Last change
on this file since 1857 was
859,
checked in by landauf, 17 years ago
|
more or less a copy of the trunk
|
File size:
483 bytes
|
Rev | Line | |
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[859] | 1 | TODO: |
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| 2 | |
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| 3 | - change ConnectionManager clientlist [done] |
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| 4 | - change gamestatemanager clientlist [done] |
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| 5 | - put them together into ClientInformation [done] |
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| 6 | |
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| 7 | - do better gamestate-update/snapshot-handling [partially done] |
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| 8 | - integrate ClientInformation into gamestatemanager [done] |
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| 9 | |
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| 10 | - write dummyserver and dummyclient (chat system) [done] |
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| 11 | |
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| 12 | - include GameStateClient into Client and write processGamestate (also packetdecoder (virtual)) |
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| 13 | - create object with worldentity ..... |
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| 14 | |
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| 15 | - try and error ;) |
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