[859] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Oliver Scheuss, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | // C++ PacketBuffer |
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| 29 | // d |
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| 30 | // Author Oliver Scheuss |
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| 31 | |
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| 32 | #include <iostream> |
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| 33 | #include <queue> |
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| 34 | #include <string> |
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| 35 | #include <boost/bind.hpp> |
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| 36 | #include <boost/thread/mutex.hpp> |
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| 37 | |
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| 38 | #include "PacketBuffer.h" |
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| 39 | |
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| 40 | namespace network |
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| 41 | { |
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| 42 | boost::mutex networkPacketBufferMutex; |
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| 43 | |
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| 44 | PacketBuffer::PacketBuffer() { |
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| 45 | closed=false; |
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| 46 | first=NULL; |
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| 47 | last=NULL; |
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| 48 | } |
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| 49 | //this is needed in order to make the packetbuffer threadsafe |
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| 50 | |
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| 51 | |
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| 52 | bool PacketBuffer::push(ENetEvent *ev) { |
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| 53 | boost::mutex::scoped_lock lock(networkPacketBufferMutex); |
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| 54 | //std::cout << "event size inside packetbuffer " << ev->packet->dataLength << std::endl; |
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| 55 | // if(closed) |
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| 56 | // return false; |
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| 57 | // first element? |
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| 58 | if(first==NULL){ |
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| 59 | first=new QueueItem; |
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| 60 | last=first; |
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| 61 | last->next=NULL; |
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| 62 | // change this!!!!!!! |
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| 63 | last->packet = ev->packet; |
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| 64 | last->address = ev->peer->address; |
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| 65 | } else { |
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| 66 | //insert a new element at the bottom |
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| 67 | last->next = new QueueItem; |
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| 68 | last=last->next; |
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| 69 | // initialize last->next |
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| 70 | last->next=NULL; |
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| 71 | // save the packet to the new element |
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| 72 | last->packet = ev->packet; |
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| 73 | last->address = ev->peer->address; |
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| 74 | } |
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| 75 | return true; |
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| 76 | } |
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| 77 | |
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| 78 | ENetPacket *PacketBuffer::pop() { |
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| 79 | boost::mutex::scoped_lock lock(networkPacketBufferMutex); |
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| 80 | //std::cout << "packetbuffer pop" << std::endl; |
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| 81 | if(first!=NULL /*&& !closed*/){ |
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| 82 | QueueItem *temp = first; |
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| 83 | // get packet |
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| 84 | ENetPacket *pck=first->packet; |
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| 85 | // remove first element |
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| 86 | first = first->next; |
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| 87 | delete temp; |
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| 88 | //std::cout << "pop size of packet " << pck->dataLength << std::endl; |
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| 89 | return pck; |
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| 90 | } else{ |
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| 91 | //std::cout << "nothing to return" << std::endl; |
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| 92 | return NULL; |
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| 93 | } |
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| 94 | } |
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| 95 | |
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| 96 | ENetPacket *PacketBuffer::pop(ENetAddress &address) { |
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| 97 | boost::mutex::scoped_lock lock(networkPacketBufferMutex); |
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| 98 | //std::cout << "packetbuffer pop(address)" << std::endl; |
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| 99 | if(first!=NULL /*&& !closed*/){ |
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| 100 | QueueItem *temp = first; |
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| 101 | // get packet |
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| 102 | ENetPacket *pck=first->packet; |
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| 103 | address = first->address; |
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| 104 | // remove first element |
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| 105 | first = first->next; |
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| 106 | delete temp; |
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| 107 | //std::cout << "pop(address) size of packet " << pck->dataLength << std::endl; |
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| 108 | return pck; |
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| 109 | } else{ |
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| 110 | return NULL; |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | bool PacketBuffer::isEmpty() { |
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| 115 | return (first==NULL); |
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| 116 | } |
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| 117 | |
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| 118 | void PacketBuffer::print() { |
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| 119 | QueueItem *temp=first; |
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| 120 | while(temp!=NULL){ |
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| 121 | // std::cout << temp->packet->data << std::endl; |
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| 122 | temp=temp->next; |
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| 123 | } |
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| 124 | |
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| 125 | } |
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| 126 | |
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| 127 | bool PacketBuffer::isClosed() { |
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| 128 | return closed; |
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| 129 | } |
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| 130 | |
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| 131 | void PacketBuffer::setClosed(bool value){ |
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| 132 | closed=value; |
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| 133 | return; |
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| 134 | } |
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| 135 | |
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| 136 | } // namespace network |
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