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source: code/branches/tutorial6/src/modules/weapons/weaponmodes/CMakeLists.txt

Last change on this file was 11108, checked in by fvultier, 9 years ago

A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player)

  • Property svn:eol-style set to native
File size: 245 bytes
Line 
1ADD_SOURCE_FILES(WEAPONS_SRC_FILES
2  EnergyDrink.cc
3  FusionFire.cc
4  LaserFire.cc
5  HsW01.cc
6  LightningGun.cc
7  SplitGun.cc
8  IceGun.cc
9  FlameGun.cc
10  RocketFire.cc
11  RocketFireOld.cc
12  SimpleRocketFire.cc
13  GravityBombFire.cc
14  MineGun.cc
15)
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