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source: code/branches/tutoriallevel2/src/libraries/core/GraphicsManager.cc @ 8474

Last change on this file since 8474 was 8366, checked in by rgrieder, 14 years ago

Renamed PathConfig::isDevelopmentRun() to PathConfig::buildDirectoryRun() because that fits better and there is no confusion with Core::inDevMode().
Also used isDevelopmentRun() as default value for Core::inDevMode() instead of ORXONOX_RELEASE.

  • Property svn:eol-style set to native
File size: 20.7 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <cstdlib>
33#include <fstream>
34#include <sstream>
35#include <boost/filesystem.hpp>
36#include <boost/shared_array.hpp>
37
38#include <OgreFrameListener.h>
39#include <OgreRoot.h>
40#include <OgreLogManager.h>
41#include <OgreRenderWindow.h>
42#include <OgreRenderSystem.h>
43#include <OgreResourceGroupManager.h>
44#include <OgreTextureManager.h>
45#include <OgreViewport.h>
46#include <OgreWindowEventUtilities.h>
47
48#include "SpecialConfig.h"
49#include "util/Clock.h"
50#include "util/Convert.h"
51#include "util/Exception.h"
52#include "util/StringUtils.h"
53#include "util/SubString.h"
54#include "ConfigValueIncludes.h"
55#include "CoreIncludes.h"
56#include "Core.h"
57#include "Game.h"
58#include "GameMode.h"
59#include "GUIManager.h"
60#include "Loader.h"
61#include "PathConfig.h"
62#include "ViewportEventListener.h"
63#include "WindowEventListener.h"
64#include "XMLFile.h"
65#include "command/ConsoleCommand.h"
66#include "input/InputManager.h"
67
68namespace orxonox
69{
70    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
71    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
72    static const std::string __CC_setFSAA_name = "setFSAA";
73    static const std::string __CC_setVSync_name = "setVSync";
74    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
75    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
77
78    static const std::string __CC_printScreen_name = "printScreen";
79    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
80
81    class OgreWindowEventListener : public Ogre::WindowEventListener
82    {
83    public:
84        void windowResized     (Ogre::RenderWindow* rw)
85            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
86        void windowFocusChange (Ogre::RenderWindow* rw)
87            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
88        void windowClosed      (Ogre::RenderWindow* rw)
89            { orxonox::Game::getInstance().stop(); }
90        void windowMoved       (Ogre::RenderWindow* rw)
91            { orxonox::WindowEventListener::moveWindow(); }
92    };
93
94    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
95
96    /**
97    @brief
98        Non-initialising constructor.
99    */
100    GraphicsManager::GraphicsManager(bool bLoadRenderer)
101        : ogreWindowEventListener_(new OgreWindowEventListener())
102        , renderWindow_(0)
103        , viewport_(0)
104        , lastFrameStartTime_(0.0f)
105        , lastFrameEndTime_(0.0f)
106    {
107        RegisterObject(GraphicsManager);
108
109        this->setConfigValues();
110
111        // Ogre setup procedure (creating Ogre::Root)
112        this->loadOgreRoot();
113
114        // At first, add the root paths of the data directories as resource locations
115        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
116        // Load resources
117        resources_.reset(new XMLFile("DefaultResources.oxr"));
118        resources_->setLuaSupport(false);
119        Loader::open(resources_.get());
120
121        // Only for runs in the build directory (not installed)
122        if (PathConfig::buildDirectoryRun())
123            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
124
125        extResources_.reset(new XMLFile("resources.oxr"));
126        extResources_->setLuaSupport(false);
127        Loader::open(extResources_.get());
128
129        if (bLoadRenderer)
130        {
131            // Reads the ogre config and creates the render window
132            this->upgradeToGraphics();
