1 | <LevelInfo |
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2 | name = "The Time Machine" |
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3 | description = "A simple level. The only goal is to defeat as much enemies as you can." |
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4 | tags = "singleplayer" |
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5 | /> |
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6 | |
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7 | <?lua |
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8 | include("stats.oxo") |
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9 | include("HUDTemplates3.oxo") |
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10 | include("templates/lodInformation.oxt") |
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11 | include("templates/spaceshipAssff.oxt") |
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12 | include("templates/spaceshipPirate.oxt") |
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13 | ?> |
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14 | |
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15 | <!--*****************************************************************************************************************************************************************************************--> |
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16 | <!--Including Template for triggering on player--> |
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17 | |
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18 | <Template name=spaceshipassffplayer> |
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19 | <SpaceShip |
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20 | hudtemplate = spaceshiphud |
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21 | camerapositiontemplate = spaceshipassffcameras |
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22 | engine = spaceshipassffengine |
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23 | spawnparticlesource = "Orxonox/fairytwirl" |
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24 | spawnparticleduration = 3 |
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25 | explosionchunks = 6 |
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26 | |
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27 | health = 100 |
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28 | maxhealth = 200 |
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29 | initialhealth = 100 |
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30 | |
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31 | primaryThrust = 100; |
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32 | auxilaryThrust = 30; |
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33 | rotationThrust = 25; |
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34 | |
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35 | collisionType = "dynamic" |
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36 | mass = 100 |
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37 | linearDamping = 0.7 |
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38 | angularDamping = 0.9999999 |
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39 | > |
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40 | <attached> |
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41 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
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42 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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43 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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44 | <DistanceTriggerBeacon name="PlayerDistanceTrigger" /> <!--added DistanceTriggerBeacon--> |
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45 | </attached> |
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46 | <collisionShapes> |
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47 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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48 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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49 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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50 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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51 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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52 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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53 | </collisionShapes> |
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54 | <?lua |
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55 | include("includes/weaponSettingsAssff.oxi") |
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56 | ?> |
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57 | </SpaceShip> |
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58 | </Template> |
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59 | |
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60 | <!--*****************************************************************************************************************************************************************************************--> |
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61 | |
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62 | <Level |
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63 | name="The Time Machine" |
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64 | description="A simple level. The only goal is to defeat as much enemies as you can." |
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65 | gametype=TeamDeathmatch |
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66 | > |
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67 | <templates> |
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68 | <Template link=lodtemplate_default /> |
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69 | </templates> |
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70 | <Scene |
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71 | ambientlight="0.8,0.8,0.8" |
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72 | skybox="Orxonox/skypanoramagen2" |
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73 | > |
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74 | |
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75 | <Light type=directional position="0,0,0" direction="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 1.0, 0.9" /> |
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76 | |
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77 | <!--CREATING SPAWNPOINTS_____________________________________________________________________________________________________________________________________________________________________--> |
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78 | <?lua for i=0,4,1 do |
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79 | x=500 |
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80 | ?> |
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81 | |
