setVSync_name = "setVSync";
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
77    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
78    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
79
80    static const std::string __CC_printScreen_name = "printScreen";
81    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
82
83    class OgreWindowEventListener : public Ogre::WindowEventListener
84    {
85    public:
86        void windowResized     (Ogre::RenderWindow* rw)
87            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
88        void windowFocusChange (Ogre::RenderWindow* rw)
89            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
90        void windowClosed      (Ogre::RenderWindow* rw)
91            { orxonox::Game::getInstance().stop(); }
92        void windowMoved       (Ogre::RenderWindow* rw)
93            { orxonox::WindowEventListener::moveWindow(); }
94    };
95
96    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
97
98    /**
99    @brief
100        Non-initialising constructor.
101    */
102    GraphicsManager::GraphicsManager(bool bLoadRenderer)
103        : ogreWindowEventListener_(new OgreWindowEventListener())
104#if OGRE_VERSION < 0x010600
105        , memoryArchiveFactory_(new MemoryArchiveFactory())
106#endif
107        , renderWindow_(0)
108        , viewport_(0)
109        , lastFrameStartTime_(0.0f)
110        , lastFrameEndTime_(0.0f)
111    {
112        RegisterObject(GraphicsManager);
113
114        this->setConfigValues();
115
116        // Ogre setup procedure (creating Ogre::Root)
117        this->loadOgreRoot();
118
119        // At first, add the root paths of the data directories as resource locations
120        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
121        // Load resources
122        resources_.reset(new XMLFile("DefaultResources.oxr"));
123        resources_->setLuaSupport(false);
124        Loader::open(resources_.get());
125
126        // Only for development runs
127        if (PathConfig::isDevelopmentRun())
128        {
129            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
130            extResources_.reset(new XMLFile("resources.oxr"));
131            extResources_->setLuaSupport(false);
132            Loader::open(extResources_.get());
133        }
134
135        if (bLoadRenderer)
136        {
137            // Reads the ogre config and creates the render window
138            this->upgradeToGraphics();
139        }
140    }
141
142    /**
143    @brief
144        Destruction is done by the member scoped_ptrs.
145    */
146    GraphicsManager::~GraphicsManager()
147    {
148        Loader::unload(debugOverlay_.get());
149
150        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
151        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
152        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
153        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
154        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
155
156        // Undeclare the resources
157        Loader::unload(resources_.get());
158        if (PathConfig::isDevelopmentRun())
159            Loader::unload(extResources_.get());
160    }
161
162    void GraphicsManager::setConfigValues()
163    {
164        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
165            .description("Location of the Ogre config file");
166        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
167            .description("Folder where the Ogre plugins are located.");
168        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
169            .description("Comma separated list of all plugins to load.");
170        SetConfigValue(ogreLogFile_,     "ogre.log")
171            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
172        SetConfigValue(ogreLogLevelTrivial_ , 5)
173            .description("Corresponding orxonox debug level for ogre Trivial");
174        SetConfigValue(ogreLogLevelNormal_  , 4)
175            .description("Corresponding orxonox debug level for ogre Normal");
176        SetConfigValue(ogreLogLevelCritical_, 2)
177            .description("Corresponding orxonox debug level for ogre Critical");
178    }
179
180    /**
181    @brief
182        Loads the renderer and creates the render window if not yet done so.
183    @remarks
184        This operation is irreversible without recreating the GraphicsManager!
185        So if it throws you HAVE to recreate the GraphicsManager!!!
186        It therefore offers almost no exception safety.
187    */
188    void GraphicsManager::upgradeToGraphics()
189    {
190        if (renderWindow_ != NULL)
191            return;
192
193        // load all the required plugins for Ogre
194        this->loadOgrePlugins();
195
196        this->loadRenderer();
197
198#if OGRE_VERSION < 0x010600
199        // WORKAROUND: There is an incompatibility for particle scripts when trying
200        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
201        // scripts for the 1.6 version and then remove the inserted "particle_system"
202        // keyword. But we need to supply these new scripts as well, which is why
203        // there is an extra Ogre::Archive dealing with it in the memory.
204        using namespace Ogre;
205        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
206        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
207        // Travers all groups
208        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
209        {
210            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
211            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
212            {
213                // open file
214                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
215                std::stringstream output;
216                // Parse file and replace "particle_system" with nothing
217                while (!input->eof())
218                {
219                    std::string line = input->getLine();
220                    size_t pos = line.find("particle_system");
221                    if (pos != std::string::npos)
222                    {
223                        // 15 is the length of "particle_system"
224                        line.replace(pos, 15, "");
225                    }
226                    output << line << std::endl;
227                }
228                // Add file to the memory archive
229                shared_array<char> data(new char[output.str().size()]);
230                // Debug optimisations
231                const std::string& outputStr = output.str();
232                char* rawData = data.get();
233                for (unsigned i = 0; i < outputStr.size(); ++i)
234                    rawData[i] = outputStr[i];
235                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
236            }
237            if (!files->empty())
238            {
239                // Declare the files, but using a new group
240                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
241                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
242            }
243        }
244#endif
245
246        // Initialise all resources (do this AFTER the renderer has been loaded!)
