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source: code/branches/tutorial6/src/modules/objects/triggers/CheckPoint.h @ 11183

Last change on this file since 11183 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Aurelian Jaggi
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file CheckPoint.h
31    @brief Definition of the CheckPoint class.
32    @ingroup NormalTrigger
33*/
34
35#ifndef _CheckPoint_H__
36#define _CheckPoint_H__
37
38#include "objects/ObjectsPrereqs.h"
39
40#include "interfaces/RadarViewable.h"
41#include "DistanceTrigger.h"
42
43namespace orxonox
44{
45
46    /**
47    @brief
48
49    @author
50        Aurelian Jaggi
51
52    @ingroup NormalTrigger
53    */
54    class _ObjectsExport CheckPoint : public DistanceTrigger, public RadarViewable
55    {
56    public:
57        CheckPoint(Context* context);
58        virtual ~CheckPoint();
59
60        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a CheckPoint object through XML.
61        virtual void changedActivity();
62
63    private:
64        virtual void triggered(bool bIsTriggered);
65        virtual void notifyMaskUpdate();
66
67        inline void setDestination(bool isDestination)
68            { bIsDestination_ = isDestination; }
69
70        inline const WorldEntity* getWorldEntity() const
71            { return this; }
72
73        inline bool getDestination()
74            { return bIsDestination_; }
75
76        inline void setFirst(bool isFirst)
77            { this->bIsFirst_ = isFirst; }
78
79        inline bool getFirst()
80            { return this->bIsFirst_; }
81
82        inline void setAddTime(float time)
83            { this->addTime_ = time; }
84
85        inline bool getAddTime()
86            { return this->addTime_; }
87
88        bool bIsFirst_;
89        bool bIsDestination_;
90        float addTime_;
91    };
92}
93
94#endif /* _CheckPoint_H__ */
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