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source: code/branches/tutorial2/data/levels/lastTeamStanding.oxw @ 10066

Last change on this file since 10066 was 9016, checked in by jo, 13 years ago

Merging presentation2011 branch to trunk. Please check for possible bugs.

  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1<LevelInfo
2 name = "Last Team Standing"
3 description = "Survive as a team."
4 tags = "gametype"
5 screenshot = "lastteamstanding.png"
6/>
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11  include("lastTeamStandingHUD.oxo")
12  include("templates/spaceshipAssff.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/pickupRepresentationTemplates.oxt")
15?>
16
17<Level
18 name         = "Last Team Standing"
19 description  = "testmap for gametype last team standing"
20 gametype     =  "TeamGametype"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28    ambientlight = "0.8, 0.8, 0.8"
29    skybox       = "Orxonox/skypanoramagen1"
30  >
31  <?lua include("includes/notifications.oxi") ?>
32
33    <?lua
34      include("includes/pickups.oxi")
35    ?>
36
37<Bot />
38
39<!-- ------------ middle asteroid -------------- -->
40    <StaticEntity position="0,20,0" collisionType=static>
41       <attached>
42           <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />
43           <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / -->
44       </attached>
45      <collisionShapes>
46        <SphereCollisionShape radius="145" />
47      </collisionShapes>
48    </StaticEntity>
49
50    <PickupSpawner position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg-->
51      <pickup>
52        <InvisiblePickup template=hugeinvisiblepickup />
53      </pickup>
54    </PickupSpawner>
55    <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator-->
56      <attached>
57        <Model position="0,0,0" scale=1 mesh="sphere.mesh" />
58      </attached>
59    </StaticEntity>
60
61<!-- ---------------asteroid dome----------------- -->
62<?lua
63max = 16
64for i = 0, max, 1
65do
66    y = math.sin(i/max*6)*750
67    z = math.cos(i/max*6)*750
68    j = 1
69    ?>
70
71    <TeamSpawnPoint team="<?lua print( math.mod(i,4)) ?>" position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
72
73    <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
74      <attached>
75        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
76        </Model>
77      </attached>
78      <collisionShapes>
79        <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />
80      </collisionShapes>
81    </StaticEntity>
82
83    <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
84      <attached>
85        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">
86        </Model>
87      </attached>
88      <collisionShapes>
89        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
90      </collisionShapes>
91    </StaticEntity>
92
93    <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
94      <attached>
95        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">
96        </Model>
97      </attached>
98      <collisionShapes>
99        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
100      </collisionShapes>
101    </StaticEntity>
102
103    <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
104      <attached>
105        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">
106        </Model>
107      </attached>
108      <collisionShapes>
109        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
110      </collisionShapes>
111    </StaticEntity>
112
113    <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
114      <attached>
115        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">
116        </Model>
117      </attached>
118      <collisionShapes>
119        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
120      </collisionShapes>
121    </StaticEntity>
122
123<!-- ---------Top Asteroid----------- -->
124    <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >
125      <attached>
126        <Model position="0,0,0" scale=25 mesh="ast6.mesh">
127        </Model>
128      </attached>
129      <collisionShapes>
130        <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/>
131      </collisionShapes>
132    </StaticEntity>
133
134
135<?lua end ?>
136
137  </Scene>
138</Level>
139
140
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