247        // Note: You can only do this once! Ogre will check whether a resource group has
248        // already been initialised. If you need to load resources later, you will have to
249        // choose another resource group.
250        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
251    }
252
253    /**
254    @brief
255        Creates the Ogre Root object and sets up the ogre log.
256    */
257    void GraphicsManager::loadOgreRoot()
258    {
259        COUT(3) << "Setting up Ogre..." << std::endl;
260
261        if (ogreConfigFile_.empty())
262        {
263            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
264            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
265        }
266        if (ogreLogFile_.empty())
267        {
268            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
269            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
270        }
271
272        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
273        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
274
275        // create a new logManager
276        // Ogre::Root will detect that we've already created a Log
277        ogreLogger_.reset(new Ogre::LogManager());
278        COUT(4) << "Ogre LogManager created" << std::endl;
279
280        // create our own log that we can listen to
281        Ogre::Log *myLog;
282        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
283        COUT(4) << "Ogre Log created" << std::endl;
284
285        myLog->setLogDetail(Ogre::LL_BOREME);
286        myLog->addListener(this);
287
288        COUT(4) << "Creating Ogre Root..." << std::endl;
289
290        // check for config file existence because Ogre displays (caught) exceptions if not
291        if (!boost::filesystem::exists(ogreConfigFilepath))
292        {
293            // create a zero sized file
294            std::ofstream creator;
295            creator.open(ogreConfigFilepath.string().c_str());
296            creator.close();
297        }
298
299        // Leave plugins file empty. We're going to do that part manually later
300        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
301
302        COUT(3) << "Ogre set up done." << std::endl;
303    }
304
305    void GraphicsManager::loadOgrePlugins()
306    {
307        // just to make sure the next statement doesn't segfault
308        if (ogrePluginsDirectory_.empty())
309            ogrePluginsDirectory_ = '.';
310
311        boost::filesystem::path folder(ogrePluginsDirectory_);
312        // Do some SubString magic to get the comma separated list of plugins
313        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
314        // Use backslash paths on Windows! file_string() already does that though.
315        for (unsigned int i = 0; i < plugins.size(); ++i)
316            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
317    }
318
319    void GraphicsManager::loadRenderer()
320    {
321        CCOUT(4) << "Configuring Renderer" << std::endl;
322
323        bool updatedConfig = Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp();
324        if (updatedConfig)
325            COUT(2) << "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << std::endl;
326
327        if (!ogreRoot_->restoreConfig() || updatedConfig)
328        {
329            if (!ogreRoot_->showConfigDialog())
330                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
331            else
332                Core::getInstance().updateOgreConfigTimestamp();
333        }
334
335        CCOUT(4) << "Creating render window" << std::endl;
336
337        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
338        // Propagate the size of the new winodw
339        this->ogreWindowEventListener_->windowResized(renderWindow_);
340
341        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
342
343        // create a full screen default viewport
344        // Note: This may throw when adding a viewport with an existing z-order!
345        //       But in our case we only have one viewport for now anyway, therefore
346        //       no ScopeGuards or anything to handle exceptions.
347        this->viewport_ = this->renderWindow_->addViewport(0, 0);
348
349        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
350
351        // add console commands
352        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
353        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
354        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
355        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
356    }
357
358    void GraphicsManager::loadDebugOverlay()
359    {
360        // Load debug overlay to show info about fps and tick time
361        COUT(4) << "Loading Debug Overlay..." << std::endl;
362        debugOverlay_.reset(new XMLFile("debug.oxo"));
363        Loader::open(debugOverlay_.get());
364    }
365
366    /**
367    @note
368        A note about the Ogre::FrameListener: Even though we don't use them,
369        they still get called.
370    */
371    void GraphicsManager::postUpdate(const Clock& time)
372    {
373        // Time before rendering
374        uint64_t timeBeforeTick = time.getRealMicroseconds();
375
376        // Ogre's time keeping object
377        Ogre::FrameEvent evt;
378
379        // Translate to Ogre float times before the update
380        float temp = lastFrameStartTime_;
381        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
382        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
383        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
384
385        // Ogre requires the time too
386        ogreRoot_->_fireFrameStarted(evt);
387
388        // Pump messages in all registered RenderWindows
389        // This calls the WindowEventListener objects.