133        }
134    }
135
136    /**
137    @brief
138        Destruction is done by the member scoped_ptrs.
139    */
140    GraphicsManager::~GraphicsManager()
141    {
142        Loader::unload(debugOverlay_.get());
143
144        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
145        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
146        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
147        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
148        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
149
150        // Undeclare the resources
151        Loader::unload(resources_.get());
152        Loader::unload(extResources_.get());
153    }
154
155    void GraphicsManager::setConfigValues()
156    {
157        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
158            .description("Location of the Ogre config file");
159        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
160            .description("Comma separated list of all plugins to load.");
161        SetConfigValue(ogreLogFile_,     "ogre.log")
162            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
163        SetConfigValue(ogreLogLevelTrivial_ , 5)
164            .description("Corresponding orxonox debug level for ogre Trivial");
165        SetConfigValue(ogreLogLevelNormal_  , 4)
166            .description("Corresponding orxonox debug level for ogre Normal");
167        SetConfigValue(ogreLogLevelCritical_, 2)
168            .description("Corresponding orxonox debug level for ogre Critical");
169    }
170
171    /**
172    @brief
173        Loads the renderer and creates the render window if not yet done so.
174    @remarks
175        This operation is irreversible without recreating the GraphicsManager!
176        So if it throws you HAVE to recreate the GraphicsManager!!!
177        It therefore offers almost no exception safety.
178    */
179    void GraphicsManager::upgradeToGraphics()
180    {
181        if (renderWindow_ != NULL)
182            return;
183
184        // load all the required plugins for Ogre
185        this->loadOgrePlugins();
186
187        this->loadRenderer();
188
189        // Initialise all resources (do this AFTER the renderer has been loaded!)
190        // Note: You can only do this once! Ogre will check whether a resource group has
191        // already been initialised. If you need to load resources later, you will have to
192        // choose another resource group.
193        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
194    }
195
196    /**
197    @brief
198        Creates the Ogre Root object and sets up the ogre log.
199    */
200    void GraphicsManager::loadOgreRoot()
201    {
202        COUT(3) << "Setting up Ogre..." << std::endl;
203
204        if (ogreConfigFile_.empty())
205        {
206            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
207            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
208        }
209        if (ogreLogFile_.empty())
210        {
211            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
212            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
213        }
214
215        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
216        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
217
218        // create a new logManager
219        // Ogre::Root will detect that we've already created a Log
220        ogreLogger_.reset(new Ogre::LogManager());
221        COUT(4) << "Ogre LogManager created" << std::endl;
222
223        // create our own log that we can listen to
224        Ogre::Log *myLog;
225        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
226        COUT(4) << "Ogre Log created" << std::endl;
227
228        myLog->setLogDetail(Ogre::LL_BOREME);
229        myLog->addListener(this);
230
231        COUT(4) << "Creating Ogre Root..." << std::endl;
232
233        // check for config file existence because Ogre displays (caught) exceptions if not
234        if (!boost::filesystem::exists(ogreConfigFilepath))
235        {
236            // create a zero sized file
237            std::ofstream creator;
238            creator.open(ogreConfigFilepath.string().c_str());
239            creator.close();
240        }
241
242        // Leave plugins file empty. We're going to do that part manually later
243        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
244
245        COUT(3) << "Ogre set up done." << std::endl;
246    }
247
248    void GraphicsManager::loadOgrePlugins()
249    {
250        // Plugin path can have many different locations...
251        std::string pluginPath = specialConfig::ogrePluginsDirectory;
252#ifdef DEPENDENCY_PACKAGE_ENABLE
253        if (!PathConfig::buildDirectoryRun())
254        {
255#  if defined(ORXONOX_PLATFORM_WINDOWS)
256            pluginPath = PathConfig::getExecutablePathString();
257#  elif defined(ORXONOX_PLATFORM_APPLE)
258            // TODO: Where are the plugins being installed to?
