Last change
on this file since 2047 was
859,
checked in by landauf, 17 years ago
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more or less a copy of the trunk
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File size:
1.1 KB
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1 | /** |
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2 | @file GraphicsEngine.h |
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3 | @brief Graphics Engine |
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4 | @author Benjamin Knecht <beni_at_orxonox.net> |
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5 | */ |
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6 | |
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7 | #ifndef _GraphicsEngine_H__ |
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8 | #define _GraphicsEngine_H__ |
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9 | |
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10 | #include <string> |
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11 | |
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12 | #include <OgreRoot.h> |
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13 | #include <OgreSceneManager.h> |
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14 | |
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15 | #include "OrxonoxPrereqs.h" |
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16 | |
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17 | |
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18 | namespace orxonox { |
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19 | |
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20 | /** |
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21 | * graphics engine manager class |
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22 | */ |
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23 | class _OrxonoxExport GraphicsEngine { |
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24 | public: |
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25 | GraphicsEngine(); |
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26 | inline void setConfigPath(std::string path) { this->configPath_ = path; }; |
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27 | // find a better way for this |
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28 | inline Ogre::Root* getRoot() { return root_; }; |
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29 | void setup(); |
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30 | bool load(); |
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31 | void loadRessourceLocations(std::string path); |
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32 | Ogre::SceneManager* getSceneManager(); |
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33 | void startRender(); |
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34 | |
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35 | virtual ~GraphicsEngine(); |
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36 | private: |
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37 | Ogre::Root* root_; //!< Ogre's root |
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38 | std::string configPath_; //!< path to config file |
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39 | std::string dataPath_; //!< path to data file |
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40 | Ogre::SceneManager* scene_; //!< scene manager of the game |
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41 | |
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42 | }; |
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43 | |
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44 | } |
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45 | |
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46 | #endif /* _GraphicsEngine_H__ */ |
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