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source: code/branches/tutorial5/src/modules/jump/JumpPlatformTimer.cc @ 11103

Last change on this file since 11103 was 10262, checked in by landauf, 10 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpPlatformTimer.cc
31    @brief This platform will explode if you wait for too long time.
32*/
33
34#include "JumpPlatformTimer.h"
35#include "core/CoreIncludes.h"
36#include "core/GameMode.h"
37#include "gametypes/Gametype.h"
38#include "JumpFigure.h"
39#include "sound/WorldSound.h"
40#include "core/XMLPort.h"
41
42namespace orxonox
43{
44    RegisterClass(JumpPlatformTimer);
45
46    JumpPlatformTimer::JumpPlatformTimer(Context* context) : JumpPlatform(context)
47    {
48        RegisterObject(JumpPlatformTimer);
49
50        particleSpawner_ = NULL;
51
52        setProperties(3.0);
53
54    }
55
56    JumpPlatformTimer::~JumpPlatformTimer()
57    {
58
59    }
60
61    void JumpPlatformTimer::XMLPort(Element& xmlelement, XMLPort::Mode mode)
62    {
63        SUPER(JumpPlatformTimer, XMLPort, xmlelement, mode);
64
65        XMLPortParam(JumpPlatformTimer, "effectPath", setEffectPath, getEffectPath, xmlelement, mode);
66        XMLPortParam(JumpPlatformTimer, "effectStartTime", setEffectStartTime, getEffectStartTime, xmlelement, mode);
67    }
68
69    void JumpPlatformTimer::tick(float dt)
70    {
71        SUPER(JumpPlatformTimer, tick, dt);
72
73        time_ -= dt;
74        if (time_ < effectStartTime_ && particleSpawner_ == NULL)
75        {
76
77            particleSpawner_ = new ParticleSpawner(getContext());
78            particleSpawner_->setSource(effectPath_);
79            particleSpawner_->setLoop(false);
80            particleSpawner_->setLOD(LODParticle::Low);
81            particleSpawner_->setLifetime(effectStartTime_);
82
83            attach(particleSpawner_);
84        }
85    }
86
87    void JumpPlatformTimer::setProperties(float time)
88    {
89        time_ = time;
90    }
91
92    bool JumpPlatformTimer::isActive(void)
93    {
94        return time_ > 0.0;
95    }
96
97    void JumpPlatformTimer::touchFigure()
98    {
99        if (isActive())
100        {
101            figure_->JumpFromPlatform(this);
102        }
103    }
104}
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