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1 | #ifndef _RotatingProjectile_H__ |
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2 | #define _RotatingProjectile_H__ |
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3 | |
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4 | #include "../OrxonoxPrereqs.h" |
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5 | #include "util/Math.h" |
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6 | #include "Projectile.h" |
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7 | |
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8 | namespace orxonox |
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9 | { |
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10 | class _OrxonoxExport RotatingProjectile : public Projectile |
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11 | { |
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12 | public: |
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13 | RotatingProjectile(); |
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14 | virtual ~RotatingProjectile(); |
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15 | void setConfigValues(); |
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16 | virtual void tick(float dt); |
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17 | |
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18 | private: |
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19 | ColourValue colour_; |
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20 | BillboardSet rotatingBillboard1_; |
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21 | BillboardSet rotatingBillboard2_; |
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22 | Ogre::SceneNode* rotatingNode1_; |
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23 | Ogre::SceneNode* rotatingNode2_; |
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24 | float time_; |
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25 | }; |
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26 | } |
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27 | |
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28 | #endif /* _RotatingProjectile_H__ */ |
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