1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Sandro 'smerkli' Merkli |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "ChatInputHandler.h" |
---|
30 | |
---|
31 | #include <cassert> |
---|
32 | #include <string> |
---|
33 | #include <CEGUIWindow.h> |
---|
34 | #include <CEGUIWindowManager.h> |
---|
35 | #include <elements/CEGUIListbox.h> |
---|
36 | #include <elements/CEGUIListboxItem.h> |
---|
37 | #include <elements/CEGUIListboxTextItem.h> |
---|
38 | |
---|
39 | #include "util/ScopedSingletonManager.h" |
---|
40 | #include "core/CoreIncludes.h" |
---|
41 | #include "core/GUIManager.h" |
---|
42 | #include "core/command/ConsoleCommand.h" |
---|
43 | #include "core/input/InputBuffer.h" |
---|
44 | #include "core/input/InputManager.h" |
---|
45 | #include "core/input/InputState.h" |
---|
46 | #include "network/Host.h" |
---|
47 | |
---|
48 | #include "PlayerManager.h" |
---|
49 | #include "infos/PlayerInfo.h" |
---|
50 | |
---|
51 | namespace orxonox |
---|
52 | { |
---|
53 | /* singleton */ |
---|
54 | ManageScopedSingleton( ChatInputHandler, ScopeID::Graphics, false ); |
---|
55 | |
---|
56 | /* add commands to console */ |
---|
57 | SetConsoleCommand( "startchat", &ChatInputHandler::activate_static ); |
---|
58 | SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static ); |
---|
59 | |
---|
60 | /* constructor */ |
---|
61 | ChatInputHandler::ChatInputHandler() |
---|
62 | { |
---|
63 | /* register the object */ |
---|
64 | RegisterObject(ChatInputHandler); |
---|
65 | |
---|
66 | /* create necessary objects */ |
---|
67 | this->inpbuf = new InputBuffer(); |
---|
68 | this->disp_offset = 0; |
---|
69 | assert( this->inpbuf != NULL ); |
---|
70 | |
---|
71 | /* generate chatbox ui and chatbox-inputonly ui */ |
---|
72 | GUIManager::getInstance().loadGUI( "ChatBox" ); |
---|
73 | GUIManager::getInstance().loadGUI( "ChatBox-inputonly" ); |
---|
74 | |
---|
75 | /* setup colors */ |
---|
76 | setupColors(); |
---|
77 | |
---|
78 | /* configure the input buffer */ |
---|
79 | configureInputBuffer(); |
---|
80 | |
---|
81 | this->inputState = InputManager::getInstance().createInputState( "chatinput", false, false, InputStatePriority::Dynamic ); |
---|
82 | this->inputState->setKeyHandler(this->inpbuf); |
---|
83 | } |
---|
84 | |
---|
85 | ChatInputHandler::~ChatInputHandler() |
---|
86 | { |
---|
87 | /* Clean up */ |
---|
88 | InputManager::getInstance().destroyState("chatinput"); |
---|
89 | delete this->inpbuf; |
---|
90 | } |
---|
91 | |
---|
92 | /* configure input buffer, sub for the constructor */ |
---|
93 | void ChatInputHandler::configureInputBuffer() |
---|
94 | { |
---|
95 | /* INSTALL CALLBACKS */ |
---|
96 | /* input has changed */ |
---|
97 | this->inpbuf->registerListener(this, &ChatInputHandler::inputChanged, true); |
---|
98 | |
---|
99 | /* add a line */ |
---|
100 | this->inpbuf->registerListener(this, &ChatInputHandler::addline, '\r', false); |
---|
101 | this->inpbuf->registerListener(this, &ChatInputHandler::addline, '\n', false); |
---|
102 | |
---|
103 | /* backspace */ |
---|
104 | this->inpbuf->registerListener(this, &ChatInputHandler::backspace, '\b', true); |
---|
105 | //this->inpbuf->registerListener(this, &ChatInputHandler::backspace, '\177', true); |