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82 | <TeamSpawnPoint team=0 position="-4000,0,<?lua print(i*x-1000) ?>" direction="5000,0,<?lua print(i*x-1000) ?>" spawnclass=SpaceShip pawndesign=spaceshipassffplayer /> |
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83 | <!--friendly spaceships spawnpoints--> |
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84 | <!-- TeamSpawnPoint team=0 position="-4000,0,<?lua print(i*x-1000) ?>" lookat="5000,0,<?lua print(i*x-1000) ?>" spawnclass=SpaceShip pawndesign=spaceshipassff /--> |
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85 | |
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86 | <!--enemy spaceship spawnpoint--> |
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87 | <!--TeamSpawnPoint team=1 position="4000,0,<?lua print(i*x-1000) ?>" lookat="-5000,0,<?lua print(i*x-1000) ?>" spawnclass=SpaceShip pawndesign=spaceshippirate /--> |
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88 | <?lua end ?> |
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89 | |
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90 | <!--CREATING SPAWNPOINTS END______________________________________________________________________________________________________________________________________________________________--> |
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91 | |
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92 | |
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93 | <!--Triggers (used for the Time Machine effect)___________________________________________________________________________________________________________________________________________--> |
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94 | |
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95 | <!--TRIGGERS IF THE PLAYERS REACHES THE "TIME MACHINE"--> |
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96 | <DistanceTrigger name="EnterTimeMachine" position="0,0,0" distance="100" target="Pawn" beaconMode="identify" targetname="PlayerDistanceTrigger" > |
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97 | <attached> |
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98 | <Billboard position="0,0,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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99 | <Billboard position="100,0,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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100 | <Billboard position="0,100,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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101 | <Billboard position="0,0,100" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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102 | <Billboard position="-100,0,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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103 | <Billboard position="0,-100,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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104 | <Billboard position="0,0,-100" material="Examples/Flare" colour="0, 0, 1" scale=1/> |
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105 | </attached> |
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106 | </DistanceTrigger> |
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107 | |
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108 | <EventTrigger switch=true name=trigger4> |
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109 | <events> |
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110 | <trigger> |
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111 | <EventListener event=BotDied /> |
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112 | </trigger> |
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113 | </events> |
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114 | </EventTrigger> |
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115 | |
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116 | <!-- This Trigger flips to true if the player is in the TimeMachine and shoots another player and flips right back after that. --> |
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117 | <Trigger name=trigger1 mode=and > |
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118 | <EventTrigger name=trigger6> |
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119 | <events> |
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120 | <trigger> |
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121 | <EventListener event=EnterTimeMachine /> |
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122 | </trigger> |
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123 | </events> |
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124 | </EventTrigger> |
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125 | <EventTrigger switch=true name=trigger4> |
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126 | <events> |
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127 | <trigger> |
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128 | <EventListener event=BotDied /> |
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129 | <EventListener event=trigger2 /> |
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130 | </trigger> |
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131 | </events> |
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132 | </EventTrigger> |
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133 | <EventTrigger invert=true name=trigger5> |
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134 | <events> |
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135 | <trigger> |
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136 | <EventListener event=trigger2 /> |
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137 | </trigger> |
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138 | </events> |
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139 | </EventTrigger> |
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140 | </Trigger> |
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141 | |
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142 | <!-- This Trigger is true if the player is in the TimeMachine and has shot another player --> |
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143 | <EventTrigger name=trigger2 switch=true > |
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144 | <events> |
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145 | <trigger> |
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146 | <EventListener event=trigger1 /> |
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147 | <EventListener event=trigger3 /> |
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148 | </trigger> |
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149 | </events> |
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150 | </EventTrigger> |
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151 | |
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152 | <!-- This Trigger flips trigger2 back to false after the player has left the TimeMachine. --> |
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153 | <Trigger name=trigger3 mode=and > |
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154 | <EventTrigger> |
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155 | <events> |