390        Ogre::WindowEventUtilities::messagePump();
391        // Make sure the window stays active even when not focused
392        // (probably only necessary on windows)
393        this->renderWindow_->setActive(true);
394
395        // Render frame
396        ogreRoot_->_updateAllRenderTargets();
397
398        uint64_t timeAfterTick = time.getRealMicroseconds();
399        // Subtract the time used for rendering from the tick time counter
400        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
401
402        // Translate to Ogre float times after the update
403        temp = lastFrameEndTime_;
404        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
405        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
406        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
407
408        // Ogre also needs the time after the frame finished
409        ogreRoot_->_fireFrameEnded(evt);
410    }
411
412    void GraphicsManager::setCamera(Ogre::Camera* camera)
413    {
414        Ogre::Camera* oldCamera = this->viewport_->getCamera();
415
416        this->viewport_->setCamera(camera);
417        GUIManager::getInstance().setCamera(camera);
418
419        for (ObjectList<ViewportEventListener>::iterator it = ObjectList<ViewportEventListener>::begin(); it != ObjectList<ViewportEventListener>::end(); ++it)
420            it->cameraChanged(this->viewport_, oldCamera);
421    }
422
423    /**
424    @brief
425        Method called by the LogListener interface from Ogre.
426        We use it to capture Ogre log messages and handle it ourselves.
427    @param message
428        The message to be logged
429    @param lml
430        The message level the log is using
431    @param maskDebug
432        If we are printing to the console or not
433    @param logName
434        The name of this log (so you can have several listeners
435        for different logs, and identify them)
436    */
437    void GraphicsManager::messageLogged(const std::string& message,
438        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
439    {
440        int orxonoxLevel;
441        std::string introduction;
442        // Do not show caught OGRE exceptions in front
443        if (message.find("EXCEPTION") != std::string::npos)
444        {
445            orxonoxLevel = OutputLevel::Debug;
446            introduction = "Ogre, caught exception: ";
447        }
448        else
449        {
450            switch (lml)
451            {
452            case Ogre::LML_TRIVIAL:
453                orxonoxLevel = this->ogreLogLevelTrivial_;
454                break;
455            case Ogre::LML_NORMAL:
456                orxonoxLevel = this->ogreLogLevelNormal_;
457                break;
458            case Ogre::LML_CRITICAL:
459                orxonoxLevel = this->ogreLogLevelCritical_;
460                break;
461            default:
462                orxonoxLevel = 0;
463            }
464            introduction = "Ogre: ";
465        }
466        OutputHandler::getOutStream(orxonoxLevel)
467            << introduction << message << std::endl;
468    }
469
470    size_t GraphicsManager::getRenderWindowHandle()
471    {
472        size_t windowHnd = 0;
473        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
474        return windowHnd;
475    }
476
477    bool GraphicsManager::isFullScreen() const
478    {
479        return this->renderWindow_->isFullScreen();
480    }
481
482    unsigned int GraphicsManager::getWindowWidth() const
483    {
484        return this->renderWindow_->getWidth();
485    }
486
487    unsigned int GraphicsManager::getWindowHeight() const
488    {
489        return this->renderWindow_->getHeight();
490    }
491
492    bool GraphicsManager::hasVSyncEnabled() const
493    {
494        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
495        Ogre::ConfigOptionMap::iterator it = options.find("VSync");
496        if (it != options.end())
497            return (it->second.currentValue == "Yes");
498        else
499            return false;
500    }
501
502    std::string GraphicsManager::getFSAAMode() const
503    {
504        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
505        Ogre::ConfigOptionMap::iterator it = options.find("FSAA");
506        if (it != options.end())
507            return it->second.currentValue;
508        else
509            return "";
510    }
511
512    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
513    {
514        // workaround to detect if the colour depth should be written to the config file
515        bool bWriteColourDepth = false;
516        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
517        Ogre::ConfigOptionMap::iterator it = options.find("Video Mode");
518        if (it != options.end())
519            bWriteColourDepth = (it->second.currentValue.find('@') != std::string::npos);
520
521        if (bWriteColourDepth)
522        {
523            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
524                                                                    + " x " + multi_cast<std::string>(height)
525                                                                    + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
526        }
527        else
528        {
529            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
530                                                                    + " x " + multi_cast<std::string>(height));
531        }
532
533        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
534
535        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
536
537        if (validate == "")
538        {
539            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
540            this->ogreRoot_->saveConfig();
541            Core::getInstance().updateOgreConfigTimestamp();
542            // Also reload the input devices
543            InputManager::getInstance().reload();
544        }
545
546        return validate;
547    }
548
549    std::string GraphicsManager::setFSAA(const std::string& mode)
550    {
551        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
552
553        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
554
555        if (validate == "")
556        {
557            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
558            this->ogreRoot_->saveConfig();
559            Core::getInstance().updateOgreConfigTimestamp();
560        }
561
562        return validate;
563    }
564
565    std::string GraphicsManager::setVSync(bool vsync)
566    {
567        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
568
569        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
570
571        if (validate == "")
572        {
573            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
574            this->ogreRoot_->saveConfig();
575            Core::getInstance().updateOgreConfigTimestamp();
576        }
577
578        return validate;
579    }
580
581    void GraphicsManager::printScreen()
582    {
583        assert(this->renderWindow_);
584        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
585    }
586}
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