---|
106 | |
---|
107 | /* exit the chatinputhandler thingy (tbd) */ |
---|
108 | this->inpbuf->registerListener(this, &ChatInputHandler::exit, '\033', true); // escape |
---|
109 | |
---|
110 | /* delete character */ |
---|
111 | this->inpbuf->registerListener(this, &ChatInputHandler::deleteChar, KeyCode::Delete); |
---|
112 | |
---|
113 | /* cursor movement */ |
---|
114 | this->inpbuf->registerListener(this, &ChatInputHandler::cursorRight, KeyCode::Right); |
---|
115 | this->inpbuf->registerListener(this, &ChatInputHandler::cursorLeft, KeyCode::Left); |
---|
116 | this->inpbuf->registerListener(this, &ChatInputHandler::cursorEnd, KeyCode::End); |
---|
117 | this->inpbuf->registerListener(this, &ChatInputHandler::cursorHome, KeyCode::Home); |
---|
118 | |
---|
119 | /* GET WINDOW POINTERS */ |
---|
120 | input = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/input" ); |
---|
121 | inputonly = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox-inputonly/input" ); |
---|
122 | |
---|
123 | /* get pointer to the history window */ |
---|
124 | CEGUI::Window *history = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/history" ); |
---|
125 | |
---|
126 | /* cast it to a listbox */ |
---|
127 | lb_history = dynamic_cast<CEGUI::Listbox*>(history); |
---|
128 | |
---|
129 | /* assert wee */ |
---|
130 | assert( lb_history ); |
---|
131 | } |
---|
132 | |
---|
133 | /* setup the colors, sub for the constructor */ |
---|
134 | void ChatInputHandler::setupColors() |
---|
135 | { |
---|
136 | /* auto variables */ |
---|
137 | float red = 1.0, green = 0.5, blue = 0.5; |
---|
138 | int i = 0; |
---|
139 | |
---|
140 | // three loops: red tones, blue tones and green tones |
---|
141 | // reds |
---|
142 | for( i = 0; i < NumberOfColors/3; ++i ) |
---|
143 | { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); |
---|
144 | green += 0.2f, blue += 0.2f; |
---|
145 | } |
---|
146 | |
---|
147 | // greens |
---|
148 | red = 0.5, green = 1, blue = 0.5; |
---|
149 | for( ; i < NumberOfColors*2/3; ++i ) |
---|
150 | { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); |
---|
151 | red += 0.2f, blue += 0.2f; |
---|
152 | } |
---|
153 | |
---|
154 | // blues |
---|
155 | red = 0.5, green = 0.5, blue = 1; |
---|
156 | for( ; i < NumberOfColors; ++i ) |
---|
157 | { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); |
---|
158 | red += 0.2f, green += 0.2f; |
---|
159 | } |
---|
160 | } |
---|
161 | |
---|
162 | |
---|
163 | /* activate, deactivate */ |
---|
164 | void ChatInputHandler::activate_static() |
---|
165 | { ChatInputHandler::getInstance().activate( true ); } |
---|
166 | |
---|
167 | void ChatInputHandler::activate_small_static() |
---|
168 | { ChatInputHandler::getInstance().activate( false ); } |
---|
169 | |
---|
170 | void ChatInputHandler::activate( bool full ) |
---|
171 | { |
---|
172 | /* start listening */ |
---|
173 | InputManager::getInstance().enterState("chatinput"); |
---|
174 | |
---|
175 | /* MARK add spawning of chat widget stuff here.*/ |
---|
176 | if( full ) |
---|
177 | GUIManager::getInstance().showGUI( "ChatBox" ); |
---|
178 | else |
---|
179 | GUIManager::getInstance().showGUI( "ChatBox-inputonly" ); |
---|
180 | |
---|