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156 | <trigger> |
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157 | <EventListener event=trigger2 /> |
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158 | </trigger> |
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159 | </events> |
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160 | </EventTrigger> |
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161 | <EventTrigger invert=true> |
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162 | <events> |
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163 | <trigger> |
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164 | <EventListener event=EnterTimeMachine /> |
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165 | </trigger> |
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166 | </events> |
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167 | </EventTrigger> |
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168 | </Trigger> |
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169 | |
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170 | |
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171 | <!--Triggers (used for the Time Machine effect)_____________________________________________________________________________________________________________________________________________--> |
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172 | |
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173 | <!--Creating Spaceships_____________________________________________________________________________________________________________________________________________________________________--> |
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174 | |
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175 | <?lua for i=0,5,1 do |
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176 | y=math.random(-500,500) |
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177 | z=math.random(-1000,1000) |
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178 | y2=math.random(-500,500) |
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179 | z2=math.random(-1000,1000) |
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180 | health=230 |
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181 | addh=100 |
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182 | ?> |
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183 | |
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184 | <EventTrigger name="BotDied" > |
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185 | <events> |
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186 | <trigger> |
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187 | <SpaceShip position="-4000,<?lua print(y) ?>,<?lua print(z) ?>" lookat="1000,<?lua print(y) ?>,<?lua print(z) ?>" health=<?lua print(health) ?> maxhealth=<?lua print(health) ?> initialhealth=<?lua print(health) ?> > |
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188 | <templates> |
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189 | <Template link=spaceshipassff /> |
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190 | </templates> |
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191 | <controller> |
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192 | <WaypointPatrolController alertnessradius=1000 team=0 active=1 > |
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193 | <waypoints> |
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194 | <Model mesh="cube.mesh" scale=0 position="1000,<?lua print(math.random(-1000,1000)) ?>,<?lua print(math.random(-1000,1000)) ?>" /> |
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195 | </waypoints> |
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196 | <events> |
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197 | <activity> |
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198 | <Trigger mode=or> |
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199 | <EventTrigger invert=true> |
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200 | <events> |
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201 | <trigger> |
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202 | <EventListener event=EnterTimeMachine /> |
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203 | </trigger> |
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204 | </events> |
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205 | </EventTrigger> |
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206 | <EventTrigger> |
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207 | <events> |
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208 | <trigger> |
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209 | <EventListener event=trigger2 /> |
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210 | </trigger> |
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211 | </events> |
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212 | </EventTrigger> |
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213 | </Trigger> |
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214 | </activity> |
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215 | </events> |
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216 | </WaypointPatrolController> |
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217 | </controller> |
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218 | </SpaceShip> |
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219 | </trigger> |
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220 | </events> |
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221 | </EventTrigger> |
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222 | |
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223 | <EventTrigger name="BotDied" > |
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224 | <events> |
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225 | <trigger> |
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226 | <SpaceShip position="4000,<?lua print(y2) ?>,<?lua print(z2) ?>" lookat="-1000,<?lua print(y2) ?>, <?lua print(z2) ?>" health=<?lua print(health+addh) ?> maxhealth=<?lua print(health+addh) ?> initialhealth=<?lua print(health+addh) ?> > |
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227 | <templates> |
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228 | <Template link=spaceshippirate /> |
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229 | </templates> |
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230 | <controller> |
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231 | <WaypointPatrolController alertnessradius=1000 team=1 active=1 > |
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232 | <waypoints> |
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233 | <Model mesh="cube.mesh" scale=0 position="-1000,<?lua print(math.random(-1000,1000)) ?>, <?lua print(math.random(-1000,1000)) ?>" /> |
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234 | </waypoints> |
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235 | <events> |
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236 | <activity> |
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237 | <Trigger mode=or> |
