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source: code/branches/unity_build/cmake/CompilerConfigMSVC.cmake @ 8738

Last change on this file since 8738 was 8677, checked in by rgrieder, 14 years ago

The COUNTER macro required for full build units was only added in GCC 4.3.
Warn the developer if using GCC < 4.3 and full build units.

  • Property svn:eol-style set to native
File size: 5.5 KB
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1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19 #
20 #  Author:
21 #    Reto Grieder
22 #  Description:
23 #    Sets the right compiler and linker flags for the Microsoft Compiler.
24 #
25
26INCLUDE(FlagUtilities)
27
28# We make use of variadic macros, which is only supported by MSVC 8 and above
29IF(MSVC_VERSION LESS 1400)
30  MESSAGE(FATAL_ERROR "Microsoft Visual Studio versions below 8 (2005) are not supported.")
31ENDIF()
32
33# Orxonox only supports MSVC 8 and above, which gets asserted above
34SET(PCH_COMPILER_SUPPORT TRUE)
35
36# __COUNTER__ macro has been around since VS 2005
37# It might be required to make full build units work
38SET(HAVE_COUNTER_MACRO TRUE)
39
40
41#################### Compiler Flags #####################
42
43# CMake default flags : -DWIN32 -D_WINDOWS -W3 -Zm1000
44# additionally for CXX: -EHsc -GR
45# We keep these flags but reset the build specific flags
46SET_COMPILER_FLAGS("" Debug RelForDevs RelWithDebInfo Release MinSizeRel CACHE)
47
48# Make sure we define all the possible macros for identifying Windows
49ADD_COMPILER_FLAGS("-D__WIN32__ -D_WIN32"  CACHE)
50# Suppress some annoying warnings
51ADD_COMPILER_FLAGS("-D_CRT_SECURE_NO_WARNINGS" CACHE)
52ADD_COMPILER_FLAGS("-D_SCL_SECURE_NO_WARNINGS" CACHE)
53
54# Use multiprocessed compiling (like "make -j3" on Unix)
55ADD_COMPILER_FLAGS("-MP" CACHE)
56
57# Never omit frame pointers to avoid useless stack traces (the performance
58# loss is almost not measurable)
59ADD_COMPILER_FLAGS("-Oy-" CACHE)
60# Enable non standard floating point optimisations
61ADD_COMPILER_FLAGS("-fp:fast" CACHE)
62
63# Set build specific flags.
64# -MD[d]    Multithreaded [debug] shared MSVC runtime library
65# -Zi       Generate debug symbols
66# -O[d|2|1] No optimisations, optimise for speed, optimise for size
67# -Oi[-]    Use or disable use of intrinisic functions
68# -GL       Link time code generation (see -LTCG in linker flags)
69# -RTC1     Both basic runtime checks
70ADD_COMPILER_FLAGS("-MDd -Zi -Od -Oi  -D_DEBUG -RTC1" Debug          CACHE)
71ADD_COMPILER_FLAGS("-MD  -Zi -O2 -Oi  -DNDEBUG"       RelForDevs     CACHE)
72ADD_COMPILER_FLAGS("-MD  -Zi -O2 -Oi  -DNDEBUG -GL"   RelWithDebInfo CACHE)
73ADD_COMPILER_FLAGS("-MD      -O2 -Oi  -DNDEBUG -GL"   Release        CACHE)
74ADD_COMPILER_FLAGS("-MD      -O1 -Oi- -DNDEBUG -GL"   MinSizeRel     CACHE)
75
76
77####################### Warnings ########################
78
79# -WX    General warning Level X
80# -wdX   Disable specific warning X
81# -wnX   Set warning level of specific warning X to level n
82
83# Increase warning level if requested
84IF(EXTRA_COMPILER_WARNINGS)
85  REMOVE_COMPILER_FLAGS("-W1 -W2 -W3" CACHE)
86  ADD_COMPILER_FLAGS   ("-W4" CACHE)
87ELSE()
88  REMOVE_COMPILER_FLAGS("-W1 -W2 -W4" CACHE)
89  ADD_COMPILER_FLAGS   ("-W3" CACHE)
90ENDIF()
91
92# "<type> needs to have dll-interface to be used by clients'
93# Happens on STL member variables which are not public
94ADD_COMPILER_FLAGS("-w44251" CACHE)
95ADD_COMPILER_FLAGS("-w44275" CACHE) # For inheritance
96
97# Multiple assignment operators specified
98ADD_COMPILER_FLAGS("-w44522" CACHE)
99
100# Forcing values to bool
101ADD_COMPILER_FLAGS("-w44800" CACHE)
102
103# TODO: Resolve the cause of this warning!
104# ('class1' : inherits 'class2::member' via dominance)
105ADD_COMPILER_FLAGS("-w44250" CACHE)
106
107# conversion from 'double' to 'float', possible loss of data
108# conversion from 'ogg_int64_t' to 'long', possible loss of data
109# ADD_COMPILER_FLAGS("-w44244" CACHE)
110
111# "conversion from 'size_t' to 'unsigned int', possible loss of data
112# ADD_COMPILER_FLAGS("-w44267" CACHE)
113
114# "truncation from 'double' to 'float'
115# ADD_COMPILER_FLAGS("-w44305" CACHE)
116
117# "non dll-interface class used as base for dll-interface class"
118# ADD_COMPILER_FLAGS("-w44275" CACHE)
119
120
121##################### Linker Flags ######################
122
123# CMake default flags: -MANIFEST -STACK:10000000 -machine:I386
124# We keep these flags but reset the build specific flags
125SET_LINKER_FLAGS("" Debug RelForDevs RelWithDebInfo Release MinSizeRel CACHE)
126
127# Never fold multiple functions into a single one because we might compare
128# function pointers (for instance with network functions)
129ADD_LINKER_FLAGS("-OPT:NOICF" CACHE)
130
131# Very old flag that would do some extra Windows 98 alignment optimisations
132ADD_LINKER_FLAGS("-OPT:NOWIN98" MSVC80 CACHE)
133
134# Generate debug symbols
135ADD_LINKER_FLAGS("-DEBUG" Debug RelForDevs RelWithDebInfo CACHE)
136
137# Incremental linking speeds up development builds
138ADD_LINKER_FLAGS("-INCREMENTAL:YES" Debug   RelForDevs                CACHE)
139ADD_LINKER_FLAGS("-INCREMENTAL:NO"  Release RelWithDebInfo MinSizeRel CACHE)
140
141# Eliminate unreferenced data
142ADD_LINKER_FLAGS("-OPT:REF" Release RelWithDebInfo MinSizeRel CACHE)
143
144# Link time code generation can improve run time performance at the cost of
145# hugely increased link time (the total build time is about the same though)
146ADD_LINKER_FLAGS("-LTCG" Release RelWithDebInfo MinSizeRel CACHE)
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