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source: code/branches/tutorial2/src/libraries/util/Sleep.h @ 9343

Last change on this file since 9343 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 1.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Functions declarations to make the current thread sleep.
33 */
34
35#ifndef _Sleep_H__
36#define _Sleep_H__
37
38#include "UtilPrereqs.h"
39
40namespace orxonox
41{
42    //! Makes the thread sleep for a few @a microseconds
43    _UtilExport void usleep(unsigned long microseconds);
44    //! Makes the thread sleep for a few @a milliseconds
45    _UtilExport void msleep(unsigned long milliseconds);
46    //! Makes the thread sleep for a few @a seconds
47    _UtilExport void sleep (unsigned long seconds);
48}
49
50#endif /* _Sleep_H__ */
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