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source: code/branches/tutoriallevel/data/gui/scripts/InGameMenu.lua @ 7830

Last change on this file since 7830 was 7726, checked in by konrad, 14 years ago

decision popup in ingame menu has been changed

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1-- InGameMenu.lua
2
3local P = createMenuSheet("InGameMenu")
4P.loadAlong = { "DecisionPopup" }
5
6P.buttonList = {}
7
8function P.onLoad()
9    P.multiplayerMode = "startClient" 
10
11    --button are arranged in a 4x1 matrix, the left lower item is nil
12    local item = {
13            ["button"] = winMgr:getWindow("orxonox/InGameMenu_ReturnButton"),
14            ["function"]  = P.button_settings_clicked
15    }
16    P.buttonList[1] = item
17
18    local item = {
19            ["button"] = winMgr:getWindow("orxonox/InGameMenu_MainMenuButton"),
20            ["function"]  = P.button_mainmenu_clicked
21    }
22    P.buttonList[2] = item
23
24    local item = {
25            ["button"] = winMgr:getWindow("orxonox/InGameMenu_SettingsButton"),
26            ["function"]  = P.button_settings_clicked
27    }
28    P.buttonList[3] = item
29
30    local item = {
31            ["button"] = winMgr:getWindow("orxonox/InGameMenu_QuitButton"),
32            ["function"]  = P.button_quit_clicked
33    }
34    P.buttonList[4] = item
35
36end
37
38function P.onShow()
39    --indices to iterate through buttonlist
40    P.oldindex = -2
41    P.index = -1
42end
43
44-- events for ingamemenu
45function P.button_quit_clicked(e)
46    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
47end
48
49function P.button_mainmenu_clicked(e)
50    orxonox.Game:getInstance():popState()
51    orxonox.Game:getInstance():popState()
52    hideMenuSheet("InGameMenu")
53end
54
55function P.button_settings_clicked(e)
56    showMenuSheet("SettingsMenu", true)
57end
58
59function P.button_return_clicked(e)
60    hideMenuSheet("InGameMenu")
61end
62
63function P.callback(doExit)
64    if doExit then
65        hideMenuSheet("InGameMenu")
66        orxonox.execute("exit")
67    else 
68        P.onShow()
69    end
70end
71
72function P.onKeyPressed() 
73    buttonIteratorHelper(P.buttonList, code, P, 4, 1)
74end
75
76return P
77
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