Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/tutorial/src/orxonox/objects/SpaceShip.cc @ 2229

Last change on this file since 2229 was 862, checked in by landauf, 17 years ago

tutorial

File size: 15.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "OrxonoxStableHeaders.h"
29
30#include <string>
31
32#include <OIS/OIS.h>
33#include <OgreCamera.h>
34#include <OgreRenderWindow.h>
35#include <OgreParticleSystem.h>
36#include <OgreSceneNode.h>
37
38#include "util/tinyxml/tinyxml.h"
39#include "util/String2Number.h"
40#include "util/Math.h"
41#include "../core/CoreIncludes.h"
42#include "../core/Debug.h"
43#include "../Orxonox.h"
44#include "../particle/ParticleInterface.h"
45#include "Projectile.h"
46
47#include "SpaceShip.h"
48
49namespace orxonox
50{
51    CreateFactory(SpaceShip);
52
53    SpaceShip::SpaceShip()
54    {
55        RegisterObject(SpaceShip);
56
57        this->setConfigValues();
58
59        this->setMouseEventCallback_ = false;
60        this->bLMousePressed_ = false;
61        this->bRMousePressed_ = false;
62        this->mouseX_ = 0;
63        this->mouseY_ = 0;
64
65        this->camNode_ = 0;
66
67        this->tt_ = 0;
68        this->redNode_ = 0;
69        this->greenNode_ = 0;
70        this->blinkTime_ = 0;
71
72        this->timeToReload_ = 0;
73
74        this->maxSpeed_ = 0;
75        this->maxSideAndBackSpeed_ = 0;
76        this->maxRotation_ = 0;
77        this->translationAcceleration_ = 0;
78        this->rotationAcceleration_ = 0;
79        this->translationDamping_ = 0;
80        this->rotationDamping_ = 0;
81
82        this->maxRotationRadian_ = 0;
83        this->rotationAccelerationRadian_ = 0;
84        this->rotationDampingRadian_ = 0;
85        this->zeroRadian_ = Radian(0);
86
87        this->setRotationAxis(1, 0, 0);
88        this->setStatic(false);
89
90        COUT(3) << "Info: SpaceShip was loaded" << std::endl;
91    }
92
93    SpaceShip::~SpaceShip()
94    {
95        if (this->tt_)
96            delete this->tt_;
97    }
98
99    void SpaceShip::setConfigValues()
100    {
101        SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down).");
102        SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds");
103        SetConfigValue(projectileName_, "Projectile").description("Projectile of the ship-weapon.");
104    }
105
106    void SpaceShip::loadParams(TiXmlElement* xmlElem)
107    {
108        Model::loadParams(xmlElem);
109
110        // START CREATING THRUSTER
111        this->tt_ = new ParticleInterface(Orxonox::getSingleton()->getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow");
112        this->tt_->getParticleSystem()->setParameter("local_space","true");
113        this->tt_->newEmitter();
114
115        this->tt_->setDirection(Vector3(-1,0,0));
116        this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1));
117        this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1));
118        this->tt_->setVelocity(50);
119
120        emitterRate_ = tt_->getRate();
121
122        Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2");
123        node2->setInheritScale(false);
124        tt_->addToSceneNode(node2);
125        // END CREATING THRUSTER
126
127        // START CREATING BLINKING LIGHTS
128        this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1);
129        this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1);
130
131        this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3));
132        this->redNode_->setInheritScale(false);
133        this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3));
134        this->greenNode_->setInheritScale(false);
135
136        this->redNode_->attachObject(this->redBillboard_.getBillboardSet());
137        this->redNode_->setScale(0.3, 0.3, 0.3);
138
139        this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet());
140        this->greenNode_->setScale(0.3, 0.3, 0.3);
141        // END CREATING BLINKING LIGHTS
142
143        // START of testing crosshair
144        this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1);
145        this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1);
146
147        this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0));
148        this->chNearNode_->setInheritScale(false);
149        this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0));
150        this->chFarNode_->setInheritScale(false);
151
152        this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet());
153        this->chNearNode_->setScale(0.2, 0.2, 0.2);
154
155        this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet());
156        this->chFarNode_->setScale(0.4, 0.4, 0.4);
157
158        // END of testing crosshair
159
160        if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp"))
161        {
162
163            std::string msStr = xmlElem->Attribute("maxSpeed");
164            std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed");
165            std::string mrStr = xmlElem->Attribute("maxRotation");