181 | this->fullchat = full; |
---|
182 | } |
---|
183 | |
---|
184 | void ChatInputHandler::deactivate() |
---|
185 | { |
---|
186 | /* stop listening */ |
---|
187 | InputManager::getInstance().leaveState("chatinput"); |
---|
188 | |
---|
189 | /* un-spawning of chat widget stuff */ |
---|
190 | GUIManager::getInstance().hideGUI( "ChatBox" ); |
---|
191 | GUIManager::getInstance().hideGUI( "ChatBox-inputonly" ); |
---|
192 | } |
---|
193 | |
---|
194 | |
---|
195 | /* subs for incomingChat */ |
---|
196 | void ChatInputHandler::sub_setcolor( CEGUI::ListboxTextItem *tocolor, |
---|
197 | std::string name ) |
---|
198 | { |
---|
199 | /* sanity checks */ |
---|
200 | if( !tocolor ) |
---|
201 | COUT(2) << "Empty ListBoxTextItem given to " |
---|
202 | "ChatInputhandler::sub_setcolor().\n"; |
---|
203 | |
---|
204 | /* "hash" the name */ |
---|
205 | int hash = 0; |
---|
206 | for( int i = name.length(); i > 0; --i ) |
---|
207 | hash += name[i-1]; |
---|
208 | hash = hash % this->NumberOfColors; |
---|
209 | |
---|
210 | /* set the color according to the hash */ |
---|
211 | tocolor->setTextColours( this->text_colors[ hash ] ); |
---|
212 | } |
---|
213 | |
---|
214 | /* handle incoming chat */ |
---|
215 | void ChatInputHandler::incomingChat(const std::string& message, |
---|
216 | unsigned int senderID) |
---|
217 | { |
---|
218 | /* look up the actual name of the sender */ |
---|
219 | std::string text, name = "unknown"; |
---|
220 | |
---|
221 | /* setup player name info */ |
---|
222 | if (senderID != CLIENTID_UNKNOWN) |
---|
223 | { |
---|
224 | PlayerInfo* player = PlayerManager::getInstance().getClient(senderID); |
---|
225 | if (player) |
---|
226 | name = player->getName(); |
---|
227 | } |
---|
228 | |
---|
229 | /* assemble the text */ |
---|
230 | text = name + ": " + message; |
---|
231 | |
---|
232 | /* create item */ |
---|
233 | CEGUI::ListboxTextItem *toadd = new CEGUI::ListboxTextItem( text ); |
---|
234 | |
---|
235 | /* setup colors */ |
---|
236 | sub_setcolor( toadd, name ); |
---|
237 | |
---|
238 | /* now add */ |
---|
239 | this->lb_history->addItem( dynamic_cast<CEGUI::ListboxItem*>(toadd) ); |
---|
240 | this->lb_history->ensureItemIsVisible( |
---|
241 | dynamic_cast<CEGUI::ListboxItem*>(toadd) ); |
---|
242 | |
---|
243 | /* make sure the history handles it */ |
---|
244 | this->lb_history->handleUpdatedItemData(); |
---|
245 | } |
---|
246 | |
---|
247 | |
---|
248 | /* sub for inputchanged */ |
---|
249 | void ChatInputHandler::sub_adjust_dispoffset( int maxlen, |
---|
250 | int cursorpos, |
---|
251 | int inplen ) |
---|
252 | { |
---|
253 | /* already start offsetting 5 characters before end */ |
---|
254 | if( cursorpos+5 > maxlen ) |
---|
255 | { |
---|
256 | /* always stay 5 characters ahead of end, looks better */ |
---|
257 | ((disp_offset = cursorpos-maxlen+5) >= 0) ? 1 : disp_offset = 0; |
---|
258 | |
---|
259 | /* enforce visibility of cursor */ |
---|
260 | (disp_offset > cursorpos ) ? disp_offset = 0 : 1; |
---|
261 | } |
---|
262 | |
---|
263 | /* make sure we don't die at substr */ |
---|
264 | if( inplen <= disp_offset ) disp_offset = 0; |
---|
265 | } |
---|
266 | |
---|
267 | /* callbacks for InputBuffer */ |
---|
268 | void ChatInputHandler::inputChanged() |