259            pluginPath = PathConfig::getExecutablePathString();
260#  endif
261        }
262#endif
263
264#ifdef ORXONOX_PLATFORM_WINDOWS
265        // Add OGRE plugin path to the environment. That way one plugin could
266        // also depend on another without problems on Windows
267        const char* currentPATH = getenv("PATH");
268        std::string newPATH = pluginPath;
269        if (currentPATH != NULL)
270            newPATH = std::string(currentPATH) + ';' + newPATH;
271        putenv(const_cast<char*>(("PATH=" + newPATH).c_str()));
272#endif
273
274        // Do some SubString magic to get the comma separated list of plugins
275        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
276        for (unsigned int i = 0; i < plugins.size(); ++i)
277            ogreRoot_->loadPlugin(pluginPath + '/' + plugins[i]);
278    }
279
280    void GraphicsManager::loadRenderer()
281    {
282        CCOUT(4) << "Configuring Renderer" << std::endl;
283
284        bool updatedConfig = Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp();
285        if (updatedConfig)
286            COUT(2) << "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << std::endl;
287
288        if (!ogreRoot_->restoreConfig() || updatedConfig)
289        {
290            if (!ogreRoot_->showConfigDialog())
291                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
292            else
293                Core::getInstance().updateOgreConfigTimestamp();
294        }
295
296        CCOUT(4) << "Creating render window" << std::endl;
297
298        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
299        // Propagate the size of the new winodw
300        this->ogreWindowEventListener_->windowResized(renderWindow_);
301
302        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
303
304        // create a full screen default viewport
305        // Note: This may throw when adding a viewport with an existing z-order!
306        //       But in our case we only have one viewport for now anyway, therefore
307        //       no ScopeGuards or anything to handle exceptions.
308        this->viewport_ = this->renderWindow_->addViewport(0, 0);
309
310        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
311
312        // add console commands
313        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
314        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
315        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
316        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
317    }
318
319    void GraphicsManager::loadDebugOverlay()
320    {
321        // Load debug overlay to show info about fps and tick time
322        COUT(4) << "Loading Debug Overlay..." << std::endl;
323        debugOverlay_.reset(new XMLFile("debug.oxo"));
324        Loader::open(debugOverlay_.get());
325    }
326
327    /**
328    @note
329        A note about the Ogre::FrameListener: Even though we don't use them,
330        they still get called.
331    */
332    void GraphicsManager::postUpdate(const Clock& time)
333    {
334        // Time before rendering
335        uint64_t timeBeforeTick = time.getRealMicroseconds();
336
337        // Ogre's time keeping object
338        Ogre::FrameEvent evt;
339
340        // Translate to Ogre float times before the update
341        float temp = lastFrameStartTime_;
342        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
343        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
344        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
345
346        // Ogre requires the time too
347        ogreRoot_->_fireFrameStarted(evt);
348
349        // Pump messages in all registered RenderWindows
350        // This calls the WindowEventListener objects.
351        Ogre::WindowEventUtilities::messagePump();
352        // Make sure the window stays active even when not focused
353        // (probably only necessary on windows)
354        this->renderWindow_->setActive(true);
355
356        // Render frame
357        ogreRoot_->_updateAllRenderTargets();
358
359        uint64_t timeAfterTick = time.getRealMicroseconds();
360        // Subtract the time used for rendering from the tick time counter
361        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
362
363        // Translate to Ogre float times after the update
364        temp = lastFrameEndTime_;
365        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
366        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
367        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
368
369        // Ogre also needs the time after the frame finished
370        ogreRoot_->_fireFrameEnded(evt);
371    }
372
373    void GraphicsManager::setCamera(Ogre::Camera* camera)
374    {
375        Ogre::Camera* oldCamera = this->viewport_->getCamera();
376
377        this->viewport_->setCamera(camera);
378        GUIManager::getInstance().setCamera(camera);
379
380        for (ObjectList<ViewportEventListener>::iterator it = ObjectList<ViewportEventListener>::begin(); it != ObjectList<ViewportEventListener>::end(); ++it)
381            it->cameraChanged(this->viewport_, oldCamera);
