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source: code/branches/unity_build/src/external/bullet/LinearMath/CMakeLists.txt @ 8678

Last change on this file since 8678 was 8653, checked in by rgrieder, 14 years ago

Since we already have it now: use automatic full build units for external dependencies, even in "partial" mode.
That will not actually change anything except that Bullet is now built in a single unit instead of 3.

  • Property svn:eol-style set to native
File size: 561 bytes
Line 
1ADD_SOURCE_FILES(BULLET_FILES
2
3        btAlignedAllocator.cpp
4        btConvexHull.cpp
5        btConvexHullComputer.cpp
6        btGeometryUtil.cpp
7        btQuickprof.cpp
8        btSerializer.cpp
9
10        # Headers
11        btAabbUtil2.h
12        btAlignedAllocator.h
13        btAlignedObjectArray.h
14        btConvexHull.h
15        btConvexHullComputer.h
16        btDefaultMotionState.h
17        btGeometryUtil.h
18        btHashMap.h
19        btIDebugDraw.h
20        btList.h
21        btMatrix3x3.h
22        btMinMax.h
23        btMotionState.h
24        btPoolAllocator.h
25        btQuadWord.h
26        btQuaternion.h
27        btQuickprof.h
28        btRandom.h
29        btScalar.h
30        btSerializer.h
31        btStackAlloc.h
32        btTransform.h
33        btTransformUtil.h
34        btVector3.h
35)
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