166            std::string taStr = xmlElem->Attribute("transAcc");
167            std::string raStr = xmlElem->Attribute("rotAcc");
168            std::string tdStr = xmlElem->Attribute("transDamp");
169            std::string rdStr = xmlElem->Attribute("rotDamp");
170
171            String2Number<float>(this->maxSpeed_, msStr);
172            String2Number<float>(this->maxSideAndBackSpeed_, msabsStr);
173            String2Number<float>(this->maxRotation_, mrStr);
174            String2Number<float>(this->translationAcceleration_, taStr);
175            String2Number<float>(this->rotationAcceleration_, raStr);
176            String2Number<float>(this->translationDamping_, tdStr);
177            String2Number<float>(this->rotationDamping_, rdStr);
178
179            this->maxRotationRadian_ = Radian(this->maxRotation_);
180            this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_);
181            this->rotationDampingRadian_ = Radian(this->rotationDamping_);
182
183            COUT(4) << "Loader: Initialized SpaceShip" << std::endl;
184        }
185
186        if (xmlElem->Attribute("camera"))
187        {
188            Ogre::Camera *cam = Orxonox::getSingleton()->getSceneManager()->createCamera("ShipCam");
189            this->camNode_ = this->getNode()->createChildSceneNode("CamNode");
190
191            cam->setPosition(Vector3(-200,0,35));
192            cam->lookAt(Vector3(0,0,35));
193            cam->roll(Degree(-90));
194
195            this->camNode_->attachObject(cam);
196            Orxonox::getSingleton()->getOgrePointer()->getRoot()->getAutoCreatedWindow()->addViewport(cam);
197        }
198    }
199
200    int sgn(float x)
201    {
202        if (x >= 0)
203            return 1;
204        else
205            return -1;
206    }
207
208    bool SpaceShip::mouseMoved(const OIS::MouseEvent &e)
209    {
210        if (this->bRMousePressed_)
211        {
212            this->camNode_->roll(Degree(-e.state.X.rel * 0.10));
213            this->camNode_->yaw(Degree(e.state.Y.rel * 0.10));
214        }
215        else
216        {
217            float minDimension = e.state.height;
218            if (e.state.width < minDimension)
219                minDimension = e.state.width;
220
221            this->mouseX_ += e.state.X.rel;
222            if (this->mouseX_ < -minDimension)
223                this->mouseX_ = -minDimension;
224            if (this->mouseX_ > minDimension)
225                this->mouseX_ = minDimension;
226
227            this->mouseY_ += e.state.Y.rel;
228            if (this->mouseY_ < -minDimension)
229                this->mouseY_ = -minDimension;
230            if (this->mouseY_ > minDimension)
231                this->mouseY_ = minDimension;
232
233            float xRotation = this->mouseX_ / minDimension;
234            xRotation = xRotation*xRotation * sgn(xRotation);
235            xRotation *= -this->rotationAcceleration_;
236            if (xRotation > this->maxRotation_)
237                xRotation = this->maxRotation_;
238            if (xRotation < -this->maxRotation_)
239                xRotation = -this->maxRotation_;
240            this->mouseXRotation_ = Radian(xRotation);
241
242            float yRotation = this->mouseY_ / minDimension;
243            yRotation = yRotation*yRotation * sgn(yRotation);
244            yRotation *= this->rotationAcceleration_;
245            if (yRotation > this->maxRotation_)
246                yRotation = this->maxRotation_;
247            if (yRotation < -this->maxRotation_)
248                yRotation = -this->maxRotation_;
249            this->mouseYRotation_ = Radian(yRotation);
250        }
251
252        return true;
253    }
254
255    bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id)
256    {
257        if (id == OIS::MB_Left)
258            this->bLMousePressed_ = true;
259        else if (id == OIS::MB_Right)
260            this->bRMousePressed_ = true;
261
262        return true;
263    }
264
265    bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id)
266    {
267        if (id == OIS::MB_Left)
268            this->bLMousePressed_ = false;
269        else if (id == OIS::MB_Right)
270        {
271            this->bRMousePressed_ = false;
272            this->camNode_->resetOrientation();
273        }
274
275        return true;
276    }
277
278    void SpaceShip::tick(float dt)
279    {
280        if (!this->setMouseEventCallback_)
281        {
282            if (Orxonox::getSingleton()->getMouse())
283            {
284                Orxonox::getSingleton()->getMouse()->setEventCallback(this);
285                this->setMouseEventCallback_ = true;
286            }
287        }
288
289        if (this->redNode_ && this->greenNode_)
290        {
291            this->blinkTime_ += dt;
292            float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0);
293            float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0);
294            this->redNode_->setScale(redScale, redScale, redScale);
