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source: code/branches/tutoriallevel3/data/levels/presentationDM.oxw @ 8737

Last change on this file since 8737 was 8636, checked in by dafrick, 14 years ago

Making NotificationQueue XML-loadable. Adding notifications to all levels.

  • Property svn:eol-style set to native
File size: 5.2 KB
RevLine 
[7648]1<LevelInfo
2 name = "Presentation DM"
3 description = "Presentation Level"
4 tags = "presentation"
5/>
6
[5378]7<?lua
[7679]8  include("HUDTemplates3.oxo")
[5654]9  include("stats.oxo")
[7679]10  include("templates/spaceshipAssff.oxt")
11  include("templates/spaceshipH2.oxt")
12  include("templates/lodInformation.oxt")
[5378]13?>
14
15<Level
16 name         = "Presentation"
17 description  = "A simple testlevel"
18>
[7163]19  <templates>
20    <Template link=lodtemplate_default />
21  </templates>
[8636]22  <?lua include("includes/notifications.oxi") ?>
[7163]23
[5378]24  <Scene
25   ambientlight = "0.5, 0.5, 0.5"
26   skybox       = "Orxonox/skypanoramagen1"
27  >
28    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
29
[5519]30
[7163]31    <?lua
32      for i = 1, 10, 1 do
33    ?>
34      <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
35    <?lua end ?>
[5383]36
37    <GlobalShader compositor="Bloom" visible=false>
38      <events>
39        <visibility>
40          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
41        </visibility>
42      </events>
43    </GlobalShader>
[5502]44
[7163]45    <?lua
46      for i = 1, 100, 1 do
47        j = math.random()
48    ?>
[8079]49      <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass="<?lua print(j * 50) ?>" scale="<?lua print(j * 5) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
[7163]50        <attached>
[8079]51          <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
[7163]52        </attached>
53        <collisionShapes>
54          <SphereCollisionShape radius="<?lua print(j * 70) ?>" />
55        </collisionShapes>
56      </MovableEntity>
57    <?lua end ?>
[5513]58
[5464]59<!--
[7163]60    <?lua
61      for i = 1, 70, 1 do
62    ?>
63      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
64        <attached>
65          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
66        </attached>
67      </MovableEntity>
68      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
69        <attached>
70          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
71        </attached>
72      </MovableEntity>
[5383]73
[7163]74      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
75        <attached>
76          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
77        </attached>
78      </MovableEntity>
79      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
80        <attached>
81          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
82        </attached>
83      </MovableEntity>
[5383]84
[7163]85      <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
86        <attached>
87          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
88        </attached>
89      </MovableEntity>
90      <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
91        <attached>
92          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
93        </attached>
94      </MovableEntity>
95    <?lua end ?>
[5464]96-->
[7163]97
[5378]98  </Scene>
99</Level>
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