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238 | <EventTrigger invert=true> |
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239 | <events> |
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240 | <trigger> |
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241 | <EventListener event=EnterTimeMachine /> |
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242 | </trigger> |
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243 | </events> |
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244 | </EventTrigger> |
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245 | <EventTrigger> |
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246 | <events> |
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247 | <trigger> |
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248 | <EventListener event=trigger2 /> |
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249 | </trigger> |
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250 | </events> |
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251 | </EventTrigger> |
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252 | </Trigger> |
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253 | </activity> |
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254 | </events> |
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255 | </WaypointPatrolController> |
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256 | </controller> |
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257 | </SpaceShip> |
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258 | </trigger> |
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259 | </events> |
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260 | </EventTrigger> |
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261 | <?lua end ?> |
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262 | |
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263 | <!--Creating Spaceships_____END_____________________________________________________________________________________________________________________________________________________________--> |
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264 | |
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265 | <!--BILLBOARD IN THE MIDDLE OF THE BATTLEFIELD--> |
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266 | <Billboard position="0,0,0" colour="1.0,1.0,1.0" material="Flares/backlightflare" scale=1 /> |
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267 | |
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268 | <!--TIME MACHINE____________________________________________________________________________________________________________________________________________________________________________--> |
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269 | <ForceField mode="invertedSphere" position="0,0,0" velocity=50000 diameter=6500 length=500 /> |
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270 | <StaticEntity> |
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271 | <attached> |
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272 | <MovableEntity position="0,0,0"> |
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273 | <attached> |
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274 | <!--MIDDLE--> |
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275 | <?lua for i=0,2,1 do ?> |
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276 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=<?lua print(-255-i*120) ?> > |
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277 | <attached> |
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278 | <Billboard position="<?lua print(10+i*10) ?>,<?lua print(-10-i*10) ?>,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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279 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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280 | </attached> |
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281 | </MovableEntity> |
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282 | |
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283 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=<?lua print(-245-i*90) ?> > |
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284 | <attached> |
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285 | <Billboard position="<?lua print(10+i*20) ?>,<?lua print(-10-i*20) ?>,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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286 | <Billboard position="<?lua print(-10-i*20) ?>,<?lua print(10+i*20) ?>,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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287 | </attached> |
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288 | </MovableEntity> |
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289 | |
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290 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=<?lua print(265+i*110) ?> > |
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291 | <attached> |
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292 | <Billboard position="<?lua print(10+i*20) ?>,0,<?lua print(-10-i*20) ?>" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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293 | <Billboard position="<?lua print(-10-i*20) ?>,0,<?lua print(10+i*20) ?>" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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294 | </attached> |
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295 | </MovableEntity> |
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296 | |
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297 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=<?lua print(240+i*80) ?> > |
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298 | <attached> |
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299 | <Billboard position="<?lua print(15+i*30) ?>,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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300 | <Billboard position="<?lua print(-15-i*30) ?>,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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301 | </attached> |
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302 | </MovableEntity> |
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303 | |
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304 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=<?lua print(232+i*70) ?> > |
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305 | <attached> |
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306 | <Billboard position="0,<?lua print(15+i*30) ?>,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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307 | <Billboard position="0,<?lua print(-15-i*30) ?>,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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308 | </attached> |
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309 | </MovableEntity> |
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310 | <?lua end ?> |
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311 | |
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312 | |
