1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Christoph Renner |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @ingroup Util |
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32 | @brief Declaration of the SignalHandler class. |
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33 | */ |
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34 | |
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35 | #ifndef _SignalHandler_H__ |
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36 | #define _SignalHandler_H__ |
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37 | |
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38 | #include "UtilPrereqs.h" |
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39 | |
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40 | #include <cassert> |
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41 | #include <list> |
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42 | #include <string> |
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43 | #include "Singleton.h" |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | typedef int (*SignalCallback)( void * someData ); |
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48 | } |
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49 | |
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50 | #ifdef ORXONOX_PLATFORM_LINUX |
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51 | #include <signal.h> |
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52 | |
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53 | namespace orxonox |
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54 | { |
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55 | struct SignalRec |
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56 | { |
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57 | int signal; |
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58 | sig_t handler; |
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59 | }; |
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60 | |
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61 | struct SignalCallbackRec |
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62 | { |
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63 | SignalCallback cb; |
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64 | void * someData; |
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65 | }; |
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66 | |
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67 | |
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68 | typedef std::list<SignalRec> SignalRecList; |
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69 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
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70 | |
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71 | /// The SignalHandler is used to catch signals like SIGSEGV and write a backtrace to the logfile. |
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72 | class SignalHandler : public Singleton<SignalHandler> |
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73 | { |
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74 | friend class Singleton<SignalHandler>; |
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75 | public: |
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76 | SignalHandler() { } |
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77 | ~SignalHandler() { } |
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78 | |
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79 | void registerCallback( SignalCallback cb, void * someData ); |
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80 | |
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81 | void doCatch( const std::string & appName, const std::string & filename ); |
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82 | void dontCatch(); |
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83 | |
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84 | private: |
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85 | static void sigHandler( int sig ); |
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86 | |
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87 | void catchSignal( int sig ); |
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88 | SignalRecList sigRecList; |
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89 | |
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90 | SignalCallbackList callbackList; |
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91 | |
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92 | static SignalHandler* singletonPtr_s; |
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93 | |
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94 | std::string appName; |
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95 | std::string filename; |
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96 | }; |
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97 | } |
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98 | |
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99 | #else /* ORXONOX_PLATFORM_LINUX */ |
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100 | |
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101 | namespace orxonox |
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102 | { |
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103 | /// The SignalHandler is used to catch signals like SIGSEGV and write a backtrace to the logfile. Not implemented on Windows. |
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104 | class _UtilExport SignalHandler : public Singleton<SignalHandler> |
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105 | { |
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106 | friend class Singleton<SignalHandler>; |
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107 | public: |
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108 | SignalHandler() { } |
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109 | ~SignalHandler() { } |
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110 | void doCatch( const std::string & appName, const std::string & filename ) {} |
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111 | void dontCatch() {} |
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112 | void registerCallback( SignalCallback cb, void * someData ) {} |
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113 | |
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114 | private: |
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115 | static SignalHandler* singletonPtr_s; |
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116 | }; |
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117 | } |
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118 | |
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119 | #endif /* ORXONOX_PLATFORM_LINUX */ |
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120 | |
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121 | #endif /* _SignalHandler_H__ */ |
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