1 | <weaponslots> |
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2 | <WeaponSlot position="79,30,-450" /> <!-- z value should be -420, increased to avoid destroying front parts--> |
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3 | <WeaponSlot position="-79,30,-450" /> |
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4 | <WeaponSlot position="-60,30,-370" /> |
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5 | </weaponslots> |
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6 | <weaponsets> |
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7 | <WeaponSet firemode=0 /> |
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8 | <WeaponSet firemode=1 /> |
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9 | <WeaponSet firemode=2 /> |
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10 | <WeaponSet firemode=3 /> |
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11 | </weaponsets> |
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12 | <weapons> |
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13 | <WeaponPack> |
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14 | <links> |
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15 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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16 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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17 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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18 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> |
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19 | </links> |
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20 | <Weapon> |
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21 | <attached> |
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22 | </attached> |
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23 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> |
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24 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> |
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25 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> |
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26 | </Weapon> |
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27 | <Weapon> |
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28 | <attached> |
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29 | </attached> |
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30 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> |
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31 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> |
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32 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> |
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33 | </Weapon> |
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34 | <Weapon> |
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35 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> |
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36 | <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> |
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37 | </Weapon> |
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38 | </WeaponPack> |
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39 | <WeaponPack> |
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40 | <links> |
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41 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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42 | </links> |
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43 | <!--Weapon> |
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44 | <EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" /> |
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45 | </Weapon--> |
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46 | </WeaponPack> |
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47 | </weapons> |
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