382    }
383
384    /**
385    @brief
386        Method called by the LogListener interface from Ogre.
387        We use it to capture Ogre log messages and handle it ourselves.
388    @param message
389        The message to be logged
390    @param lml
391        The message level the log is using
392    @param maskDebug
393        If we are printing to the console or not
394    @param logName
395        The name of this log (so you can have several listeners
396        for different logs, and identify them)
397    */
398    void GraphicsManager::messageLogged(const std::string& message,
399        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
400    {
401        int orxonoxLevel;
402        std::string introduction;
403        // Do not show caught OGRE exceptions in front
404        if (message.find("EXCEPTION") != std::string::npos)
405        {
406            orxonoxLevel = OutputLevel::Debug;
407            introduction = "Ogre, caught exception: ";
408        }
409        else
410        {
411            switch (lml)
412            {
413            case Ogre::LML_TRIVIAL:
414                orxonoxLevel = this->ogreLogLevelTrivial_;
415                break;
416            case Ogre::LML_NORMAL:
417                orxonoxLevel = this->ogreLogLevelNormal_;
418                break;
419            case Ogre::LML_CRITICAL:
420                orxonoxLevel = this->ogreLogLevelCritical_;
421                break;
422            default:
423                orxonoxLevel = 0;
424            }
425            introduction = "Ogre: ";
426        }
427        OutputHandler::getOutStream(orxonoxLevel)
428            << introduction << message << std::endl;
429    }
430
431    size_t GraphicsManager::getRenderWindowHandle()
432    {
433        size_t windowHnd = 0;
434        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
435        return windowHnd;
436    }
437
438    bool GraphicsManager::isFullScreen() const
439    {
440        return this->renderWindow_->isFullScreen();
441    }
442
443    unsigned int GraphicsManager::getWindowWidth() const
444    {
445        return this->renderWindow_->getWidth();
446    }
447
448    unsigned int GraphicsManager::getWindowHeight() const
449    {
450        return this->renderWindow_->getHeight();
451    }
452
453    bool GraphicsManager::hasVSyncEnabled() const
454    {
455        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
456        Ogre::ConfigOptionMap::iterator it = options.find("VSync");
457        if (it != options.end())
458            return (it->second.currentValue == "Yes");
459        else
460            return false;
461    }
462
463    std::string GraphicsManager::getFSAAMode() const
464    {
465        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
466        Ogre::ConfigOptionMap::iterator it = options.find("FSAA");
467        if (it != options.end())
468            return it->second.currentValue;
469        else
470            return "";
471    }
472
473    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
474    {
475        // workaround to detect if the colour depth should be written to the config file
476        bool bWriteColourDepth = false;
477        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
478        Ogre::ConfigOptionMap::iterator it = options.find("Video Mode");
479        if (it != options.end())
480            bWriteColourDepth = (it->second.currentValue.find('@') != std::string::npos);
481
482        if (bWriteColourDepth)
483        {
484            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
485                                                                    + " x " + multi_cast<std::string>(height)
486                                                                    + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
487        }
488        else
489        {
490            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
491                                                                    + " x " + multi_cast<std::string>(height));
492        }
493
494        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
495
496        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
497
498        if (validate == "")
499        {
500            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
501            this->ogreRoot_->saveConfig();
502            Core::getInstance().updateOgreConfigTimestamp();
503            // Also reload the input devices
504            InputManager::getInstance().reload();
505        }
506
507        return validate;
508    }
509
510    std::string GraphicsManager::setFSAA(const std::string& mode)
511    {
512        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
513
514        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
515
516        if (validate == "")
517        {
518            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
519            this->ogreRoot_->saveConfig();
520            Core::getInstance().updateOgreConfigTimestamp();
521        }
522
523        return validate;
524    }
525
526    std::string GraphicsManager::setVSync(bool vsync)
527    {
528        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
529
530        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
531
532        if (validate == "")
533        {
534            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
535            this->ogreRoot_->saveConfig();
536            Core::getInstance().updateOgreConfigTimestamp();
537        }
538
539        return validate;
540    }
541
542    void GraphicsManager::printScreen()
543    {
544        assert(this->renderWindow_);
545        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
546    }
547}
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