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313 | <!--FIRST DISTANT PAIR--> |
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314 | <?lua for i=0,1,1 do ?> |
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315 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=10 > |
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316 | <attached> |
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317 | <MovableEntity position="<?lua print(1500-3000*i) ?>,0,0"> |
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318 | <attached> |
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319 | <ForceField position="0,0,0" mode="sphere" diameter=500 velocity=100000 /> |
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320 | <Billboard position="0,0,0" material="Examples/Flare" colour="1.0,1.0,1.0" scale=0.3/> |
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321 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=-255 > |
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322 | <attached> |
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323 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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324 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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325 | </attached> |
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326 | </MovableEntity> |
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327 | |
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328 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=-245 > |
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329 | <attached> |
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330 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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331 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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332 | </attached> |
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333 | </MovableEntity> |
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334 | |
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335 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=265 > |
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336 | <attached> |
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337 | <Billboard position="10,0,-10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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338 | <Billboard position="-10,0,10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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339 | </attached> |
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340 | </MovableEntity> |
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341 | |
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342 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=240 > |
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343 | <attached> |
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344 | <Billboard position="15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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345 | <Billboard position="-15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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346 | </attached> |
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347 | </MovableEntity> |
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348 | |
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349 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=232 > |
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350 | <attached> |
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351 | <Billboard position="0,15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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352 | <Billboard position="0,-15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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353 | </attached> |
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354 | </MovableEntity> |
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355 | |
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356 | </attached> |
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357 | </MovableEntity> |
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358 | </attached> |
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359 | </MovableEntity> |
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360 | <?lua end ?> |
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361 | <!--SECOND DISTANT PAIR--> |
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362 | <?lua for i=0,1,1 do ?> |
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363 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=8 > |
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364 | <attached> |
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365 | <MovableEntity position="0,<?lua print(1500-3000*i) ?>,0"> |
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366 | <attached> |
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367 | <ForceField position="0,0,0" mode="sphere" diameter=500 velocity=100000 /> |
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368 | <Billboard position="0,0,0" material="Examples/Flare" colour="1.0,1.0,1.0" scale=0.3/> |
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369 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=-255 > |
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370 | <attached> |
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371 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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372 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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373 | </attached> |
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374 | </MovableEntity> |
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375 | |
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376 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=-245 > |
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377 | <attached> |
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378 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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379 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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380 | </attached> |
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381 | </MovableEntity> |
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382 | |
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383 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=265 > |
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384 | <attached> |
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385 | <Billboard position="10,0,-10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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386 | <Billboard position="-10,0,10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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387 | </attached> |
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388 | </MovableEntity> |
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389 | |