295            this->greenNode_->setScale(greenScale, greenScale, greenScale);
296        }
297
298        if (this->timeToReload_ > 0)
299            this->timeToReload_ -= dt;
300        else
301            this->timeToReload_ = 0;
302
303        if (this->bLMousePressed_ && this->timeToReload_ <= 0)
304        {
305            SubclassIdentifier<Projectile> projectile = ID(this->projectileName_);
306            Projectile* newProjectile = projectile.fabricate();
307            newProjectile->setOwner(this);
308
309            this->timeToReload_ = this->reloadTime_;
310        }
311
312        OIS::Keyboard* mKeyboard = Orxonox::getSingleton()->getKeyboard();
313        OIS::Mouse* mMouse = Orxonox::getSingleton()->getMouse();
314
315        mKeyboard->capture();
316        mMouse->capture();
317
318
319        // #####################################
320        // ############# STEERING ##############
321        // #####################################
322
323        if (this->velocity_.x > this->maxSpeed_)
324            this->velocity_.x = this->maxSpeed_;
325        if (this->velocity_.x < -this->maxSideAndBackSpeed_)
326            this->velocity_.x = -this->maxSideAndBackSpeed_;
327        if (this->velocity_.y > this->maxSideAndBackSpeed_)
328            this->velocity_.y = this->maxSideAndBackSpeed_;
329        if (this->velocity_.y < -this->maxSideAndBackSpeed_)
330            this->velocity_.y = -this->maxSideAndBackSpeed_;
331        if (this->rotationRate_ > this->maxRotationRadian_)
332            this->rotationRate_ = this->maxRotationRadian_;
333        if (this->rotationRate_ < -this->maxRotationRadian_)
334            this->rotationRate_ = -this->maxRotationRadian_;
335
336        if (this->acceleration_.x == 0)
337        {
338            if (this->velocity_.x > 0)
339            {
340                this->velocity_.x -= (this->translationDamping_ * dt);
341                if (this->velocity_.x < 0)
342                    this->velocity_.x = 0;
343            }
344            else if (this->velocity_.x < 0)
345            {
346                this->velocity_.x += (this->translationDamping_ * dt);
347                if (this->velocity_.x > 0)
348                    this->velocity_.x = 0;
349            }
350        }
351
352        if (this->acceleration_.y == 0)
353        {
354            if (this->velocity_.y > 0)
355            {
356                this->velocity_.y -= (this->translationDamping_ * dt);
357                if (this->velocity_.y < 0)
358                    this->velocity_.y = 0;
359            }
360            else if (this->velocity_.y < 0)
361            {
362                this->velocity_.y += (this->translationDamping_ * dt);
363                if (this->velocity_.y > 0)
364                    this->velocity_.y = 0;
365            }
366        }
367
368        if (this->momentum_ == this->zeroRadian_)
369        {
370            if (this->rotationRate_ > this->zeroRadian_)
371            {
372                this->rotationRate_ -= (this->rotationDampingRadian_ * dt);
373                if (this->rotationRate_ < this->zeroRadian_)
374                    this->rotationRate_ = 0;
375            }
376            else if (this->rotationRate_ < this->zeroRadian_)
377            {
378                this->rotationRate_ += (this->rotationDampingRadian_ * dt);
379                if (this->rotationRate_ > this->zeroRadian_)
380                    this->rotationRate_ = 0;
381            }
382        }
383
384        if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W))
385            this->acceleration_.x = this->translationAcceleration_;
386        else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S))
387            this->acceleration_.x = -this->translationAcceleration_;
388        else
389            this->acceleration_.x = 0;
390
391        if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D))
392            this->acceleration_.y = -this->translationAcceleration_;
393        else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A))
394            this->acceleration_.y = this->translationAcceleration_;
395        else
396            this->acceleration_.y = 0;
397
398        if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q))
399            this->momentum_ = Radian(-this->rotationAccelerationRadian_);
400        else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E))
401            this->momentum_ = Radian(this->rotationAccelerationRadian_);
402        else
403            this->momentum_ = 0;
404
405        WorldEntity::tick(dt);
406
407        this->roll(this->mouseXRotation_ * dt);
408        if (this->bInvertYAxis_)
409            this->yaw(Radian(-this->mouseYRotation_ * dt));
410        else
411            this->yaw(Radian(this->mouseYRotation_ * dt));
412
413        if (this->acceleration_.x > 0)
414            this->tt_->setRate(emitterRate_);
415        else
416            this->tt_->setRate(0);
417    }
418}
Note: See TracBrowser for help on using the repository browser.