---|
269 | { |
---|
270 | /* update the cursor and the window */ |
---|
271 | std::string raw = this->inpbuf->get(); |
---|
272 | int cursorpos = this->inpbuf->getCursorPosition(); |
---|
273 | |
---|
274 | /* get string before cursor */ |
---|
275 | std::string left = raw.substr( 0, cursorpos ); |
---|
276 | |
---|
277 | /* see if there's a string after the cursor */ |
---|
278 | std::string right = ""; |
---|
279 | if( raw.length() >= left.length()+1 ) |
---|
280 | right = raw.substr( cursorpos ); |
---|
281 | |
---|
282 | /* set the text */ |
---|
283 | std::string assembled = "$ " + left + "|" + right; |
---|
284 | |
---|
285 | if( this->fullchat ) |
---|
286 | { |
---|
287 | /* adjust curser position - magic number 5 for font width */ |
---|
288 | sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().getWidth()/6), |
---|
289 | cursorpos, assembled.length() ); |
---|
290 | this->input->setProperty( "Text", assembled.substr( disp_offset ) ); |
---|
291 | } |
---|
292 | else |
---|
293 | { |
---|
294 | /* adjust curser position - magic number 5 for font width */ |
---|
295 | sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().getWidth()/6), |
---|
296 | cursorpos, assembled.length() ); |
---|
297 | this->inputonly->setProperty( "Text", assembled.substr( disp_offset) ); |
---|
298 | } |
---|
299 | |
---|
300 | /* reset display offset */ |
---|
301 | disp_offset = 0; |
---|
302 | } |
---|
303 | |
---|
304 | void ChatInputHandler::addline() |
---|
305 | { |
---|
306 | /* actually do send what was input */ |
---|
307 | /* a) get the string out of the inputbuffer */ |
---|
308 | std::string msgtosend = this->inpbuf->get(); |
---|
309 | |
---|
310 | if( msgtosend.length() == 0 ) |
---|
311 | { this->deactivate(); |
---|
312 | return; |
---|
313 | } |
---|
314 | |
---|
315 | /* b) clear the input buffer */ |
---|
316 | if (this->inpbuf->getSize() > 0) |
---|
317 | this->inpbuf->clear(); |
---|
318 | |
---|
319 | /* c) send the chat via some call */ |
---|
320 | Host::Chat( msgtosend ); |
---|
321 | |
---|
322 | /* d) stop listening to input - only if this is not fullchat */ |
---|
323 | if( !this->fullchat ) |
---|
324 | this->deactivate(); |
---|
325 | |
---|
326 | } |
---|
327 | |
---|
328 | void ChatInputHandler::backspace() |
---|
329 | { this->inpbuf->removeBehindCursor(); } |
---|
330 | |
---|
331 | void ChatInputHandler::deleteChar() |
---|
332 | { this->inpbuf->removeAtCursor(); } |
---|
333 | |
---|
334 | void ChatInputHandler::cursorRight() |
---|
335 | { this->inpbuf->increaseCursor(); } |
---|
336 | |
---|
337 | void ChatInputHandler::cursorLeft() |
---|
338 | { this->inpbuf->decreaseCursor(); } |
---|
339 | |
---|
340 | void ChatInputHandler::cursorEnd() |
---|
341 | { this->inpbuf->setCursorToEnd(); } |
---|
342 | |
---|
343 | void ChatInputHandler::cursorHome() |
---|
344 | { this->inpbuf->setCursorToBegin(); } |
---|
345 | |
---|
346 | void ChatInputHandler::exit() |
---|
347 | { |
---|
348 | /* b) clear the input buffer */ |
---|
349 | if (this->inpbuf->getSize() > 0) |
---|
350 | this->inpbuf->clear(); |
---|
351 | |
---|
352 | /* d) stop listening to input */ |
---|
353 | this->deactivate(); |
---|
354 | } |
---|
355 | |
---|
356 | } |
---|