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390 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=240 > |
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391 | <attached> |
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392 | <Billboard position="15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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393 | <Billboard position="-15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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394 | </attached> |
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395 | </MovableEntity> |
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396 | |
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397 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=232 > |
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398 | <attached> |
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399 | <Billboard position="0,15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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400 | <Billboard position="0,-15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
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401 | </attached> |
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402 | </MovableEntity> |
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403 | |
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404 | </attached> |
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405 | </MovableEntity> |
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406 | </attached> |
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407 | </MovableEntity> |
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408 | <?lua end ?> |
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409 | <!--THIRD DISTANT PAIR--> |
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410 | <?lua for i=0,1,1 do ?> |
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411 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=9 > |
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412 | <attached> |
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413 | <MovableEntity position="<?lua print(1000-2000*i) ?>,<?lua print(-1000+2000*i) ?>,0"> |
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414 | <attached> |
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415 | <ForceField position="0,0,0" mode="sphere" diameter=500 velocity=100000 /> |
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416 | <Billboard position="0,0,0" material="Examples/Flare" colour="1.0,1.0,1.0" scale=0.3/> |
---|
417 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=-255 > |
---|
418 | <attached> |
---|
419 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
420 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
421 | </attached> |
---|
422 | </MovableEntity> |
---|
423 | |
---|
424 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=-245 > |
---|
425 | <attached> |
---|
426 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
427 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
428 | </attached> |
---|
429 | </MovableEntity> |
---|
430 | |
---|
431 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=265 > |
---|
432 | <attached> |
---|
433 | <Billboard position="10,0,-10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
434 | <Billboard position="-10,0,10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
435 | </attached> |
---|
436 | </MovableEntity> |
---|
437 | |
---|
438 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=240 > |
---|
439 | <attached> |
---|
440 | <Billboard position="15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
441 | <Billboard position="-15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
442 | </attached> |
---|
443 | </MovableEntity> |
---|
444 | |
---|
445 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=232 > |
---|
446 | <attached> |
---|
447 | <Billboard position="0,15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
448 | <Billboard position="0,-15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
449 | </attached> |
---|
450 | </MovableEntity> |
---|
451 | |
---|
452 | </attached> |
---|
453 | </MovableEntity> |
---|
454 | </attached> |
---|
455 | </MovableEntity> |
---|
456 | <?lua end ?> |
---|
457 | <!--FOURTH DISTANT PAIR--> |
---|
458 | <?lua for i=0,1,1 do ?> |
---|
459 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=12 > |
---|
460 | <attached> |
---|
461 | <MovableEntity position="<?lua print(1000-2000*i) ?>,<?lua print(-1000+2000*i) ?>,0"> |
---|
462 | <attached> |
---|
463 | <ForceField position="0,0,0" mode="sphere" diameter=500 velocity=100000 /> |
---|
464 | <Billboard position="0,0,0" material="Examples/Flare" colour="1.0,1.0,1.0" scale=0.3/> |
---|
465 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=-255 > |
---|
466 | <attached> |
---|
467 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
468 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
469 | </attached> |
---|
470 | </MovableEntity> |
---|
471 | |
---|
472 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=-245 > |
---|
473 | <attached> |
---|
474 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
475 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
476 | </attached> |
---|
477 | </MovableEntity> |
---|
478 | |
---|
479 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=265 > |
---|
480 | <attached> |
---|
481 | <Billboard position="10,0,-10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
482 | <Billboard position="-10,0,10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
483 | </attached> |
---|
484 | </MovableEntity> |
---|
485 | |
---|
486 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=240 > |
---|
487 | <attached> |
---|
488 | <Billboard position="15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
489 | <Billboard position="-15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
490 | </attached> |
---|
491 | </MovableEntity> |
---|
492 | |
---|
493 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=232 > |
---|
494 | <attached> |
---|
495 | <Billboard position="0,15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
496 | <Billboard position="0,-15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
497 | </attached> |
---|
498 | </MovableEntity> |
---|
499 | |
---|
500 | </attached> |
---|
501 | </MovableEntity> |
---|
502 | </attached> |
---|
503 | </MovableEntity> |
---|
504 | <?lua end ?> |
---|
505 | <!--FIFTH DISTANT PAIR--> |
---|
506 | <?lua for i=0,1,1 do ?> |
---|
507 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=11 > |
---|
508 | <attached> |
---|
509 | <MovableEntity position="<?lua print(1000-2000*i) ?>,0,<?lua print(-1000+2000*i) ?>"> |
---|
510 | <attached> |
---|
511 | <ForceField position="0,0,0" mode="sphere" diameter=500 velocity=100000 /> |
---|
512 | <Billboard position="0,0,0" material="Examples/Flare" colour="1.0,1.0,1.0" scale=0.3/> |
---|
513 | <MovableEntity position="0,0,0" rotationaxis="1,1,0" rotationrate=-255 > |
---|
514 | <attached> |
---|
515 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
516 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
517 | </attached> |
---|
518 | </MovableEntity> |
---|
519 | |
---|
520 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=-245 > |
---|
521 | <attached> |
---|
