[7648] | 1 | <LevelInfo |
---|
| 2 | name = "FPS testlevel" |
---|
| 3 | description = "Level to test First Person Shooter" |
---|
| 4 | tags = "test" |
---|
| 5 | /> |
---|
| 6 | |
---|
[6867] | 7 | <?lua |
---|
[7679] | 8 | include("HUDTemplates3.oxo") |
---|
[6867] | 9 | include("stats.oxo") |
---|
[7679] | 10 | include("templates/spaceshipAssff.oxt") |
---|
| 11 | include("templates/spaceshipH2.oxt") |
---|
| 12 | include("templates/FPS.oxt") |
---|
| 13 | include("templates/lodInformation.oxt") |
---|
[6867] | 14 | ?> |
---|
| 15 | |
---|
| 16 | <Level |
---|
| 17 | name = "fps" |
---|
| 18 | description = "tests" |
---|
| 19 | > |
---|
[7083] | 20 | <templates> |
---|
| 21 | <Template link=lodtemplate_default /> |
---|
| 22 | </templates> |
---|
[8636] | 23 | <?lua include("includes/notifications.oxi") ?> |
---|
[7083] | 24 | |
---|
[6867] | 25 | <Scene |
---|
| 26 | ambientlight = "0.1, 0.1, 0.1" |
---|
| 27 | skybox = "Orxonox/skypanoramagen1" |
---|
| 28 | gravity = "0,-1000,0" |
---|
[7284] | 29 | negativeWorldRange = "-100000, -100000, -100000" |
---|
| 30 | positiveWorldRange = " 100000, 100000, 100000" |
---|
[6867] | 31 | hasPhysics = true |
---|
| 32 | > |
---|
| 33 | <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
| 34 | |
---|
[6882] | 35 | <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > |
---|
[6867] | 36 | <attached> |
---|
| 37 | <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" /> |
---|
| 38 | </attached> |
---|
| 39 | <collisionShapes> |
---|
| 40 | <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" /> |
---|
| 41 | </collisionShapes> |
---|
| 42 | </StaticEntity> |
---|
| 43 | |
---|
| 44 | <?lua |
---|
| 45 | for i = 1, 10, 1 |
---|
| 46 | do ?> |
---|
| 47 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,100,<?lua print(math.random() * 1000 - 500) ?>" direction="-1, 0, 0" lookat="0,0,0" spawnclass=FpsPlayer pawndesign=fps /> |
---|
| 48 | <?lua |
---|
| 49 | end |
---|
| 50 | ?> |
---|
| 51 | |
---|
| 52 | |
---|
| 53 | <?lua |
---|
| 54 | for i = 1, 200, 1 |
---|
| 55 | do |
---|
| 56 | j = math.random() |
---|
| 57 | ?> |
---|
[7057] | 58 | <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" > |
---|
[6867] | 59 | <attached> |
---|
[8079] | 60 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
---|
[6867] | 61 | </attached> |
---|
| 62 | <collisionShapes> |
---|
| 63 | <SphereCollisionShape radius="<?lua print(j * 100) ?>" /> |
---|
| 64 | </collisionShapes> |
---|
[7057] | 65 | </MovableEntity> |
---|
[6867] | 66 | <?lua |
---|
| 67 | end |
---|
| 68 | ?> |
---|
| 69 | |
---|
| 70 | </Scene> |
---|
| 71 | </Level> |
---|
| 72 | |
---|