1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BULLET_COLLISION_COMMON_H |
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17 | #define BULLET_COLLISION_COMMON_H |
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18 | |
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19 | ///Common headerfile includes for Bullet Collision Detection |
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20 | |
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21 | ///Bullet's btCollisionWorld and btCollisionObject definitions |
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22 | #include "BulletCollision/CollisionDispatch/btCollisionWorld.h" |
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23 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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24 | |
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25 | ///Collision Shapes |
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26 | #include "BulletCollision/CollisionShapes/btBoxShape.h" |
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27 | #include "BulletCollision/CollisionShapes/btSphereShape.h" |
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28 | #include "BulletCollision/CollisionShapes/btCapsuleShape.h" |
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29 | #include "BulletCollision/CollisionShapes/btCylinderShape.h" |
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30 | #include "BulletCollision/CollisionShapes/btConeShape.h" |
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31 | #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" |
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32 | #include "BulletCollision/CollisionShapes/btConvexHullShape.h" |
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33 | #include "BulletCollision/CollisionShapes/btTriangleMesh.h" |
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34 | #include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h" |
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35 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" |
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36 | #include "BulletCollision/CollisionShapes/btTriangleMeshShape.h" |
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37 | #include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h" |
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38 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
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39 | #include "BulletCollision/CollisionShapes/btTetrahedronShape.h" |
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40 | #include "BulletCollision/CollisionShapes/btEmptyShape.h" |
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41 | #include "BulletCollision/CollisionShapes/btMultiSphereShape.h" |
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42 | #include "BulletCollision/CollisionShapes/btUniformScalingShape.h" |
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43 | |
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44 | ///Narrowphase Collision Detector |
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45 | #include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h" |
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46 | |
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47 | //btSphereBoxCollisionAlgorithm is broken, use gjk for now |
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48 | //#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h" |
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49 | #include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" |
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50 | |
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51 | ///Dispatching and generation of collision pairs (broadphase) |
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52 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
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53 | #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" |
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54 | #include "BulletCollision/BroadphaseCollision/btAxisSweep3.h" |
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55 | #include "BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h" |
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56 | #include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h" |
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57 | |
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58 | ///Math library & Utils |
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59 | #include "LinearMath/btQuaternion.h" |
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60 | #include "LinearMath/btTransform.h" |
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61 | #include "LinearMath/btDefaultMotionState.h" |
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62 | #include "LinearMath/btQuickprof.h" |
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63 | #include "LinearMath/btIDebugDraw.h" |
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64 | |
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65 | #endif //BULLET_COLLISION_COMMON_H |
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66 | |
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