522 | <Billboard position="10,-10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
523 | <Billboard position="-10,10,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
524 | </attached> |
---|
525 | </MovableEntity> |
---|
526 | |
---|
527 | <MovableEntity position="0,0,0" rotationaxis="1,0,1" rotationrate=265 > |
---|
528 | <attached> |
---|
529 | <Billboard position="10,0,-10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
530 | <Billboard position="-10,0,10" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
531 | </attached> |
---|
532 | </MovableEntity> |
---|
533 | |
---|
534 | <MovableEntity position="0,0,0" rotationaxis="0,1,0" rotationrate=240 > |
---|
535 | <attached> |
---|
536 | <Billboard position="15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
537 | <Billboard position="-15,0,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
538 | </attached> |
---|
539 | </MovableEntity> |
---|
540 | |
---|
541 | <MovableEntity position="0,0,0" rotationaxis="1,0,0" rotationrate=232 > |
---|
542 | <attached> |
---|
543 | <Billboard position="0,15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
544 | <Billboard position="0,-15,0" material="Examples/Flare" colour="0.8, 0.8, 0.8" scale=0.1/> |
---|
545 | </attached> |
---|
546 | </MovableEntity> |
---|
547 | |
---|
548 | </attached> |
---|
549 | </MovableEntity> |
---|
550 | </attached> |
---|
551 | </MovableEntity> |
---|
552 | <?lua end ?> |
---|
553 | </attached> |
---|
554 | </MovableEntity> |
---|
555 | </attached> |
---|
556 | </StaticEntity> |
---|
557 | |
---|
558 | |
---|
559 | <!--TIME MACHINE END____________________________________________________________________________________________________________________________________________________________________--> |
---|
560 | |
---|
561 | <!--Forcefields_________________________________________________________________________________________________________________________________________________________________________--> |
---|
562 | |
---|
563 | <!--NO 1--> |
---|
564 | <ForceField position="-2500,0,800" direction="1,0,0" diameter=500 velocity=5000 length=1000 /> |
---|
565 | <MovableEntity position="-2500,0,800"> |
---|
566 | <attached> |
---|
567 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> |
---|
568 | <?lua for i=0,20,1 do ?> |
---|
569 | <Billboard position="<?lua print(i*200) ?>,0,-100" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
---|
570 | <Billboard position="<?lua print(i*200) ?>,0,100" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
---|
571 | <?lua end ?> |
---|
572 | </attached> |
---|
573 | </MovableEntity> |
---|
574 | <!--NO 2--> |
---|
575 | <ForceField position="2500,0,-800" direction="-1,0,0" diameter=500 velocity=5000 length=1000 /> |
---|
576 | <MovableEntity position="2500,0,-800"> |
---|
577 | <attached> |
---|
578 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0.5,0" scale=2/> |
---|
579 | <?lua for i=0,20,1 do ?> |
---|
580 | <Billboard position="<?lua print(-i*200) ?>,0,-100" material="Examples/Flare" colour="0,0.5,0" scale=1/> |
---|
581 | <Billboard position="<?lua print(-i*200) ?>,0,100" material="Examples/Flare" colour="0,0.5,0" scale=1/> |
---|
582 | <?lua end ?> |
---|
583 | </attached> |
---|
584 | </MovableEntity> |
---|
585 | |
---|
586 | <!--NO 3--> |
---|
587 | <ForceField position="-2500,0,-600" direction="0.75,0.5,1" diameter=500 velocity=5000 length=1000 /> |
---|
588 | <MovableEntity position="-2500,0,-600"> |
---|
589 | <attached> |
---|
590 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0.5" scale=2/> |
---|
591 | <?lua for i=0,20,1 do ?> |
---|
592 | <Billboard position="<?lua print(i*115-100) ?>,<?lua print(i*75) ?>,<?lua print(i*150) ?>" material="Examples/Flare" colour="0.5,0,0.5" scale=1/> |
---|
593 | <Billboard position="<?lua print(i*115+100) ?>,<?lua print(i*75) ?>,<?lua print(i*150) ?>" material="Examples/Flare" colour="0.5,0,0.5" scale=1/> |
---|
594 | <?lua end ?> |
---|
595 | </attached> |
---|
596 | </MovableEntity> |
---|
597 | |
---|
598 | <!--NO 4--> |
---|
599 | <ForceField position="2500,0,600" direction="-0.75,-0.5,-1" diameter=500 velocity=5000 length=1000 /> |
---|
600 | <MovableEntity position="2500,0,600"> |
---|
601 | <attached> |
---|
602 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0.5,0.5" scale=2/> |
---|
603 | <?lua for i=0,20,1 do ?> |
---|
604 | <Billboard position="<?lua print(i*(-115)-100) ?>,<?lua print(i*(-75)) ?>,<?lua print(i*(-150)) ?>" material="Examples/Flare" colour="0,0.5,0.5" scale=1/> |
---|
605 | <Billboard position="<?lua print(i*(-115)+100) ?>,<?lua print(i*-(75)) ?>,<?lua print(i*(-150)) ?>" material="Examples/Flare" colour="0,0.5,0.5" scale=1/> |
---|
606 | <?lua end ?> |
---|
607 | </attached> |
---|
608 | </MovableEntity> |
---|
609 | |
---|
610 | <!--NO 5 (samller)--> |
---|
611 | <ForceField position="0,-500,500" direction="0,1,0" diameter=500 velocity=3000 length=1000 /> |
---|
612 | <MovableEntity position="0,-500,500"> |
---|
613 | <attached> |
---|
614 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0.5,0" scale=2/> |
---|
615 | <?lua for i=0,15,1 do ?> |
---|
616 | <Billboard position="0,<?lua print(i*100) ?>,0" material="Examples/Flare" colour="0.5,0.5,0" scale=1/> |
---|
617 | <?lua end ?> |
---|
618 | </attached> |
---|
619 | </MovableEntity> |
---|
620 | |
---|
621 | <!--No 6 (smaller)--> |
---|
622 | <ForceField position="0,500,-500" direction="0,-1,0" diameter=500 velocity=3000 length=1000 /> |
---|
623 | <MovableEntity position="0,500,-500"> |
---|
624 | <attached> |
---|
625 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0.3,0.2" scale=2/> |
---|
626 | <?lua for i=0,15,1 do ?> |
---|
627 | <Billboard position="0,<?lua print(i*(-100)) ?>,0" material="Examples/Flare" colour="0.5,0.3,0.2" scale=1/> |
---|
628 | <?lua end ?> |
---|
629 | </attached> |
---|
630 | </MovableEntity> |
---|
631 | |
---|
632 | <!--No 7 (smaller)--> |
---|
633 | <ForceField position="500,0,-500" direction="0,0,1" diameter=500 velocity=2500 length=750 /> |
---|
634 | <MovableEntity position="500,0,-500"> |
---|
635 | <attached> |
---|
636 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0.4,0.6" scale=2/> |
---|
637 | <?lua for i=0,8,1 do ?> |
---|
638 | <Billboard position="0,0,<?lua print(i*(100)) ?>" material="Examples/Flare" colour="0.5,0.4,0.6" scale=1/> |
---|
639 | <?lua end ?> |
---|
640 | </attached> |
---|
641 | </MovableEntity> |
---|
642 | |
---|
643 | <!--No 8 (smaller)--> |
---|
644 | <ForceField position="-500,0,500" direction="0,0,-1" diameter=500 velocity=2500 length=750 /> |
---|
645 | <MovableEntity position="-500,0,500"> |
---|
646 | <attached> |
---|
647 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=2/> |
---|
648 | <?lua for i=0,8,1 do ?> |
---|
649 | <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> |
---|
650 | <?lua end ?> |
---|
651 | </attached> |
---|
652 | </MovableEntity> |
---|
653 | |
---|
654 | <!--Invisible Forcefield (immediatly sends the player to the time machine)--> |
---|
655 | <ForceField position="-2500,2500,800" direction="1,-1,-0.32" diameter=200 velocity=10000 length=880 /> |
---|
656 | <Billboard position="-2500,2500,800" material="Examples/Flare" colour="1,1,1" /> <!--This Billboard looks like a star on the Skybox--> |
---|
657 | |
---|
658 | |
---|
659 | </Scene> |
---|
660 | </Level> |
---|